Inscryption

Inscryption

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Ake May 21, 2024 @ 11:08am
Is rest of the game in act 2's style?
Title, i like pixel games, just not this artstyle, especially since act 1 is what drew me in
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Showing 1-15 of 16 comments
LittleNinja May 21, 2024 @ 11:16am 
There is an Act 3.
It is not pixel art.
It's 3D, like Act 1, but it doesn't have the same immersion.
Ake May 21, 2024 @ 12:35pm 
Originally posted by LittleNinja:
There is an Act 3.
It is not pixel art.
It's 3D, like Act 1, but it doesn't have the same immersion.
Oh man that's disappointing :/
junimai233 May 21, 2024 @ 6:49pm 
Originally posted by Ake:
Originally posted by LittleNinja:
There is an Act 3.
It is not pixel art.
It's 3D, like Act 1, but it doesn't have the same immersion.
Oh man that's disappointing :/
Don't worry, the gameplay and story is a great compensation.
P03 is a competent GM after all, if not a bit bland and unmotivated
Fierce1 May 24, 2024 @ 2:43pm 
Beat it and find out.
Mali May 24, 2024 @ 8:14pm 
YO ♥♥♥♥♥♥, HOW IS ACT 2 BEATABLE, CUZ I DON'T THINK IT IS WITH IT BEING TOTALLY ♥♥♥♥♥♥♥ LUCK BASED.
Serpiko82 May 26, 2024 @ 12:49am 
Originally posted by Mali:
YO ♥♥♥♥♥♥, HOW IS ACT 2 BEATABLE, CUZ I DON'T THINK IT IS WITH IT BEING TOTALLY ♥♥♥♥♥♥♥ LUCK BASED.
In case you aren't aware, in act 2 (unlike other acts) you can customise your deck at anytime when not in a fight, by adding/removing the cards you get or find around.

I recommend building a deck mainly from 2 sets out of 4, so you can diversify your tactics if needed but still can build coherent synergies with minimum risk of drawing useless cards.
Ake May 26, 2024 @ 1:48pm 
Originally posted by Mali:
YO ---, HOW IS ACT 2 BEATABLE, CUZ I DON'T THINK IT IS WITH IT BEING TOTALLY ♥♥♥♥♥♥♥ LUCK BASED.
yikes
Taehl May 26, 2024 @ 1:53pm 
Originally posted by Mali:
YO ♥♥♥♥♥♥, HOW IS ACT 2 BEATABLE, CUZ I DON'T THINK IT IS WITH IT BEING TOTALLY ♥♥♥♥♥♥♥ LUCK BASED.
It's a card game... You're supposed to think about what cards you're using, not just picking at random...? It's more skill-based than luck-based if you do it that way.
Last edited by Taehl; May 26, 2024 @ 1:54pm
Spooksies May 26, 2024 @ 8:42pm 
Originally posted by Mali:
YO ♥♥♥♥♥♥, HOW IS ACT 2 BEATABLE, CUZ I DON'T THINK IT IS WITH IT BEING TOTALLY ♥♥♥♥♥♥♥ LUCK BASED.

You may have started with the Magnificus starter deck, which imo is a really horrible start to Act 2 as it has little consistency.

I recommend New Gaming into Grimora's deck, as it gives enough cards that build well into Leshy and Grimora's boosters. Bone cards work well with blood cards.

After you beat either one of the two bosses, go to Magnificus' area and just abuse the Training Dummy for foils, then you can make any deck you want.
Third-Hawk May 27, 2024 @ 5:29am 
Originally posted by Taehl:
Originally posted by Mali:
YO ♥♥♥♥♥♥, HOW IS ACT 2 BEATABLE, CUZ I DON'T THINK IT IS WITH IT BEING TOTALLY ♥♥♥♥♥♥♥ LUCK BASED.
It's a card game... You're supposed to think about what cards you're using, not just picking at random...? It's more skill-based than luck-based if you do it that way.

That's obvious and probably not what they were talking about: your initial hand is completely random. Imagine beginning a boss fight, that kills you in 1 or 2 turns, and you get 3 squirrels and a robot that does zero damage and costs 2 eneregy... Well I don't have to because that ♥♥♥♥ happened a lot at the beginning
LittleNinja May 27, 2024 @ 9:34am 
Originally posted by Third-Hawk:
That's obvious and probably not what they were talking about: your initial hand is completely random. Imagine beginning a boss fight, that kills you in 1 or 2 turns, and you get 3 squirrels and a robot that does zero damage and costs 2 energy... Well I don't have to because that **** happened a lot at the beginning
That's what the clover is for.
Last edited by LittleNinja; May 27, 2024 @ 9:34am
Ake May 27, 2024 @ 9:37am 
mfw roguelike is roguelike
sk3nn1x May 27, 2024 @ 6:02pm 
srsly because of act 2 i quit the game its soo boring
Taehl May 28, 2024 @ 1:30pm 
Originally posted by Third-Hawk:
Originally posted by Taehl:
It's a card game... You're supposed to think about what cards you're using, not just picking at random...? It's more skill-based than luck-based if you do it that way.

That's obvious and probably not what they were talking about: your initial hand is completely random. Imagine beginning a boss fight, that kills you in 1 or 2 turns, and you get 3 squirrels and a robot that does zero damage and costs 2 eneregy... Well I don't have to because that ♥♥♥♥ happened a lot at the beginning
Why do you have unwanted cards in your deck? If you think before you pick your cards (like I said) instead of throwing them all into your deck or using the "auto" button, you won't need to worry about having unwanted cards in your starting hand.

You're right, this does all sound awfully obvious to me. But I'm not the one claiming that the game is purely luck-based.
Spooksies May 29, 2024 @ 6:52pm 
Originally posted by Third-Hawk:
Originally posted by Taehl:
It's a card game... You're supposed to think about what cards you're using, not just picking at random...? It's more skill-based than luck-based if you do it that way.

That's obvious and probably not what they were talking about: your initial hand is completely random. Imagine beginning a boss fight, that kills you in 1 or 2 turns, and you get 3 squirrels and a robot that does zero damage and costs 2 eneregy... Well I don't have to because that ♥♥♥♥ happened a lot at the beginning

Your starting hand is not entirely random.

The game has a built in Fairhand mechanic. In Act 1 (And KC's mod), you are guaranteed to draw one of your 1 blood cards in your starting hand, if any exist in your deck.

Act 2 is different of course, and I'm not sure if the same rule applies there since not every archetype is blood there. That said, fairhand also guarantees that your starting hand CANNOT contain the same four cards.

Fairhand also applies to the Clover reroll.
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Date Posted: May 21, 2024 @ 11:08am
Posts: 16