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I was really looking forward to that mod when it was still to be implemented, as I had the same uh... disappointments as OP. The fact that it turned out to be a challenge mode ruined it for me though, especially considering how extremely RNG-based this game is, making planning and strategy too pointless for my liking.
I know some people like games like that (after all, some people even speedrun Minecraft), but I personally like act 1 and 3 because the gameplay is really satisfying and fun to me. Turning it into an endless hardcore mode completely went against my reasons for wanting an endless mode, as well as my reasons for even playing video games in the first place :/
Hopefully OP is a challenge-gamer and will enjoy it, though. I just play act 1 and die to the final boss on purpose to make death cards over and over until I need a change, then skip straight to act 3 and play through that a few times. Rinse and repeat.
As for Kaycee's mod, I've seen it but haven't touched it yet. I will, eventually, maybe it'll add a bit more play time to my count. Unfortunately, I tend to agree with Thax on the challenge mode kinda ruining the idea because too much RNG isn't exactly fun.
I fear there's no perfect solution for me here but that doesn't matter. The adventure was the point from the very start I simply got fooled thinking it would be based around a card game.