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Chaoz Mar 30, 2022 @ 8:44pm
Kaycee's Mod - Beginner Starter Decks, Which to Use?
I see people here consistently bring up the Mantis God starter deck (which, I mean, who wouldn't use that), but I haven't reached that deck yet, currently I have the standard, Triple Blood, and Bug deck, which one should I use? I got wins with both of them but if you manage to get enough Goats, I feel like Triple Blood can cause more mayhem (not to mention Unkillable Goat + Ouro combo).

TL;DR: I have the standard, Triple Blood, and Bug starter decks, which is best to use? If there isn't a "better" one, tips on how to use them?
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Showing 1-4 of 4 comments
StayPuftMM Mar 30, 2022 @ 9:50pm 
Goat deck is the way to go at that point. Pretty much all other options are an upgrade over the vanilla deck and in my experience ants require you to put more cards out to get a win than other options do.
Radene Mar 31, 2022 @ 12:56am 
I like the Kingfisher deck, but takes a bit of fiddling, and likely isn't considered S tier by our resident theorycrafters.

Still, slap a couple good sigils on 'em, and see the Mycologists once or twice...
RequiemsRose Mar 31, 2022 @ 1:13pm 
There's an achievement for beating a run with each starter deck, so if you are stubborn enough you can make them all work for you and potentially get an achievement for it. As far as overall ease goes, I think that depends on your own playstyle to a degree. I personally prefer ants to blood deck, but I've encountered several who would say the opposite.

With the ants deck, ants strength comes from how many ants you can play together, so the best strategy is generally to focus on getting or creating as many ants as possible alongside ways to play them as quickly as possible (which with ants, means expecting to pay a sacrifice per ant, or 2+1 blood if you plan to lay down an ant queen and her worker). Ants unfortunately are not super great about damage buffing though, but buffing their health works normally. Since most ants are really expendable, i tend to focus buffing on my queens most either way. Alpha can be a fun sigil for an ants deck to, considering that cards generating other cards pass on the sigils so if you slap alpha on a queen, the worker she spawns will also have it and if your placement was planned accordingly, your entire board is now buffed. If you are lucky with totems, insect is the obvious choice on this deck and several bases can be incredibly helpful for it.

For the blood deck, it already starts you with the means to "go big or go home" so to speak, so if you lean into that you can indeed have a rather brutal deck. Take good care of that black goat, maybe even get it a friend, and it doesn't hurt to slap a useful sigil on it (bonus, if you do get 2, and slap 2 different useful sigils on them, like for example unkillable and many lives, then merge them at a mycologist, the resulting goat will have both those sigils). As long as you ensure you balance your deck so you will always have a way to play your high cost heavy hitters, you can have several hard hitters in this deck with ease. Maybe add a moleman so you have a good defense card to lay down later on when your deck is large enough that no amount of trimming ensures you can actually draw what you want when you want. That moleman can buy you a turn or two to draw more cards and hopefully get the one you need at the time. If you are lucky with totems, this can also be a great hooved totem deck.
Rocktut May 10, 2023 @ 3:02pm 
I'd recommend goat but you have to take advantage of a certain mechanic were the game always gives you a 1, bone, or 0 cost card in your starting hand. Make sure goat is your only 1 cost card and the game should play itself
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Date Posted: Mar 30, 2022 @ 8:44pm
Posts: 4