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回報翻譯問題
You seem to feel this way about many games after you play them.
You should stop playing games.
Also stop talking about games.
Try gardening?
Play his other games.
I don't want to stir up this anthill, but some of the comments are still very funny to read.
Do you seriously think that all people should know who Dan Mullins is?
Not all surprises are worthy of being surprises. And some point are not worthy of being point.
I will now give an allegory.
This would be an exaggerated example, but nonetheless. The more serious the better:
Suppose I have a friend who is allergic to bananas.
And let's pretend he chooses a birthday cake in a restaurant.
And a certain person taking the order, named Dan, decides to surprise him and shows him a sponge cake, describes the composition of the cakes and cream very well... but does not mention a word about the filling to surprise him, but the filling actually contains bananas in it (although they don't talk about it and it's not described in the product card - because it's a surprise).
And even when a customer asks - "Are there bananas in the cake?".
The answer is - "Read the description for the product".
The person buys a cake, eats it and has an allergic reaction, a rash, and ends up the birthday party in a clinic.
But it was a great surprise! Right?.. Everyone definitely loves bananas.
And if you object to this, they will tell you:
"Oooh c'mon! It's just Dan!
You should know Dan and his pies with surprises!
What did you expect? Be happy, everyone here loves Dan and his special pies!"
No.
"More exaggerated" is not better, it is intended to be emotionally manipulative to people that have trouble processing the incompatibility of your manipulative story.
A surprise ending to a movie, book, or game is not the same as "literally killing someone". It is gross that you are trying to harass people into thinking that they are similar.
The fact that you are saying "a game I didnt like is similar to being killed" just highlights how unstable some of the people complaining are.
But Daniel Mullins is... some dude. His name is no more memorable than the name of any other game director. Even if someone has played any of his other games, they're still probably not going to recognize his name, or remember him as "the subversive game guy".
So yeah, even if you think you know someone, turns out, somewhere he released some other garbage, that nobody knew about, and now YOU are the one who "should have known" that he "only made one good game and only garbage after that"...
Yeah, it's unbelievable how you get your money stolen, and then everyone craps on you for expecting laws would be upheld. Can you imagine that in real life? Some old lady gets her purse stolen, and then you punch her, because she complained?
Because that's pretty much the equivalent of what most people here are doing. Supporting the devs' scam.
Hey mods - this person was 'literally robbed' and had their money stolen. Please contact the police and then remove them from the public forum until the investigation is complete.
And don't act like googling the name of the lead developer before making a purchase is some common practice, that's expected of every consumer. How many times have you done that?
Your argument suits better the opposite conclusion though, is by the fact that you don't know who the dev is and therefore knows nothing about their work that you should be more dilligent and more well informed with your purchase, no?
You say that googling indie devs prior isn't common practice, but is there any good argument why it shouldn't be?
I mean firstly you're attacking something I never brought up, there is a good reason why I put "Indie dev" in my phrase since smaller projects usually have a less compromised vision.
Second your argument isn't really attacking the notion that people should be dilligent, it's just trying to call me or other people out saying nobody does therefore nobody should.
Third, I did google the dev from inscryption, it's how I found out he was the dev for Pony Island and The Hex, since I had previous experiences with those games I knew for sure I wouldn't regret buying the game, I also google the names of people involved in the kickstarters I've supported, it'd be foolish of me to not do so.
So they're clearly claiming that this already common practice. But I guarantee that none of them do it for every indie game they purchase, if they even do it at all.
And this also means that they expect every "responsible" customer to go in already knowing that there will be subversion, as well as the nature and extent of that subversion. And yet, simultaneously, it would be completely unacceptable for the store page to "spoil" the subversion in any meaningful way.