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Skara Brae Below virtually has no real shadows, the lighting is flat and dull, like a Quake 3 map.
All lighting, glossiness, wetness, etc fx / shaders are simply gone.
The difference is not something you can argue about or try to justify. The game was completely castrated visually.
Images someone else posted:
original release: https://i.imgur.com/Ik1r68w.png
director's cut: https://i.imgur.com/4srCcqP.png
Welcome to 2005! Enjoy your graphics!
My guess is, this was done to boost performance. I was barely pushing 40 fps in the opening area, I've done a small GPU upgrade since but now I'm doing 75 in the same area and the 75 is probably just because of vsync.
Yep, this is the thread where I posted it...[www.gog.com] I knew I would get some push-back it IS steam's forum after all, thanks again for backing me up!
Seems to me they took a shortcut to the performance upgrade by disabling cast shadows and volumetric sunlight! I would love it if they patched in the vol light/cast shadows as an option!
EDIT: The thread I linked to was truncated, so I posted my gog thread...
Performance is good though, I just hope they didn't "fix" it by turning off all that eyecandy - actually I assume/hope this is just a bug...
Seems an awful lot like "fixing" the performance to me... You can't accidentally disable all your surface fx shaders, your global illumination and your SSAO by mistake... I think... I hope...
So except for some mild accentuation on vibrant colors - which one likes or not; it's a matter of taste - the whole thing of the "downgrade" seems like a large exaggeration, as long as you fiddle with the graphical settings a bit until one likes it.
I'm on a mix of High and Ultra settings. Don't tell me it's impossible that the water is gone, because it IS gone.
The beams / boards are not there because I took my shot 2 steps further down the tunnel so they're just below camera level.