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If you suspect the Drivers, you could try to install an older version and check if this fixes the issue. Either the Drivers are flawed or it causes a conflict with another Component.
So go back to 566.45 or 566.36 drivers or do the bios update if you haven't already. And note that game is usually more demanding of hardware then benchmarks. So gaming is usually the best stress test. 13900 or 14900+RTX 4090 have more issues then any other combo in the last 2 years.
Because you discounted the thing it is; Your PSU.
As Notoshy said, it's most likely a voltage spike, or power draw that exceeds what your system is expecting. A crash or BSOD would crash, and a full failure would cause a power down, but your restarting is due to power.
It cycles to protect itself.
"every other game i have works fine". Yeah, they would, given there are few games out there that can push a system as much as Cyberpunk can.
RDR and LIS are hardly comparable to Cyberpunk.
For the record, this game pushes my amd card to around 360w draw, whereas even Starfield does not push it that far.
Chances are the drivers are allowing your system to do more, and thus, draw more. And that increased draw tips your PSU over the edge.
Your best check of this is to limit your framerate to something low, like 30fps. That will cut your power draw to a minimum. If it doesn't cycle, you know how to fix it; Limit it below the point it cycles.
Not saying that is the issue here, just wanted to mentioning it.
Im still thinking its either because of a Voltage spike or Heat. If Voltage, the PC powers down immediately. If its Heat, we get the infamous blue screen of death. Had blue screens in the past... had forgotten to clean my PC. The CPU-Fan and the cooling block where full with dust x.x
The only other Thing i could think of, is an unexpected combination of hardware/software setup, that the Game Engines cant handle. Alan Wake 2 and Cyberpunk use different Engine, but i guess they can have a similiar issue like Unreal Engine.
I know Games that had UE4 and if the User picked Setting that the Engine couldnt handle, it caused Crashes. A screen resolution that UE4 not supported was enough in some Cases to stop the Game from working^^
......but a crashing Game Engine wouldnt cause the entire PC to restart. That would be fatal flaw on multiple Levels.
Im still falling back on the "This has never happened before the Jan 30th drivers." If the drivers changed for example the value for power use, even by a tiny bit, it could cause a Voltage Spike that triggers an emergency shutdown. Have you tried a rollback to the previous driver Version?