Cyberpunk 2077

Cyberpunk 2077

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STAY AWAY FROM THE NEW NVIDIA DRIVER IF YOU'RE USING FRAMEGEN
So many issues it's downright abyssmal. Crashes after 30mins of gameplay. Framegen toggling on and off randomly while playing, as well as when plugging/unplugging a controller for some ♥♥♥♥♥♥♥ reason? Stutters when going between menus...

All those issues were fixed when I rolled back the driver. This has to be one of the most unstable release ever lmao.
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Showing 1-12 of 12 comments
Their stocks went down so it`s time to buy new card xD
yes, this driver is cooked
It's terrible. I've been getting artifacts, crashes, missing frames and whole bunch of other BS.
I turned a corner while driving and the car just disappeared for a couple of frames.
ive only tested the performance for a few minutes and didnt have any crash with framegen on, but like it said, it was only a few minutes in dogtown to test fps

what i did notice was that when i booted the game back up, dlss had switched to fsr3 by itself and i had to switch back in options.
Spliff Feb 1 @ 5:48am 
can confirm game is crashing with FG
piey Feb 1 @ 5:53am 
classic nvidia
absolute worthless as per the usual from NVIDIA. glad my game runs really well without framegen
U R WRONG STOP SPITTING PROPAGANDA FIX UR PC
Lancenig Feb 2 @ 11:40pm 
If you are using frame gen...then that means you have a 40 series card...
You should be okay with just DLSS for real.
I'm using a 4080 Super.
After some stuffing around for the last couple of days, here's what I've discovered:

Forcing V-Sync on has stabilised frame gen.
Using 'On' instead of 'Ultra' for latency has stopped the freeze & reset issue.
Killing the 'GameBar.exe' process via Task Manager (just disabling it Windows Settings was not enough) has stopped a crash-to-desktop I was having.

A bit of digging around in Event Viewer gave me some ideas; thought I'd give them a shot and so far so good.
It's most likely due to nvidia's new AI based FG, even for the 40 series cards. What you can do is downgrade the dlssG dll to 3.8 version. That's the last one that uses the 40 series hardware optical flow instead of AI cores, I think. It's probably not as sharp as the new AI one, but it's been smooth for me even since Cyberpunk got frame gen.

Oddly enough, patching this new DLSS 4 stuff into Indiana Jones fixed the frame gen in that game while the new DLSS 4 FG was pretty broken in Cyberpunk until I messes around a bit with it and my monitor.

You might even think about finding the newest streamline dlls online from nVidia's GitHub.

With Path Tracing at 1440p+ even with a 4080 Super+ you still need frame generation.
Last edited by umeng2002; Feb 3 @ 7:15am
Tokenn Feb 3 @ 7:33am 
It wouldn't be the first time NVidia didn't get things right with the latest drivers.
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Showing 1-12 of 12 comments
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Date Posted: Jan 31 @ 6:52pm
Posts: 12