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For me, lag and even freeze in full screen mode. Windowed borderless, zero issues.
A year ago I increased fps by including dlss (or other scaling methods), but now enabling them no longer affects performance. I will roll back to version 2_13_old and experiment with settings, etc.
SAME! from 130-190fps to 50-60.. sometimes drops under 30 for 5-10secs... dlss and rt active
i7 13th 4.90ghz
rtx 4060 8gb ddr6
2x16gb ddr5 RAM
That only account for a couple of percentages when you enable the overlays, photo mode. It's game related
CPU: Ryzen 7 5800x
GPU: AMD RX 7800XT
Start the game, go into the graphics menu, and at the very top select the graphics preset "Low".
Return to game, hit Esc and return to the graphics menu, and set it back to what you actually want.
With some luck, this might cure your microstutter issues.
Raster only, 2560x1600, no DLSS, optimized settings, Sosuine's LOD mods at defaults, and the usual set of non-upscaled texture packs: Better Surface Textures, HD Project Balanced, ETO 2k, Better Tree Textures. Any other graphical mods are limited to the player character or small objects (i.e. the wonderful food/drink remeshes). Never seems to go over 12gb of usage for me, anyway, so not a VRAM issue (16gb mobile 4090).
This game engine is such a disaster, honestly. The last version pre-Phantom Liberty was the only one I recall never experiences technical issues with. So glad they're moving away from it with future games.