Cyberpunk 2077

Cyberpunk 2077

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All aircraft disappeared
So I skipped some time in V's apartment and all the air traffic is gone. Everywhere. Clear skies, as if entire Night City became a no-fly zone. Has anyone had this bug before? Is there where to fix it? I kind of enjoyed watching flying cars buzzing above my head.
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Showing 1-12 of 12 comments
space Dec 28, 2020 @ 8:54am 
verify game data.
Rutger Mordhauer Dec 29, 2020 @ 9:55am 
Originally posted by Sigh:
verify game data.
Didn't work. Neither did fast travel or sleeping in-game. There are just no air cars or freighters. Weirdest thing ever...
talemore Dec 29, 2020 @ 9:57am 
Maybe the memory leaking has turned it into cutting away all content
Dondu Dec 29, 2020 @ 10:02am 
im still seeing some flying cars at central, dunno whats happening on your part
Rutger Mordhauer Dec 29, 2020 @ 11:11am 
Originally posted by Dondu:
im still seeing some flying cars at central, dunno whats happening on your part

Had it happen to me before, after the first conversation with Dexter inside his limo. But then just sleeping over at the apartment fixed that. Now it appears that this "no-fly zone" bug has been triggered again, after the Pickup mission. I am hoping that once I finish Heist and move the story forwards, it'll get fixed.
Burnout_122812 Sep 24, 2022 @ 1:52pm 
This is still a thing! Right after "The Pickup" mission. All air traffic and A.V's all have disappeared from the sky.
DungeonRunn3r Jan 21, 2023 @ 8:58am 
Anyone ever find a concrete fix for this?
Burnout_122812 Jan 24, 2023 @ 11:03am 
I haven't tested it because I gave up but it might have something to do with Mods being used before the prologue. I was going to test a new start with no mods installed until after "The Pickup" mission. Never got around to it. Anyways, never did find a concrete fix. Just gave up.
Napalm Sushi Jun 1, 2024 @ 11:46am 
Anyone else have any light to shed on this? I've recently fallen afoul of it late into my own playthrough. I started noticing it after rescuing Randy from the farm, though I can't be certain that's when it happened. I've been through several sleeps and mid-mission time skips since and they haven't fixed it. I don't use - and have never used - any mods.

The aircraft are still there in older manual saves of the same playthrough, so it's something that's happened to the data of this specific playthrough rather than a global issue.
ray3477 Sep 9, 2024 @ 4:33am 
3
Okay. So as it seems this bug is persistent even in the latest patch 2.12 AND it also bothered me (like ALOT), let me put down this solution here hoping to help anyone just as me who searched for a fix for this minor but really annoying bug.

How to fix:
1) Install CET mod
https://www.nexusmods.com/cyberpunk2077/mods/107?tab=description
(It's a Console command mod)
2) In console window, type Game.GetQuestsSystem():SetFactStr("air_traffic_off", 0) and hit enter. This should make NPC AVs appear again.
+) If you wanna check if its fixed, go to Biotechinica Farm(where Nomad Prologue takes place) to check if cargo AVs(the ones carrying containers) have appeared,
or in Console, type print(Game.GetQuestsSystem():GetFactStr("air_traffic_off")) and see the return code.(0 means AVs appear, 1 means AVs don't appear)

<Alternate Method?>
For those who don't want mods or have console version, try following this discussion's solution(which is going to City Center to fix the bug)
https://forums.cdprojektred.com/index.php?threads/bug-night-city-no-longer-has-avs-flying-around.11123557/
(But I have not tried this method, so I can't confirm whether this will work or not...)

<Why this happens?>
For some reason, there is a flag in savefile called "air_traffic_off" which controls AV spawn. At times, the game will change the value of this flag as "True(1)"(for what reason, I'm not sure but perhaps mission related). In normal case, the game should revert the value to "false(0)" but as you can see, it doesn't always happen. If the bug occurs again, just redo the methods mentioned above.

Hope this help whoever come across this comment.
Last edited by ray3477; Sep 9, 2024 @ 4:34am
Someone in the thread linked above suggested doing the meditation quest offered by the monk in Reconciliation Park, so I tried it and, hey, welcome back A.V.s.

There are several cutscenes that turn off air traffic for their duration, and they're supposed to trigger a flag that turns it back on before they're over, and this bug is the result of them failing to do so for some reason. As such, the simplest solution seems to be... to go through another cutscene that turns off air traffic.
Riryh Mar 14 @ 11:00am 
Thanks Ray3477, you helped a new person in 2025, isn't this awesome ? :p
CET to the rescue !
:p2cube:
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Date Posted: Dec 28, 2020 @ 8:52am
Posts: 12