Cyberpunk 2077

Cyberpunk 2077

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SoufthPaw Mar 4, 2024 @ 8:37am
RED4ext.SDK
Whenever I try and load my game, I receive this< Failed to get 'ResolveAddress' address. Process will now close. Last error: 127, " message. Has anyone else received this message and if so, how did you resolve the issue?
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Showing 1-12 of 12 comments
Tokenn Mar 4, 2024 @ 11:29am 
That's a Software Development Kit...not the actual mod for the game. Are you trying to develop a new plugin?

If you want the game mod, it's just 'RED4ext'
Vinishow Mar 6, 2024 @ 3:23am 
I'm having the same issue with my game. I think it is a problem with red4ext latest version, because the previous version of the mod and the game worked both flawlessly.
Tokenn Mar 6, 2024 @ 9:42am 
Originally posted by O VINISIO:
I'm having the same issue with my game. I think it is a problem with red4ext latest version, because the previous version of the mod and the game worked both flawlessly.

All the foundation mods, specifically including RED4ext have been updated for the latest patch level (2.12). Make sure they are correctly installed. Possibly one of the mods _depending_ on RED4ext is at fault...
EricHVela Mar 6, 2024 @ 11:51am 
When going to 2.12, I had to do a clean install of my mods (and I do mean clean, like no mod files left strewn around) and reinstall them. As far as I can tell, some 2.12 mod apparently wasn't working with pre-2.12 data it had stored somewhere. Dunno which one, but after the mods were reinstalled, everything was fine (and save files continue to work fine, too).

Red4ext was the one complaining, but I don't think it was the one having trouble.
Last edited by EricHVela; Mar 6, 2024 @ 11:51am
Vinishow Mar 8, 2024 @ 1:30pm 
Originally posted by Tokenn:
Originally posted by O VINISIO:
I'm having the same issue with my game. I think it is a problem with red4ext latest version, because the previous version of the mod and the game worked both flawlessly.

All the foundation mods, specifically including RED4ext have been updated for the latest patch level (2.12). Make sure they are correctly installed. Possibly one of the mods _depending_ on RED4ext is at fault...

I will check properly to see if I can find which mod may not be correctly installed. All the scripts are updated, that I am sure, but I might be wrong at the end.
Vinishow Mar 8, 2024 @ 1:31pm 
Originally posted by EricHVela:
When going to 2.12, I had to do a clean install of my mods (and I do mean clean, like no mod files left strewn around) and reinstall them. As far as I can tell, some 2.12 mod apparently wasn't working with pre-2.12 data it had stored somewhere. Dunno which one, but after the mods were reinstalled, everything was fine (and save files continue to work fine, too).

Red4ext was the one complaining, but I don't think it was the one having trouble.

I will also try doing this. Thank you both for the help.
Vinishow Mar 10, 2024 @ 2:10pm 
Ok, two days later, I am back here to thank you both again for the help. It FINALLY worked! I removed all of my mods manually and reinstalled them. Steam did a file integrity check and after all that, the game started working again. Thank you both for the help again.

Originally posted by O VINISIO:
Originally posted by EricHVela:
When going to 2.12, I had to do a clean install of my mods (and I do mean clean, like no mod files left strewn around) and reinstall them. As far as I can tell, some 2.12 mod apparently wasn't working with pre-2.12 data it had stored somewhere. Dunno which one, but after the mods were reinstalled, everything was fine (and save files continue to work fine, too).

Red4ext was the one complaining, but I don't think it was the one having trouble.

I will also try doing this. Thank you both for the help.
ehjungsheschpapes Mar 21, 2024 @ 6:59am 
"E3 Smart Windows" caused this issue for me on the new Cyber Engine Tweaks release. However the even newer "Patch 2.12a entity spawner fix" release of cyber engine tweaks FIXED IT, which was published only 30 mins ago as of writing.
Has anyone else seen an issue with Red4Ext failing to resolve address for hash 0x166b1e0d after the 2.13 patch? Been looking everywhere but I have yet to find a solution
MileenaKahnum Sep 23, 2024 @ 4:04pm 
Originally posted by Xx_ifunnyretard69_xX:
Has anyone else seen an issue with Red4Ext failing to resolve address for hash 0x166b1e0d after the 2.13 patch? Been looking everywhere but I have yet to find a solution
I'm having the same problem haven't seen any solution yet either. May need to just reinstall the new red4ext file and the mods to configure with the new red4ext. I tried but I'm not 100% I did right. I'm in the process of attempting bc I want to play so bad.
MileenaKahnum Sep 24, 2024 @ 1:36pm 
Originally posted by HeavyOnMyHeart:
Originally posted by Xx_ifunnyretard69_xX:
Has anyone else seen an issue with Red4Ext failing to resolve address for hash 0x166b1e0d after the 2.13 patch? Been looking everywhere but I have yet to find a solution
I'm having the same problem haven't seen any solution yet either. May need to just reinstall the new red4ext file and the mods to configure with the new red4ext. I tried but I'm not 100% I did right. I'm in the process of attempting bc I want to play so bad.
So I fixed the issue just have to reinstall the game and add your previous mods again. Only way I found out how to do it but grateful everything is the same and it didn't effect saved progress or anything.
Originally posted by F.U.N </3:
Originally posted by HeavyOnMyHeart:
I'm having the same problem haven't seen any solution yet either. May need to just reinstall the new red4ext file and the mods to configure with the new red4ext. I tried but I'm not 100% I did right. I'm in the process of attempting bc I want to play so bad.
So I fixed the issue just have to reinstall the game and add your previous mods again. Only way I found out how to do it but grateful everything is the same and it didn't effect saved progress or anything.

Bro are u sure for fix that problem need to delete the game and download again ??
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Date Posted: Mar 4, 2024 @ 8:37am
Posts: 12