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THE MAN STATES HE DOESNT HAVE MODS. IM IN CAPS BECAUSE IM ON AN ISLAND
https://support.cdprojektred.com/en/cyberpunk/pc/sp-technical/issue/2233/how-do-i-perform-a-clean-install-of-the-game
If you installed Mod Settings AT ANY POINT, you will not be able to launch the game, until complete deletion of that mod.
Go to C:\Users\(your profile name)\AppData\Local\Programs and delete CD Projekt Red folder there.
Go to steamapps\common\Cyberpunk 2077\bin and delete x64 folder there.
Do a file check in Steam, it will download files. Launch from Library, as usual.
C:\Users\username\AppData\Local\REDEngine\ReportQueue
In those folders you'll see stacktrace.txt. What is the full info in there?
Some good suggestions but this didnt work for me. Even a full clean reinstall including a search for all Cyberpunk folders on the PC doesnt seem to get everything.
I also did the delete 64 folders
%localappdata%\REDEngine\ReportQueue
Delete all of them, then crash the game and give us the .log file in the one it creates.
Also, the game will not clean up after itself so clear these out if you're crashing a lot.
How do you want us to communicate/give the crash logs? I have it pulled up, but what do you need?
The log starts with:
Registered crash info file...
InternalVersion: 3.0.4940722 P4CL: 6460039 Stream: /R6.Root/R6.Release
!!!CRASHED!!!
Error Reason: Assert
Expression: res == NVAPI_OK && prebuildInfo.ResultDataMaxSizeInBytes > 0
Message: NvAPI_D3D12_GetRaytracingAccelerationStructurePrebuildInfoEx failed, NvAPI_Status: -1. [PrebuildInfo: MaxSize: 0, ScratchDataSize: 0, UpdateScratchData: 0][Inputs: Type: 0; Flags: 4; NumDescs: 128; InstanceDescs: 0; DescLayout: 314]
File: E:\R6.Release\dev\src\common\gpuApi\src\dx12\gpuApiDX12AccelerationStructure.cpp
Line: 525
...
Log ends with:
...
"Engine/Scripts/BlobPathUsed@108#TID=0":"Loaded"
"Engine/Scripts/ShouldCompileScripts@105#TID=0":"true"
"Engine/Scripts/Loaded@109#TID=0":"true"
"Telemetry/VisitID@41878#TID=0":"b680420e-0bc8-4a98-adba-0368144a85be"
"Streaming/MountState@41940#TID=0":"Unmounted"
"##CrashDump##/DumpCrashDataSeconds":"0"