Cyberpunk 2077

Cyberpunk 2077

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invincible enemies.
some of the gang wars you come by have invincible enemies. the one near mistys have been going on for 20 minutes now even tho i ramped it up to 5 stars to attract more cops and get maxtac to join too. hacks grenades rockets and vehicle guns dont do any damage either. https://prnt.sc/pePKo4S1Yq51
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Showing 1-4 of 4 comments
Spiegel Nov 13, 2023 @ 4:56am 
Yeah has happend to me a few times. I noticed if i come back later they are normal. So do a mission in between and go back. Irritating bug thought.
Originally posted by Spiegel:
Yeah has happend to me a few times. I noticed if i come back later they are normal. So do a mission in between and go back. Irritating bug thought.
can quickly get critical. i dont use rifles or automatic weapons. only power pistols and a knife so landing in such a situation can get spicy XD
Ihateeverybody Feb 11, 2024 @ 11:08pm 
Ran into this problem a little while ago out in San Domingo. Battle Between Scavs and 6th Street. Scavs wouldn't die, a few 6th street also. I tried various things (reloading save, restarting the game, fast travel away and back (Also sleeping at apartment)).

I changed difficulty and back (It reloaded each change) and Saved and restarted game and nothing seemed to work. Here is what Happened (I say it this way because I don't think anything I actively did caused it to return to "Normal").

I went across the street crouched and took control of a camera. I tried a few quickhacks. Exited out and threw a Couple of grenades, self destructed a few vehicles.

After a while I noticed some scavs with Damage and I tried using O'Five rifle (explosive burn AOE). Eventually they all started taking damage and eventually died.

Here are some observations:

1. When the bug INITIALLY came to my attention (I noticed Scavs not being damaged) there seemed to be 2-3 times the number of enemies at the location (Lot of red dots when I jumped to the roof). When the issued resolved there were the normal number of bodies. One possible cause could be duplicated spawns. Since these duplicates couldn't take damage you had to kill the "Source" and when it died its duplicates were also removed.

2. I was fighting NPCs across the street (about a block away) when I initially Aquired aggroed from the battle site. Not sure if that was a contributing factor, but they were likely on the edge of the game engines...I don't know how to put this ?Area of Operation?

3. Another guess is too much going on and the game engine couldn't handle the damage part of calculations. Maybe reducing other calls (like destroying vehicles) and retreeting to a distance lessened the load so to speak.

4. Last guess. Switching to the Camera's POV reset a state so enemies could take damage.

Again this is just my experience. It can be pieces of all or none at all. I don't know. All I know is I am confident the bug is gone....for now.
Another Bill Oct 7, 2024 @ 6:31pm 
I came across this with the 6th/scav fight. I snuck up on one of them and did the grab kill. That seemed to fix it(the scav was put into the pose and the rest gained vulnerability)
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Date Posted: Nov 13, 2023 @ 3:46am
Posts: 4