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I am seeing issues with the RT overdrive mode on my 3070. I can get rocksolid 35-45 fps with DLSS set to Perf or Balanced and a mix of settings that I like BUT THEN after like 15 minutes, the FPS drops to the mid 20's and never recovers until I restart the game. Is this a Memory Leak too?
P.S I was personally attributing it to the ♥♥♥ move by Nvidia to limit the 3070 to only having 8 gigs of RAM but it could also be a memory leak I am thinking now.
3070
7900x
32gb ddr5 ram
i got all the problems: laggy menu, map, backpack, performance drops within 10-30min, and weird stuttering that can be fixed by messing with any graphic or display option
you can see for yourself by disabling Ray Tracing and seeing that magically the game never has the same kind of performance degredation. sometimes itll fix it right there without a restart.
If it's just a memory issue with 8GB cards I should be able to work around it with just lowering textures perhaps. I'll try this, thanks for the lead.
I don't think it was caused by RT.
I will still appear in the case of 'RT off/All low/dlss quality'
Everything will stop crashing.
Registered crash info file...
Error Reason: Unhandled exception
Expression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
Message: The thread attempted to read inaccessible data at 0x209.
File: <Unknown>
Line: 0
"uptimeSeconds":15
"stopThreadID":11544
"exceptionCode":0xC0000005
"processID":27216
"Engine/CommitFailedErrorCode@1#TID=0":"0"
"ResourceLoaderThrottler/PreviousSpeed@42858#TID=0":"Unlimited"
"ResourceLoaderThrottler/CurrentSpeed@42859#TID=0":"Flood"
"ResourceLoaderThrottler/NumThrottleTokensAcquired@73792#TID=0":"1"
"ResourceLoaderThrottler/NumThrottleTokensSoftLimit@73791#TID=0":"26"
"Gpu/RayTracing/Enabled@42856#TID=0":"true"
"Gpu/PathTracing/Enabled@42855#TID=0":"false"
"Configuration/Name@2#TID=0":"FINAL"
"Configuration/Name2@3#TID=0":"FINAL"
"Game/Patch@7#TID=0":"2.0"
"Game/TransformAnimator/Components@114253#TID=0":"0"
"Game/TransformAnimator/RunningComponents@114252#TID=0":"0"
"Game/TransformAnimator/AddedRunningComponents@114250#TID=0":"0"
"Game/TransformAnimator/RemovedRunningAnimations@114251#TID=0":"0"
"Game/TransformAnimator/RotatingMeshNodes@114260#TID=0":"0"
"Game/TransformAnimator/AddedRotatingMeshNodes@114258#TID=0":"0"
"Game/TransformAnimator/RemovedRotatingMeshNodes@114259#TID=0":"0"
"Game/SessionDesc/WorldName@42860#TID=0":"04_main_menu"
"Game/SessionDesc/IsValid@42861#TID=0":"true"
"Game/SessionDesc/IsLoadingSavedSession@42862#TID=0":"false"
"Game/SessionDesc/IsJoiningRemoteSession@42863#TID=0":"false"
"Game/SessionDesc/HostName@42864#TID=0":""
"Game/SessionDesc/GameRulesConfig@42865#TID=0":"None"
"Game/SessionDesc/SpawnLocalPlayer@42866#TID=0":"true"
"Game/SessionDesc/SpawnPoint@42867#TID=0":"Position=[0, 0, 0, 0] Rotation=[Roll:0, Pitch:0, Yaw:0]"
"Game/SessionDesc/SpawnRecordId@42868#TID=0":"<0x0000001C15982ADF>"
"Game/SessionDesc/Gender@42869#TID=0":"Default"
"GameSessionDesc/UseSpecifiedStartPoint@42870#TID=0":"false"
"GameSessionDesc/IsSpectator@42871#TID=0":"false"
"GameSessionDesc/SpawnTags@42872#TID=0":""
"Game/SessionDesc/IsStreamingTestRequested@42873#TID=0":"false"
"Game/SessionDesc/IsBenchmark@42874#TID=0":"false"
"Game/TransactionSystem/NumberOfItemsInPlayersInventory@46996#TID=0":"0"
"Game/StatsSystem/NumberOfStatsBundles@50934#TID=0":"9"
"Game/StatsSystem/MaxNumberOfStatModifiersOfStatTypeOnObject@47002#TID=0":"3"
"Game/StatsSystem/NameOfMaxNumberOfStatModifiersOnObjectStatType@47003#TID=0":"StaminaRegenRate"
"Game/ItemFactorySystemPool/numberOfPrePooledOwners@47008#TID=0":"1"
"Game/ItemFactorySystem/numberOfOwnerDatas@47009#TID=0":"1"
"Game/ItemFactorySystem/numberOfCachedOwners@47007#TID=0":"1"
"Game/ItemFactorySystem/numberOfUncachedOwners@48006#TID=0":"3"
"Game/ItemFactorySystem/numberOfUncachedItems@50583#TID=0":"5"
"Game/ItemFactorySystemLowLevel/numberOfSpawnRequests@51341#TID=0":"0"
"Game/Population/AlwaysSpawned@114295#TID=0":"0"
"Game/Population/Attached@114296#TID=0":"0"
"Game/Population/Registered@114297#TID=0":"0"
"Game/Population/InBucket@114298#TID=0":"0"
"Game/Population/VisQueries@114299#TID=0":"0"
"Rendering/AsyncCompute@114343#TID=0":"true"
"Game/LoadingStage@52954#TID=0":"WaitingForUIAcce...#<truncated>#"
"Session/GameDefinitionName@42852#TID=0":""
"Engine/OOM@4#TID=0":"false"
"GlobalMode/IsClosing@5#TID=0":"false"
"GlobalMode/IsGame@17#TID=0":"true"
"Jobs/InitParam/MaxLatentJobs@8#TID=0":"131072"
"Jobs/InitParam/MaxCriticalPathJobs@9#TID=0":"65536"
"Jobs/InitParam/MaxImmediateJobs@10#TID=0":"2048"
"Jobs/InitParam/WorkerThreadStackSizeKB@11#TID=0":"1024"
"Jobs/InitParam/MaxThreads@12#TID=0":"27"
"Jobs/InitParam/AllJobsCriticalPath@14#TID=0":"false"
"Jobs/InitParam/UseJobDebugger@13#TID=0":"false"
"Jobs/Dispatcher/NumDispatcherThreads@15#TID=0":"27"
"Jobs/Dispatcher/MaxHWConcurrency@16#TID=0":"32"
"Gpu/Device/Name@174#TID=0":"NVIDIA GeForce RTX 4090"
"Gpu/Device/Vendor@175#TID=0":"Nvidia"
"Gpu/Device/DriverVersion@176#TID=0":"Nvidia v 53179 [r530_00]"
"Gpu/Device/TotalMemoryMB@173#TID=0":"24156"
"Gpu/Device/UsedMemoryMB@114344#TID=0":"4369"
"Engine/SafeInit@39069#TID=0":"Finished"
"Engine/IsHeadless@152#TID=0":"false"
"Engine/VersionWatermark@151#TID=0":"3.0.4902785 P4CL: 6408866 Stream: /R6.Root/R6.Release Sep 20 2023 17:15:31 (FINAL) Total memory: 124836700160 bytes [EP1]"
Hmm yeah, turns out lowering textures didn't help. You're right in that turning off Raytracing altogether is the solution, this is a bummer. It looks so much nicer with it on, but if I can't play with it on then what's the point.
3070
10700K
Same 3070 and its bloody 8Gb of vram.
Not sure how accurate the xbox game bar is but the perf tab shows constantly > 90% usage on game. Usually 94-95%. I would not be surprise it runs out more often in time.
It's killing me how these FPS drops are ruining an otherwise outstanding experience.
I'm playing in 2k, only kept RTX reflexion ON. I'll switch it off too (shame because reflections are really making a visual difference) and see how that goes.
Really thinking of upgrading to a 4070 with its 12Gb soon. I hate to play Nvidia bloody game.
I confirm I don't have any perf issue anymore after deactivating all RT. The game is very stable now.
Problem is upon release of 2.0 i was finally able to have ray tracing set to ultra and had significant graphics gains and was able to play for 8 hours at a time with 60fps minimum, then PL released and all of that went to crap, now does the same to me if i turn on ray tracing, my fps dives and eventually it will crash, i would not say memory leak per say i would say something in Pl's code conflicted massively with the 2.0 update and ruined it altogether.
No point even trying to get their attention on it though as i bet they will bury their heads in the sand with this issue and deny it is even a thing, like i say though 2.0 was amazing, few days later when PL came out all of that was destroyed and back to how it was before.