Cyberpunk 2077

Cyberpunk 2077

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100% CPU Usage
I start up Cyberpunk, I see my CPU in Task manager at about 78-86%, I load in, my CPU is at 100% and I don't know why, but I know that running a CPU at 100%, while not necessarily a big problem, is not good, I have a PC with a :

Ryzen 5 5600X 6core CPU
RTX 3070 Nvidia GPU

Am I looking at my specs too the recommended specs wrong? Cause I thought that my Specs were decent for the game but apparently not
Originally posted by Dorf:
The CPU design decision change in 2.0 is intended. And it's a weird decision this late into a project that may or may not ever see another DLC or significant updates to address all the new issues it introduced, but it is what it is...

"Filip Pierściński, a leading scene programmer at CDR, took to Twitter to confirm a game-changing improvement: Cyberpunk 2077 will finally harness the full potential of multicore CPUs. In this case, 8-core CPUs may see utilization at 90%, which is expected and should not surprise gamers who may be surprised how much of the CPU power is used by the game."
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Showing 1-13 of 13 comments
Silver Knight Sep 26, 2023 @ 4:04pm 
running a cpu at 100% is not bad or an issue, hardware is supposed to be used to its full potential
Originally posted by Silver Knight:
running a cpu at 100% is not bad or an issue, hardware is supposed to be used to its full potential
Absolutely not. Games are supposed to be GPU heavy, Please do not make reckless statements.
Silver Knight Sep 26, 2023 @ 5:42pm 
oh, yes your gpu should always be near 100% i misunderstood the OP (thought he meant the hardware itself gets degraded when running at 100%)

in which areas do you get 100% cpu usage? i got a similiar system (3070 and 5800x3D) and barely see more than 30% cpu usage except in the city center with many cars/npcs

are you running FullHD?
Last edited by Silver Knight; Sep 26, 2023 @ 5:43pm
Ruiniel Varos Sep 26, 2023 @ 5:48pm 
Originally posted by Silver Knight:
oh, yes your gpu should always be near 100% i misunderstood the OP (thought he meant the hardware itself gets degraded when running at 100%)

in which areas do you get 100% cpu usage? i got a similiar system (3070 and 5800x3D) and barely see more than 30% cpu usage except in the city center with many cars/npcs

are you running FullHD?
I am currently trying too see if reinstalling the game on my M.2 instead of my old drive I had it on fixes parts of the issue, I am seeing 100% CPU ussage because I think it says on the requirements you need too have an SSD, and it was not on one, now I am putting it on an M.2 I am going too launch it and see what happens then. and it mainly was when the game was running fully outside of the main menu and loading screens.
Ruiniel Varos Sep 26, 2023 @ 6:07pm 
Update: Ran the game again and it hit up too 80% on launch, then almost 100% of the time for the 2-4 minutes I was in game....100% topped the whole time, no change even on an M.2 Drive....I do not know whats going on, I have no clue why this is happening...if there were an FPS limitter for the game i THINK we would see something different BUT there isn't...unless one of the options i am missing it somewhere. I have all of my Graphics at the lowest possible setting, I have tried turning off anything that makes graphics better...and I am still getting 100% on the CPU.
The author of this thread has indicated that this post answers the original topic.
Dorf Sep 26, 2023 @ 6:11pm 
The CPU design decision change in 2.0 is intended. And it's a weird decision this late into a project that may or may not ever see another DLC or significant updates to address all the new issues it introduced, but it is what it is...

"Filip Pierściński, a leading scene programmer at CDR, took to Twitter to confirm a game-changing improvement: Cyberpunk 2077 will finally harness the full potential of multicore CPUs. In this case, 8-core CPUs may see utilization at 90%, which is expected and should not surprise gamers who may be surprised how much of the CPU power is used by the game."
Ruiniel Varos Sep 26, 2023 @ 6:28pm 
Originally posted by Dorf:
The CPU design decision change in 2.0 is intended. And it's a weird decision this late into a project that may or may not ever see another DLC or significant updates to address all the new issues it introduced, but it is what it is...

"Filip Pierściński, a leading scene programmer at CDR, took to Twitter to confirm a game-changing improvement: Cyberpunk 2077 will finally harness the full potential of multicore CPUs. In this case, 8-core CPUs may see utilization at 90%, which is expected and should not surprise gamers who may be surprised how much of the CPU power is used by the game."
Great....so now people will have too either upgrade or let it sit their gathering dust unless they get a new CPU? How the heck is that even fair too those with weaker CPUs? Well...waste of 90 bucks I guess...thanks for the updates
Dorf Sep 26, 2023 @ 6:41pm 
Originally posted by Ruiniel Varos:
Originally posted by Dorf:
The CPU design decision change in 2.0 is intended. And it's a weird decision this late into a project that may or may not ever see another DLC or significant updates to address all the new issues it introduced, but it is what it is...

"Filip Pierściński, a leading scene programmer at CDR, took to Twitter to confirm a game-changing improvement: Cyberpunk 2077 will finally harness the full potential of multicore CPUs. In this case, 8-core CPUs may see utilization at 90%, which is expected and should not surprise gamers who may be surprised how much of the CPU power is used by the game."
Great....so now people will have too either upgrade or let it sit their gathering dust unless they get a new CPU? How the heck is that even fair too those with weaker CPUs? Well...waste of 90 bucks I guess...thanks for the updates

My personal opinion is that it's a terrible decision. I could maybe understand if they were "prepping" work early for the Witcher 4's engine but there have already been several reports that Witcher 4 will be utilizing the UE5 engine. So, this design decision for a project that's near the end makes no sense to me considering the game ran fine (for most of the remaining playerbase) in version 1.6.
Last edited by Dorf; Sep 26, 2023 @ 6:41pm
10ton Nov 5, 2023 @ 12:27pm 
Originally posted by Dorf:
Originally posted by Ruiniel Varos:
Great....so now people will have too either upgrade or let it sit their gathering dust unless they get a new CPU? How the heck is that even fair too those with weaker CPUs? Well...waste of 90 bucks I guess...thanks for the updates

My personal opinion is that it's a terrible decision. I could maybe understand if they were "prepping" work early for the Witcher 4's engine but there have already been several reports that Witcher 4 will be utilizing the UE5 engine. So, this design decision for a project that's near the end makes no sense to me considering the game ran fine (for most of the remaining playerbase) in version 1.6.
yeah its so cringe bro, i have the same problem with RTX3070ti and Ryzen 5 5600x
Hill Feb 4, 2024 @ 8:53am 
This fixed it for me, go into your settings/gameplay/performance and turn off AMD (SMD)
Triggerhappy Feb 4, 2024 @ 2:49pm 
Try enabling a framerate limit and see if it reduces hardware use.
シヴァ破壊神 Feb 14, 2024 @ 11:50pm 
Originally posted by Ruiniel Varos:
Update: Ran the game again and it hit up too 80% on launch, then almost 100% of the time for the 2-4 minutes I was in game....100% topped the whole time, no change even on an M.2 Drive....I do not know whats going on, I have no clue why this is happening...if there were an FPS limitter for the game i THINK we would see something different BUT there isn't...unless one of the options i am missing it somewhere. I have all of my Graphics at the lowest possible setting, I have tried turning off anything that makes graphics better...and I am still getting 100% on the CPU.

Maybe this will help:
High CPU utilization issue
idlesn0w Jun 3, 2024 @ 6:39pm 
Originally posted by areyoutheregoditsmephil?:
Originally posted by Silver Knight:
running a cpu at 100% is not bad or an issue, hardware is supposed to be used to its full potential
Absolutely not. Games are supposed to be GPU heavy, Please do not make reckless statements.
Nothing wrong with them being both. Depends on the game and the hardware. "Please do not make reckless statements"
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Date Posted: Sep 26, 2023 @ 3:56pm
Posts: 13