Cyberpunk 2077

Cyberpunk 2077

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spiritwalker Sep 20, 2023 @ 4:38pm
Looking for a 2.0 build
I love sniping then when things go sideways I pull out my gun that shoots through walls that was basically my last play through. Anyone have some 2.0 builds ready to go? I'm not great at making builds :(
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Showing 1-15 of 19 comments
Micas Sep 20, 2023 @ 4:55pm 
You know.. it might be worth spending some time to figure it out yourself this time, even if you think you're not very good at it. CDPR made it pretty easy to translate what you have in mind to the perk system.
Last edited by Micas; Sep 20, 2023 @ 4:55pm
releet Sep 20, 2023 @ 5:00pm 
Currently i maxed int and dropped most perks in the two skilltree's there for hax :>

Then some perks for enhancing weapons.

The way i play is avoiding damage-quickhacks and using the debuffs (sonic shock, cyberware malfunction, cripple movement, impair vision etc) instead to take them out one by one with guns or sniper-rifles while they are 'nerfed'. Quite fun. Hopefully that works in 2.0. I found using the damage-quickhacks and pure stealth was too OP.

On cyberpsychos i use cripple movement plus the weapon-jammer and run around shooting.

For cyberdeck i think it is called tetratronic rippler, the one that makes hacks fast.
Last edited by releet; Sep 20, 2023 @ 5:03pm
Blackfrost Sep 20, 2023 @ 5:29pm 
Originally posted by spiritwalker:
I love sniping then when things go sideways I pull out my gun that shoots through walls that was basically my last play through. Anyone have some 2.0 builds ready to go? I'm not great at making builds :(

Gotchu bro.

Here's your build.[www.cyberpunk.net], if you want the same thing ( snipers + shoot through walls ).

Basically you can use Snipers, Precision Rifles, Pistols and Revolvers + Tech Weapons ( the ones that charge up and shoot through walls ).

You're incredibly mobile and can restore Stamina while swooshing around.

You can stealth well and get bonuses from killing people while undetected.

You get tons of armor, cyberware, HP, Temporary HP and HP Regen for when things go south.

However, no Netrunning at all.

I'd still recommend reading through the perks to understand how you do things.
Last edited by Blackfrost; Sep 20, 2023 @ 5:54pm
Darkaiser Sep 20, 2023 @ 5:34pm 
Originally posted by releet:
Currently i maxed int and dropped most perks in the two skilltree's there for hax :>

I found using the damage-quickhacks and pure stealth was too OP.

On cyberpsychos i use cripple movement plus the weapon-jammer and run around shooting.

For cyberdeck i think it is called tetratronic rippler, the one that makes hacks fast.

Agreed. You could take out a whole building with Contagion and the right cyberware. My hand-to-eye coordination sucks so I'm going to try Smart weapons this time around.

Although, there is a lot to be said for 'I'm strong enough to break into anything' as well.
Apollon Sep 20, 2023 @ 5:43pm 
Ashura is my most loved gun in cyberpunk and new patch almost killed smart guns with replacing them in int tree

https://www.cyberpunk.net/build-planner?a=7kfk9&b=111111&r=111111211120111000003111113110000111&i=00000001000000000000210000000000301&t=10112001021010130010030111&c=00000000201&e=

Made this somewhat working build for base game only, main focus on movement, new stamina system and new medicine and grenades charges with some point on implants and smart weapons (Prototype Shingen, Ashura and Yinglong my favourites with possible Genjiroh in slot)
Elenoe Sep 20, 2023 @ 5:46pm 
Originally posted by Blackfrost:

Here's your build.[www.cyberpunk.net],
hmm? what's "In Charge" good for if you are trying to go for "Bolt"?

And why always "Cellular adapter" and no 2nd hand implant? :) Is it known what's that good for?
Last edited by Elenoe; Sep 20, 2023 @ 5:49pm
Blackfrost Sep 20, 2023 @ 5:51pm 
Originally posted by Elenoe:
Originally posted by Blackfrost:

Here's your build.[www.cyberpunk.net],
hmm? what's "In Charge" good for if you are trying to go for "Bolt"?

And why always "Cellular adapter" and no 2nd hand implant? :) Is it known what's that good for?

Fixed, it was meant to be Internal Clock

2nd hand implant isn't useful since the build isn't taking advantage of Mantis Blades ( no Blades perks ), Rockets ( no Doomlauncher / Pyromania ) or Monowire ( no INT ), so you'll probably just roll with Gorilla Hands for the Body checks and fist fights.

While we don't know what Cellular Adapter does yet, Integumentary System is the cyberware that has the strongest competition for slots ( Subdermal Armor + Optical Camo + Element Immunity being useful for any build ) so it's likely going to help out on that front by combining some of the effects.
Last edited by Blackfrost; Sep 20, 2023 @ 6:22pm
Elenoe Sep 20, 2023 @ 6:08pm 
Originally posted by Blackfrost:
Mantis Blades
follow-up question.. I haven't played blades yet and want to try them now.. are mantis blades supperior to "normal" blade (like katana or something similar? Do they play differently or complement each other?
spiritwalker Sep 20, 2023 @ 6:14pm 
Originally posted by Apollon:
Ashura is my most loved gun in cyberpunk and new patch almost killed smart guns with replacing them in int tree

https://www.cyberpunk.net/build-planner?a=7kfk9&b=111111&r=111111211120111000003111113110000111&i=00000001000000000000210000000000301&t=10112001021010130010030111&c=00000000201&e=

Made this somewhat working build for base game only, main focus on movement, new stamina system and new medicine and grenades charges with some point on implants and smart weapons (Prototype Shingen, Ashura and Yinglong my favourites with possible Genjiroh in slot)

I like this build. Where do you start in the build?
Blackfrost Sep 20, 2023 @ 6:19pm 
Originally posted by Elenoe:
Originally posted by Blackfrost:
Mantis Blades
follow-up question.. I haven't played blades yet and want to try them now.. are mantis blades supperior to "normal" blade (like katana or something similar? Do they play differently or complement each other?

They're less powerful than a Katana ( especially considering how easy it is to get the Satori or Byakko ), but are good if you're tight on weapon slots and / or need something specific to robotic enemies since it's easy to stack lightning damage on them.

Plus as of right now we don't whether ALL Blades Perks work with Mantis Blades / Monowire ( like Bullet Deflect )

Relic skill for the Mantis Blades is also pretty weaksauce :/

TL;DR use them either for fun or if you have high Reflexes but no weapon slot for a Katana
Last edited by Blackfrost; Sep 20, 2023 @ 6:36pm
Cenotaph Sep 20, 2023 @ 6:27pm 
im going monowire blades, quick hacking. Uusually like the OP I use firearms, snipers, pistols smgs shotguns. This time, something completely different.
TheOrigin Sep 20, 2023 @ 6:29pm 
I am going to have a pur Netrunner build. Full Quickhacks/Smartguns, improved Cyberware and stealth/sprinting benefits in combat (no monowire but optical stealth). Also chose all new vehicle perks and increased damage/precision for smart-sniperrifle.

https://www.cyberpunk.net/build-planner?a=d8kkk&b=110001&r=110001&i=11111111211111211111211311113111311111&t=000100000200000000000301100000001&c=11111000200000000003000013111000001&e=313000131
Last edited by TheOrigin; Sep 20, 2023 @ 6:31pm
luther84695 Sep 20, 2023 @ 6:30pm 
if that's your playstyle, find a safe place to snipe people through walls, you don't need cool. Cool will be your dump stat and you should leave it at 3. The other dump state is body which could be 10-12. The rest is either 18 or 20.
DRAKOSEA Sep 21, 2023 @ 12:58am 
Tech/Reflect, go full cyber ninja :)
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Date Posted: Sep 20, 2023 @ 4:38pm
Posts: 19