Cyberpunk 2077

Cyberpunk 2077

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Anyone think this game should have an actual "true" ending?
Like not killing off the main character in every ending and build an actual, i would say "Disney fairytale" ending? I know cancer kills eventually but it's a story based on a dystopian futuristic technological NUSA like for example using the "relic" in an alternate way for a reverse choke slam on the endings instead?
Like there's so much left anybody can use but writers just want to leave it as it is like death is the end of it all. BUT it's FUTURISTIC 2077 so i'm sure for this "era" of this universe even cancer can be cured already..
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The main issue here is that cyberpunk was a tabletop game first and foremost, the computer game came later.

As a result the best that could happen would be an end to the CDPR version, because the main thing is owned by someone else.
It would be like trying to make an official ending to the D&D world because it was the world used by BG3. It's not happening :steamhappy:.

But even then, it's still just not going to happen because that's largely the point of these such worlds, endless possibilities for new stories to be told. Cyberpunk isn't just the one city, it's a world complete with more locations than just earth.
Speaking of endless stories, depending on the ending picked the relic project could well be dead in the water by the end of the game.
UFO Apr 28 @ 12:21pm 
The whole point of Cyberpunk is that there ARE no good endings. This isn't Star Trek with the handwaveium goody two shoes replicator tech just solving every problem as long as you're on the right side of history and have the proper can-do attitude.

Technology is either the yoke you receive at birth and carry until the corpos have wrung you dry and tossed you in the landfill or the millstone around your neck that drags you to the bottom of the ocean when you've stepped out of line.

There are no Cinderella fantasy endings. No matter how good you are with a gun or how much money you make pulling heists you're still nothing but a speck of fly ♥♥♥♥ on the Arasaka/Militech/Biotechnica radar. Happy endings are reserved for the Saburos and Rosalinds of the world. The best you can get is a drink created in your name to remind others of your kind that you existed.
The true ending is that Night City is probably turned into a rogue AI haven after about 10 years or so post-ending.
So whatever you did doesn't mean much unless you left the city (via the moon, nusa, or nomad).
It's a story written by others. You can choose which pages to read next as prompted, but the pages available won't change unless the writers add to the CYOA novel.

Like in any novel, the true endings are what CDPR writers wrote, not what you want.
Originally posted by Darrxche:
Like not killing off the main character in every ending and build an actual, i would say "Disney fairytale" ending? I know cancer kills eventually but it's a story based on a dystopian futuristic technological NUSA like for example using the "relic" in an alternate way for a reverse choke slam on the endings instead?
Like there's so much left anybody can use but writers just want to leave it as it is like death is the end of it all. BUT it's FUTURISTIC 2077 so i'm sure for this "era" of this universe even cancer can be cured already..

Long Term Survival isn't actually an option in the average canon of the cyberpunk genre (no matter if you take CPRED or 2077 or Shadowrun).
As soon as you start running, you are already dead, no matter who you are or what you do, the only diifferences are 1. when and 2. how.

Take Adam Smasher f.e. dude was dead long before V was born and is a semi-human-brain-powered machine and he's one of the 'great ones' in terms of success.

V surviving the game would completely go against the baseline character of the genre itself.
Last edited by =M$= Oroberus; May 8 @ 2:25am
Originally posted by =M$= Oroberus:
Long Term Survival isn't actually an option in the average canon of the cyberpunk genre (no matter if you take CPRED or 2077 or Shadowrun).
As soon as you start running, you are already dead, no matter who you are or what you do, the only diifferences are 1. when and 2. how.

Take Adam Smasher f.e. dude was dead long before V was born and is a semi-human-brain-powered machine and he's one of the 'great ones' in terms of success.

V surviving the game would completely go against the baseline character of the genre itself.
Shhh! No one tell him about the ending option (technically options) where V can 100% survive the end of the game for years to come afterwards.
Just at a fairly massive personal cost.
Originally posted by Amanoob105:
Originally posted by =M$= Oroberus:
Long Term Survival isn't actually an option in the average canon of the cyberpunk genre (no matter if you take CPRED or 2077 or Shadowrun).
As soon as you start running, you are already dead, no matter who you are or what you do, the only diifferences are 1. when and 2. how.

Take Adam Smasher f.e. dude was dead long before V was born and is a semi-human-brain-powered machine and he's one of the 'great ones' in terms of success.

V surviving the game would completely go against the baseline character of the genre itself.
Shhh! No one tell him about the ending option (technically options) where V can 100% survive the end of the game for years to come afterwards.
Just at a fairly massive personal cost.

Well, still no surviving V as V is actually dead at the second they are are shot after slotting the construct ;)
Originally posted by =M$= Oroberus:
Well, still no surviving V as V is actually dead at the second they are are shot after slotting the construct ;)
Was dead, before the relic resuscitated them. Seems having part of the head be computerised makes brain death far less of an issue once the heart has been gotten going again.
Lucky us.
Also lucky that Dex's broke ass was using some cheap ass bullets that couldn't even do more than barely make its way just inside of our skull.

If we were a walking zombie I feel like Vick would have noticed and mentioned that seeing as we were laid out in his clinic for the better part of three weeks :steamhappy:.
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