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Sounds like you missed some details.
He is running, fled current employer, so already frazzled. He gives it to V quickly because already threatened with his life and not in the mood to die for the secret. Also hearing about the relic in play is more motivation.
Why would you wnat to splatter the brains of an asset who could possibly help you? Thats counter productive.
You do know what soulkiller actually does? Yes it can save your essence but some bad side effects happen. There is a reason its called soul...KILLER. Your memories and self may live on but who you are does not.
Soulkiller shuts down bodily functions while extracting/cloning the consciousness, Depending on what you consider soul or even if you have one it easily could have been called soulwarden. Johnny absolutely still retains who he is, ideals, emotions, thought everything but the body and it's senses,
You want it to make sense. The clues are all there but not always accessible.
Mind you that many of the cagy characters would naturally not just spill out their motives in plain text messages. You have to watch their actions... through the different playthroughs.
The game seemed to expect people to play through many times, but that's an audience who's okay with a fractured story pieced together that way. I find, from my observations, that the majority want the whole story in one sitting, not through required metagaming especially if it requires making choices the player doesn't want to make to discover stuff.
Me? I'm fine with requiring metagaming to learn all parts of the story and do it all the time, but if enough people can't find themselves hooked by the first playthrough, that's on the writers for not making it interesting enough for those players to hunt down those missing beats.
Did CP'77's writers make it interesting enough? For me, sure, but I'm an easy target for that. For others, no and they could be rightly disappointed.
If Johnny's a tapeworm blocking V's success, V's not going to take that lying down and not going to go with Johnny's plan.
If Johnny and V are friends with either of them willing to take a bullet for the other (and one already has), neither will want to end it until there's no hope.
If V's bemoaning the whole mess the whole time, another bullet to the brain is a possibility.
Ever heard the term "murder hobo"? That stems from that kind of D&D players who'll slay an entire village for no other reason than "cos we can" or "let's see if we can" or that kind of stuff. Some people just like to let out their inner psychopath when playing games, I guess ...
Oh hell no. That kinda crap got pretty old already in Resident Evil 2, when you're chased all over the police department by that Mr X thing and can't get rid of him (seriously - I read player were so annoyed by him they just modded him out). When I play a game, I wanna play the game, not keep running from a stupid bossmob I can't get rid of 90% of the time ...
That's not the story of this game.
You are not the Courier in this game, you are the Fledgling from Vampire the masquerade: Bloodlines.
You are an insignificant nobody who finds yourself caught up in a high-stakes political game between powerful entities that you can't hope to defeat. To whom you are nothing more than a pawn. Your role in this game is not to change the world, it is not to defeat the forces of evil, and yours is not the power to change the world. No, your only goal is to try and find a way to survive it, or if failing that, then to atleast leave behind a legacy. To let the world know that you mattered.
No. Adam Smasher shoulden't be hunting you for the whole game, because who are you? You're nobody. Adam Smasher has no clue who you are and coulden't care less about you even if he tried.
Neither could Yorinobu Arasaka. He already found a fall guy for his fathers murder, someone much more important than you: Goro Takamura.
You're right about one thing: V is not the main character of this game. But then neither is Johnny Silverhand. He's just a pawn, just like V is.
"Blew 'Saka towers to smithereens, and it's still standing there just the same". - Johnny Silverhand.
No, the main character of Cyberpunk 2077 is Night City. It is the world that Mike Pondsmith created, in all it's complexity and glory.
V is just the vessel through which you get to glimpse one of the many stories that it has to tell.
If you can wrap your head around this, that V is not actually important, and that the main character is infact the setting itself and not V or Johnny, then you will come to understand why people praise this game for it's story telling.
Furthermore, as much as I like Keanu, I utterly dislike Silverhand the concept and the character. I hate the endless cutscenes where I get prompted to press F just to move the story along. If I'm not going to be given meaningful options, I'd like a skip.
Didn't pay attention, huh?
The very first mission you get after the heist, after the whole ordeal with waking up in the landfilland all that, is a mission to meet Goro Takemura at Toms Diner.
Here, he flat out tells you why Arasaka isen't hunting you, and it's because they are hunting HIM. Yorninoby Arasaka pinned the entire blame for his father's murder on him, and him alone.
He was chosen to be the fallguy, because he is a threat to Yorinobu Arasaka, he has the connections, the training, and he was Saburo's personal Bodybuard, so his honour demands that he avenge his death, making him a problem that Yorinobu needs to get rid of.
You? You was just home. He has no reason to care about you, no reason to belive that you could even harm him. Taking out Takamura is much more important to him than you could ever be.
That part doesn't make sense because of the Ward side quest. From that we know that memories can be converted to BD too.
V is a loose end because of what he/she has seen. So yes, on one hand, it's ok for Yori to publicly pin everything on Takemura but only an idiot would still let V live.
Afterall, wasn't it V that ultimately allowed Hanako to bring him down?
And who's V gonna go to? You think you can just march into an NCPD station, and declare "I have evidence that will lead to the arrest of the Emperor of Japan", and that anyone would even listen to you?
Nobody's gonna touch that with a ten foot pole. It would be suicide.
Also, the Arasaka board already knows that Yorinobu is the killer. Nobody actually belives that the old man was poisoned, or that Takamura did it. This is all power politics, the truth doesen't matter. Yorinobu managed a successful coup, he is now the big cheese, and nobody wants to rock the boat, or stick their neck out.
Nobody except perhabs Hannako. V meeting Hannako is the one flaw in Yorinobu's plan, the one thing he did not forsee. But then how could he? That whole story is wild,
It's also only relavent if you do the Devil ending, Yori's plan works out just fine if you do any of the other endings.
We also need to understand the people we're dealing with here. If Saburo Arasaka had still been alive after the heist, then yes, you would have been hunted down for being a lose end, because Saburo was a cold and ruthless man.
Yorinobu isen't. Yorinobu is a rebel with a cause, and that cause is to destroy his fathers corrupt empire. He tried to wage war on Arasaka, and failed, so now he's trying to destroy the corporation from the inside.
In truth, when he learned that two merc's managed to sneak into his penthouse and steal the Relic, his fathers prized tech, that probably made him smile. The guy most likely respects you for it.
I think your desire to have more faction related combat (which you've posted about before) is what's coloring your perception here.