Cyberpunk 2077

Cyberpunk 2077

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mefisto57001 Oct 21, 2023 @ 3:57pm
spider (in the end of phantom liberty) is my worst experience in cyberpunk
Playing hide and seek with the spider was the worst experience for me in the whole game. I am playing a melee build in the hardest difficulty and the game was always rewarding me for being fast. At the level 40 my character literally became a god which moves faster than wind and is capable of killing anything. Now I am stuck with a spider which istakills me and I am forced to abandon my whole play-stile to play hide and seek. I believe it can be an amazing and thrilling experience but I just felt cheated. I also died 20 more in this location than all the deaths combined in the whole dlc.
Last edited by mefisto57001; Oct 21, 2023 @ 3:59pm
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Showing 31-37 of 37 comments
mefisto57001 Oct 27, 2023 @ 11:32am 
Originally posted by Raytraced:
Originally posted by -=PR=-moon knight:
I haven't played this section yet, is optical camo also useless?
Yes, you are unable to use most of the active cyberware in this place due to Blackwall influence. You get a malfunction warning on activation and start loosing health instead of usual effect until you disable it.

It definitely did not work like this for me. I was able to use both sandy and camo no problem. Maybe my game bugged really bad and my experience was waaay different than it supposed to be and the whole reason for the topic is just a bug. I believe i was still on 2.0 version back then. Did they change it with the updates?
Last edited by mefisto57001; Oct 27, 2023 @ 11:33am
Raytraced Oct 27, 2023 @ 11:43am 
Originally posted by mefisto57001:
It definitely did not work like this for me. I was able to use both sandy and camo no problem. Maybe my game bugged really bad and my experience was waaay different than it supposed to be and the whole reason for the topic is just a bug.
Definitely sounds like a bug. Interestingly tho, the wiki actually states that only the sandy should be malfunctioning while optical camo remains usable (but described behavior also sounds like a bug to be honest):

"Optical Camo, while less effective, can conceal the player at long range or while dashing. If used in tandem with dash at medium range, the Cerberus will comment as if detecting the player, but will not pursue."

"The Sandevistan implant will malfunction. In addition to not increasing reaction speed, it will gradually bleed health (at a rate of roughly 5 points every 2 seconds) until it is deactivated."

https://cyberpunk.fandom.com/wiki/Somewhat_Damaged#Gameplay_Tips
Last edited by Raytraced; Oct 27, 2023 @ 11:48am
mefisto57001 Oct 27, 2023 @ 11:50am 
Originally posted by Raytraced:
Originally posted by mefisto57001:
It definitely did not work like this for me. I was able to use both sandy and camo no problem. Maybe my game bugged really bad and my experience was waaay different than it supposed to be and the whole reason for the topic is just a bug.
Definitely sounds like a bug. Interestingly tho, the wiki actually states that only the sandy should be malfunctioning while optical camo remains usable (but described behavior also sounds like a bug to be honest):

"Optical Camo, while less effective, can conceal the player at long range or while dashing. If used in tandem with dash at medium range, the Cerberus will comment as if detecting the player, but will not pursue."

"The Sandevistan implant will malfunction. In addition to not increasing reaction speed, it will gradually bleed health (at a rate of roughly 5 points every 2 seconds) until it is deactivated."

https://cyberpunk.fandom.com/wiki/Somewhat_Damaged#Gameplay_Tips

Oh man that explains so many random deaths. I guess my active sandy completely messed up the game logic. I remember using it for the bridge section and was surprised with the Cerberus speed. Within a second it was already behind me.
Last edited by mefisto57001; Oct 27, 2023 @ 11:55am
Dr_N-gin Oct 27, 2023 @ 11:16pm 
Ya I wasnt a fan, just sneaking around a pillar, out of view of the robot thing. It was annoying mostly, just reloading an autosave once it spots you. A fight with a Blackwall-enhanced Songbird wouldve been more interesting/ fun but then again I hated this ending, only did it for the achievement
[ZW] Ayanami Oct 28, 2023 @ 10:30am 
I disliked the hide and seek part as well. Especially since it was so lengthy and repetitive. You just have to grind through the section with trial and error, until you learn the spawn and move patterns of Spidey. Felt like old console games (which I always disliked as well). The ending and overall story made up for it though. Songbird is such an interesting and morally ambiguous tragic character.
ValorUnlimited Nov 10, 2023 @ 5:28pm 
Yes. I don't mind this genre, but in CP2077:PL it comes at an odd time and grossly overstays its welcome.

To be clear I don't mind asymmetric horror games as long as it's handled and paced appropriately. What I hate are tropes.

Tropes like slow doors.

Tropes like not being able to do anything against the horror element to deter it or manipulate it.

Tropes like changing the rules of the game to prop up the horror.

Tropes like excessive SCRIPTED EVENTS.

Tropes like the Asymmetric bad guy making weird unnecessary noise.

Tropes like screwing with your screen.

Tropes like automatic gameovers if you walk the wrong way, do something the game doesn't like, or interact with the wrong thing.

This has all of that BS.

They tried, it's just not tried from a position of love. It's tried from a position of Xeroxing.
Last edited by ValorUnlimited; Nov 10, 2023 @ 5:30pm
The Big Red 1 Nov 11, 2023 @ 6:44pm 
Originally posted by Dr.Abscondus:
It's designed like Alien:Isolation. Guess they wanted change it up. The bot is easy to avoid and hide from, but the problem is you don't know where everything you need to do is located or where the hiding spots are. Took me a lot of time to finish it, but if I had to do it again knowing where everything is, it wouldn't take long.
god that was scary as hell even my malorian arms 3516 could not make a dent on that terror bot.
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Date Posted: Oct 21, 2023 @ 3:57pm
Posts: 37