Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Dude took on a tower full of super soldiers by himself, this is just space tourism in comparison.
Same is true for V's other epilogues where they remain alive, because the epilogues are actually lifepaths which V decides on Misty's rooftop. Each one sets V on a path towards survival and teases how they'll be searching for it based on their true lifepath values,
The sequel is also subtly teasing that it might be directly continuing V's story with these lifepath epilogues and use them the same way as it did at the start of Cyberpunk 2077.
I hope you're right but then that wouldn't really explain why Silverhand is in the trailer. Plus it would have to keep track of some of your choices like romances. Seems like less work for CD if they make it before the final part.
I hope you're right though.
As for taking choices into account, CDPR continues their RPG stories with an Import Save function, which takes into account all the choices made and carries them on into the next game. This is what they did with Witcher series too and worked beautifully.
The primary reason why this will most likely be the case is because V's epilogues are ambiguously open cliffhangers teasing V's survival. And unlike all the other upcoming games which they announced for the Witcher and a new IP, Cyberpunk 2077 Project Orion is the only game on their list that is distinctively referred to as a sequel, while all the rest are called new games within the franchise.
You romanced Shani in W1? Well tough because you're with Triss now in W2. You made up with Triss in W2 and sided with Iorveth? Well tough because you're now broken up with Triss anyway and Roche treats you as an old friend (even though he asks Natalis permission to kill you in a Iorveth run) while Iorveth isn't even mentioned. You stopped Mages from being persecuted in W2 by helping Triss expose The Lodge? Tough because all mages are being persecuted anyway in W3. Killed Thaler in W1? Tough he's alive and well in W3.
A Cyberpunk 2 should just pick a single canon ending and run with it rather than giving the illusion that your choices in the previous game meant anything, maybe have a save import to track side things like character relations and V's look, but commit to a single ending as the canon one rather than trying to messily bring all the different ending variations back around to the same starting point like Witcher did. Hell make the 'Johnny takes control' ending canon so they can do away with the import system altogether since Johnny leaves the city, cuts ties with all V's associates, and is planning on changing V's look (presumably back to Johnny's old self) thus making all those side things irrelevant.
SPOILER FOR EVERY ENDING
The panam ending and the surrender your soul ending both end with V finally finding or going somewhere else to find a cure for the silverhandiosis. He goes to the NUSA with the aldecaldos to find a more experienced doctor, or he trusts arasaka yo put his conscience in a different body as payment for helping Them bring back Saburo Arasaka.
The sun and the temperance endings end with Johnnny potentially dying, with Johnny going on one last gig in space, saying a last goodbye to his love interest and accepting his date, with the other one being V joins alt in cyberspace and Johnny takes Vs body. We don’t know what’ll happen to V next in these endings, but it’s likely that he will die.
Then, the final ending that doesn’t even give you an achievement is the ending where V and Johnny choose to end it instead of killing more and more just to get absolutely nowhere. I actually like this ending because V dies on his own terms instead of at the hands of the chip or Arasaka.
So to answer your question, V is likely to die after the sun ending because the chip is still killing him.
I think V's story is told so far as it concerns us directly - we saw the world through his/her eyes until those final moments when we left his/her body. Sort of thing where we may see a callback, especially if the next game moves the time along again.