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https://www.nexusmods.com/cyberpunk2077/mods/2913
And this is Nightvision integrated into Kiroshi
https://www.nexusmods.com/cyberpunk2077/mods/8326
I use both of these and have for years. They're both stable, lore friendly, and pretty useful.
But it should be in the basegame, without any mods.
Pretty much, Both mods don't work on controllers very well. I wish they would let us map the middle button that doesn't do nothing on PC...
I could never get Steams Hold Key prompt to work right. (so touchy for No mans sky, and Conan Exiles when you wanna set up extra keys)
CDPR making a flashlight, and integrating proper controls via Hold Key would just be outstanding.
This way its always supported and one less Mod I need babysit when Update Happens.
Foot Step Audio Sliders
Gun Attachment Changes. (CDPR doesn't seem to understand how guns work.. Its often just a button or notch for red dots... Most Supp's screw and tab on. )
Not mention Suppressed Revolvers/Shotguns are a thing. (Revolvers require good machining, you can't do it to everyone)
Equipment EX should be a thing, and CDPR can add Waist/Leg/Arm band slots for Tech stuff.
I feel like there alot of small mods, that should be ported as official options.
Sliders for Attrbuite req, Tracer/Net Runner rule sets.
Gun Flash Lights, or Night vision sights/
You go downtown in real life?, ♥♥♥♥ doesnt get dark man. its probably cuz the raytracing but idk. i need something to illuminate the streets.
If tuning the HDR settings is not enough, there is a mod for adding a flashlight, but know it will impact visual quality because it'll wash away a lot of the light interplay across night city.