Cyberpunk 2077

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Is Path Tracing Viable on the RTX 5070?
I am coming from a 3070 Laptop with a 5800H CPU and recently purchased a 5070 GPU. On my laptop, I was able to run the game with DLSS ultra and high settings over 120 fps at 1440P with frame generation but I want to know if the 5070 GPU will give a transformative experience. Is path tracing manageable with frame generation on the 5070? How is the input lag?
Originally posted by Kuma:
It is viable as long as you use DLSS.

DLSS quality at that resolution should be enough for a 50~60fps experience, if you want even more frames you can always drop down to dlss balanced and the game will still look great with transformer model, that is without any framegen for an input lag free experience.

Now if you don't mind the extra input lag that comes with framegen you can also try that out on top of dlss, personally I don't like it though since the added input lag makes you feel like you are playing below 60fps even if you will be seeing more frames.
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Kuma Apr 15 @ 12:25am 
It is viable as long as you use DLSS.

DLSS quality at that resolution should be enough for a 50~60fps experience, if you want even more frames you can always drop down to dlss balanced and the game will still look great with transformer model, that is without any framegen for an input lag free experience.

Now if you don't mind the extra input lag that comes with framegen you can also try that out on top of dlss, personally I don't like it though since the added input lag makes you feel like you are playing below 60fps even if you will be seeing more frames.
Last edited by Kuma; Apr 15 @ 12:29am
Originally posted by Kuma:
It is viable as long as you use DLSS.

DLSS quality at that resolution should be enough for a 50~60fps experience, if you want even more frames you can always drop down to dlss balanced and the game will still look great with transformer model, that is without any framegen for an input lag free experience.

Now if you don't mind the extra input lag that comes with framegen you can also try that out on top of dlss, personally I don't like it though since the added input lag makes you feel like you are playing below 60fps even if you will be seeing more frames.
Good to hear!
RT and PT are generally only really viable if you're rocking a 90 card. They just take so much resources to run it's not worth the 50% hit to performance.
Dyna Apr 20 @ 7:21am 
5070 will deliver a very poor path tracing experience because the card is too weak.

If the upgrade is another laptop then my answer is no.
Originally posted by Dyna:
5070 will deliver a very poor path tracing experience because the card is too weak.

If the upgrade is another laptop then my answer is no.
:steamsad:
If you both already own the game and an RTX 5070, why can’t you just turn on path-tracing and test how the game runs for yourself?

You know… scientific method and all that. Observe, ask questions, hypothesize, perform experiment, record results and form conclusion.
Last edited by Titan Awaken; Apr 20 @ 11:45pm
Originally posted by Titan Awaken:
If you both already own the game and an RTX 5070, why can’t you just turn on path-tracing and test how the game runs for yourself?

You know… scientific method and all that. Observe, ask questions, hypothesize, perform experiment, record results and form conclusion.
Cuz gpu sitting in muh closet and i have by rest of da parts
You will have to use the feature the 5000 series is based on, multi frame generation. The FPS # will be high but the input lag is another story. A 4090 at 1080p internal render and frame generation on it's barely enough with very noticeable input lag. Since 5070 is like 60%-70% slower than a 4090 and multi frame generation has even more input lag it will be a visually smooth experience with heavy inplut lag.
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Date Posted: Apr 14 @ 10:22pm
Posts: 8