Cyberpunk 2077

Cyberpunk 2077

View Stats:
ray reconstruction on or off
I still don't know about this setting, I see alot of talk saying it makes faces and other things ugly and doesen't have too much upgrades.
I play with Frame gen on etc, but I am just never sure about ray reconstruciton, any updates or tipps on it after dlss 4 patch in january ?
< >
Showing 1-15 of 16 comments
ON, ray reconstruction is probably the most important setting to have on, it greatly improves image quality when using RT/PT
ON if you have PT enabled all the time.
Last edited by ★REM★; Apr 10 @ 7:31am
What ΜΣ†ΛĿ said...
Kuma Apr 10 @ 9:37am 
It's an improved denoiser for raytracing, it makes raytraced reflections and shadows look better.

With the newest transformer model it looks even better and has less ghosting so it is 100% worth it now.
With my Intel I5 13600kf+RTX 4080 2560x1440 Ray Tracing Pathing DLSS Quality there is not 1fps difference turning Ray Reconstruction On or Off for me. CPU usage increased by ~1-3% depending on framegen On or Off. Now changing this to 4k res i saw a fps difference and a bit more cpu usage. fps increased by 5% with Ray Reconstruction ON and Framegen ON. Yes increased fps with Ray Reconstruction On. So Ray Reconstruction really depends on what cpu and gpu you have and settings used.
Last edited by catch22atplay; Apr 10 @ 11:04am
Mythily Apr 10 @ 11:43am 
Originally posted by catch22atplay:
fps increased by 5% with Ray Reconstruction ON and Framegen ON. Yes increased fps with Ray Reconstruction On.
Only when PT is enabled. With normal RT, fps will take a hit with ray reconstruction enabled.
Last edited by Mythily; Apr 10 @ 11:43am
2560x1440 DLSS Quality, Ray Tracing Psycho, No pathing, No RR and No framegen was 101fps. Turning on Ray Reconstruction dropped me to 100fps. So a 1% difference. Movement and or increased npcs may have increased it to 2% as now and then i saw 2 fps difference. So it's probably closer to 1.5%. Again with my hardware. If you're not cpu limited and have an rtx 40xx gpu the difference should be negligible.
Last edited by catch22atplay; Apr 10 @ 2:28pm
P0RTAL Apr 10 @ 2:52pm 
DONT USE RR on. it will MAKE faces SMEARED/blurry. ( some of them) at least. its very noticeable in 4k. And DLSS4 is mandatory. RR on makes reflections much sharper but it will destroy faces and their definition. Also with RR on turn UV off , or you will face crashes probably.
Kuma Apr 10 @ 2:54pm 
Originally posted by P0RTAL:
DONT USE RR on. it will MAKE faces SMEARED/blurry. ( some of them) at least. its very noticeable in 4k. And DLSS4 is mandatory. RR on makes reflections much sharper but it will destroy faces and their definition. Also with RR on turn UV off , or you will face crashes probably.
That's incorrect, you can see this comparison video showing how even faces are looking better with RR transformer model due to improved subsurface scattering:
https://youtu.be/rlePeTM-tv0?t=378
Last edited by Kuma; Apr 10 @ 2:57pm
P0RTAL Apr 10 @ 3:13pm 
Originally posted by Kuma:
Originally posted by P0RTAL:
DONT USE RR on. it will MAKE faces SMEARED/blurry. ( some of them) at least. its very noticeable in 4k. And DLSS4 is mandatory. RR on makes reflections much sharper but it will destroy faces and their definition. Also with RR on turn UV off , or you will face crashes probably.
That's incorrect, you can see this comparison video showing how even faces are looking better with RR transformer model due to improved subsurface scattering:
https://youtu.be/rlePeTM-tv0?t=378


dude , i dont care about videos, i trust my own testing. I could record a video with RR on and oFF and even you could see the night and day change with RR OFF ( much better faces). I wont do it thou. You can document on reddit about it or do your own testing. RR OFF will SMEAR faces im telling you. ( PT OFF DLSS4 K preset model TF on)


actually anyone can find it out by themselves , its a matter of 5min max. You even have DF footage where they say texture is heavily affectec ( not all of them).
Last edited by P0RTAL; Apr 10 @ 3:15pm
AmesNFire Apr 10 @ 10:52pm 
Originally posted by Mythily:
https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fcyberpunk-2077-settings-impact-v0-zrsrloqgevac1.png%3Fwidth%3D1080%26crop%3Dsmart%26auto%3Dwebp%26s%3D98df9d7ba95ee40e93e0a0763d8ec7b14553e60a
This is why it is off for me.

It's also just an overhyped toy for people's screenshots or for streamers to get views by talking about it.

The game looks better with it off and runs better too.
For Nvidia ppl,

I recommend turning it ON since it is most visible eye candy, even in Hogwarts/ outlaws..if it's too heavy on system, lower reso and/or RT quality on other BUT not from reflections.

You can sacrifice everything else for Ray tracing..it make so much impact on world around. and DLSS 4 has good quality now..compared olden days
Zodiac011 Apr 11 @ 4:50am 
The performance hit isn't that big considering how massive of a visual improvement it makes. It fixes a lot of the grainy, ghosty, messy crap that goes on with the reflections and I guess the other effects like shadows. The reflections are where I notice it the most.
< >
Showing 1-15 of 16 comments
Per page: 1530 50