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If you are under 20 body, it is hard to give up the +6 to body interactions with Gorilla arms.
Generally the better option if you need some defense with your hacky slashy.
Mantis Blades are better because you can pop blades, that can also be flavoured to a damage type of your choice, from your arms and then go stabby stabby on peoples faces while leaping about all over the place.
Both are good ideas. Just for different reasons.
If you want an excuse to take Mantis Blades, then a build that was going for Katanas is a very good excuse indeed as they can both benefit from a lot of the same perks.
If Mantis Blades are better then Katana's is debatable. Katanas can be modded, and there are some fairly insane iconic Katanas like the Satori (during The Hiest when T-Bug opens the doors head up through where Saburo entered from first instead of out the prompted door), the Cocktail Stick, the Scalpel, or the Tsumetogi.
Mantis Blades are funnier than katana for most players. But Katana is just superior damage wise.
Plenty of other great katanas as well like the one you get from Wakako after finishing all her gigs. Mantis Blades wont scale nearly as well.
The mantis is the only arm weapon with a 4.8% bonus to melee damage, which also applies to the katana.
Katanas have a greater range and can hit opponents who are standing close together or behind each other.
However, this also has the disadvantage that katana opponents standing close to an obstacle are difficult to hit if you do not have the optimum distance to the opponent.
Mantis do more damage against single opponents, at least at high levels, as I have found with the MaxTac blades.
You can take Mantis and Katana to balance out the respective disadvantages and benefit from the 4.8% bonus (Tier 5).