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Every time you upgrade a piece of cyberware you get a new set of alternate modifiers that can be applied to any other piece of cyberware. If you upgrade a white Feen-X you can turn around and check the new rolls on your T5+ Mantis blades or w/e else. The modifiers you see will be different for t1 through t3, which will have different modifiers than t4 and the rest of the way up.
What this all means is that it's optimal to sink all your eddies into cheap low tier cyberware while you are leveling up. You can also grab a few copies of the cyberware you plan to use so that you can catch good rolls for the lower tiers when they show up. I have over 100% melee damage% on my current set from rerolling until I got 5-7% on every piece.
I repeat this is not a fun process in my opinion, but it works. This is how you carry the weaker weapon choices through the game, and how you make the overpowered ones even more overpowered. Common complaints about not being able to 1 shot enemies from stealth are often from people who don't understand how to game the new system for huge damage bonuses.
If you do it right, it makes the damaging perks an afterthought, and unless you actually want something from a weapon perk you can skip them entirely. I'm currently on a 3int monowire build and it's disgustingly overpowered, don't need finishers with the amount of raw damage it does.
Makes sense that they're RNG now that you mention it though, since some of the stats makes less sense than others, so to speak..
Anyway, that is good to know that I can actually buy new T5 cyberware and upgrade it and see if I get more interesting stats than the ones I already have
I fear there will be some 'scum-saving' on my part if I do it from now on, though. Warming up the F5 and F9 keys...
Ah yes, I left out an important detail. The game generates a table of rolls from whatever random seed they programmed. It cannot be save scummed, you'll just repeat the same list of rolls again until you work your way through them naturally.
Interesting!
That saved me a lot of time, thanks!
Hadnt caught that upgrading one slot changed the new roll modifiers for other slots...
Maybe there'll be a mod that lets me reroll at max Tier... Or ill just look into even less legitimate (modding) methods
There's a bit of additional flavor in the elements too.
You can roll extra crit chance against shocked enemies for example, and there are bleed rolls that give you health back for killing bleeding enemies. It's a real chore if you want to be that picky though.
Alternatively there are a couple of mods on the nexus that let you force the table to roll the stats you want. I'm not sure how I feel about using it myself, might as well just play on a lower difficulty if I want the feel of perfect stats.