Cyberpunk 2077

Cyberpunk 2077

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Butthurt Vendors
Are there any official plans or mods to fix vendors, mostly clothes vendors, that greet you angrily as if you cut them off last time you left their store? It's a small issue but still annoying as if the vendor knows me or something, it's immersion breaking.
Originally posted by Falaris:
What happens currently is:
You enter a shop. You can speak with the vendor; at least one you can even flirt with.

WHat you do not have is an option to say 'bye', so it counts as if you are in a conversation and then walks off, triggering some snarky comment. "Just walk away, huh?" "I thought we were having a conversation here" or similar - yet you have no option not to.

This is compounded by the same sort of thing when you go back there later. The lack of a 'bye' seems like a bit of an oversight. I mean, sure, we're a punk, we don't need to follow societal norms... but it'd be nice to have the option to do so, esp with that nice lady you flirt with.
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Showing 1-13 of 13 comments
i'd say EVERYONE in NightCity is pissed at everyone else tbh.
which means no one is nice to anyone when selling/serving.
well... maybe the waitress at the Caliente that is used to Kerry stopping by for a coffee.

i'm more annoyed at how they get stroppy when you leave tbh.

don't know if anyone could make a 'No greet' mod for the game tho.

back in the old days of Morrowind, every damn npc would 'greet' the player as you came into their range. a comment, an insult or if you were lucky, a simple 'what do you want?' lol
trouble was, once you got halfway thru the main questline and became 'famous' everyone said mostly the same thing. so a modder made the no-greet script so they wouldn't comment as much.
and people that didn't like the lower fame reactions (like me lol) would use it to stop the insults, snark and sarcasm lol.
(being a Nord in Morrowind was like being a Dunmer in Skyrim)

i suggest asking in the Cyberpunk modders Discord... nicely.
someone might want to give it a try.
or you could pay em for it as a commision.
The author of this thread has indicated that this post answers the original topic.
Falaris Jan 21 @ 11:06am 
What happens currently is:
You enter a shop. You can speak with the vendor; at least one you can even flirt with.

WHat you do not have is an option to say 'bye', so it counts as if you are in a conversation and then walks off, triggering some snarky comment. "Just walk away, huh?" "I thought we were having a conversation here" or similar - yet you have no option not to.

This is compounded by the same sort of thing when you go back there later. The lack of a 'bye' seems like a bit of an oversight. I mean, sure, we're a punk, we don't need to follow societal norms... but it'd be nice to have the option to do so, esp with that nice lady you flirt with.
Originally posted by Falaris:
What happens currently is:
You enter a shop. You can speak with the vendor; at least one you can even flirt with.

WHat you do not have is an option to say 'bye', so it counts as if you are in a conversation and then walks off, triggering some snarky comment. "Just walk away, huh?" "I thought we were having a conversation here" or similar - yet you have no option not to.

This is compounded by the same sort of thing when you go back there later. The lack of a 'bye' seems like a bit of an oversight. I mean, sure, we're a punk, we don't need to follow societal norms... but it'd be nice to have the option to do so, esp with that nice lady you flirt with.

ah, well at least this explains it.
V never says 'I'm done, thanks' to them even.
which lady is the one you flirt with? is it just for Vincent? i think i have bought something from every vendor so far at least once... is it a 2.1+ thing maybe? (im still on 2.02 XD)
Amanoob105 Jan 21 @ 12:58pm 
Originally posted by Silverbane7:
ah, well at least this explains it.
V never says 'I'm done, thanks' to them even.
which lady is the one you flirt with? is it just for Vincent? i think i have bought something from every vendor so far at least once... is it a 2.1+ thing maybe? (im still on 2.02 XD)
That would be (assuming there isn't two of them :steammocking:) the one that's in the south easterly area of Santo Domingo. Which is itself a south easterly area of the main city.
She generally seems to sell a lot of 6th street stuff.

She's cute.
Originally posted by Amanoob105:
Originally posted by Silverbane7:
ah, well at least this explains it.
V never says 'I'm done, thanks' to them even.
which lady is the one you flirt with? is it just for Vincent? i think i have bought something from every vendor so far at least once... is it a 2.1+ thing maybe? (im still on 2.02 XD)
That would be (assuming there isn't two of them :steammocking:) the one that's in the south easterly area of Santo Domingo. Which is itself a south easterly area of the main city.
She generally seems to sell a lot of 6th street stuff.

She's cute.

ya know.. i may have actually missed her 0.o
im usually only in 6th street turf hunting down Clarice (*smash go the flamingo's* lol) or when i used to go to get the best monowire from the Doc over there (pre 2.0+ days)
going to have to go take a lookie now.
Originally posted by Falaris:
What happens currently is:
You enter a shop. You can speak with the vendor; at least one you can even flirt with.

WHat you do not have is an option to say 'bye', so it counts as if you are in a conversation and then walks off, triggering some snarky comment. "Just walk away, huh?" "I thought we were having a conversation here" or similar - yet you have no option not to.

This is compounded by the same sort of thing when you go back there later. The lack of a 'bye' seems like a bit of an oversight. I mean, sure, we're a punk, we don't need to follow societal norms... but it'd be nice to have the option to do so, esp with that nice lady you flirt with.
I pay em out the ass, 7000$ for a vest that is literally described as hobo wear, sell it back for 50$ and they have the nerve to get angry at me for making half the money i make risking my life in the span of 5 seconds.
That's my lore answer for all the people here forgetting i'm literally pointing out an unintended bug caused by game logic you described.
Just muting this dialogue is enough, or removing such voice lines from vendors in the first place as you never OWE these people a flowing conversation.
The most memorable vendor experience I've had...

Meeting Tommie & his pop in the EBM Petrochem Stadium market after Talent Academy & Tommie's dad gave me a serve for ruining their chance to leave Dogtown forever

I felt bad ;-)
Last edited by mistahbungle; Jan 22 @ 1:28am
Originally posted by mistahbungle:
The most memorable vendor experience I've had...

Meeting Tommie & his pop in the EBM Petrochem Stadium market after Talent Academy & Tommie's dad gave me a serve for ruining their chance to leave Dogtown forever

I felt bad ;-)

Don't.
You may have saved em more than they know.
Couple of YouTubers I watch have talked about that gig, and the comments section there had some. . . interesting info on it.
Lets just say both of them were going to likely get a real cyberpunk ending, if you know what I mean...
Falaris Jan 22 @ 3:37pm 
Originally posted by Silverbane7:
Originally posted by mistahbungle:
The most memorable vendor experience I've had...

Meeting Tommie & his pop in the EBM Petrochem Stadium market after Talent Academy & Tommie's dad gave me a serve for ruining their chance to leave Dogtown forever

I felt bad ;-)

Don't.
You may have saved em more than they know.
Couple of YouTubers I watch have talked about that gig, and the comments section there had some. . . interesting info on it.
Lets just say both of them were going to likely get a real cyberpunk ending, if you know what I mean...

The boss lady you spoke with there definitely said Tommy was out of the program. At the least, that means they reclaim the cyberware - leaving him with a lot of missing bits - and send him home... or just disappear him. This is not your fault. Getting him out with any sort of maintenance is a HUGE improvement. The dad just don't know ♥♥♥♥.
psionyx Jan 22 @ 5:09pm 
Originally posted by Falaris:
What happens currently is:
You enter a shop. You can speak with the vendor; at least one you can even flirt with.

WHat you do not have is an option to say 'bye', so it counts as if you are in a conversation and then walks off, triggering some snarky comment. "Just walk away, huh?" "I thought we were having a conversation here" or similar - yet you have no option not to.

This is compounded by the same sort of thing when you go back there later. The lack of a 'bye' seems like a bit of an oversight. I mean, sure, we're a punk, we don't need to follow societal norms... but it'd be nice to have the option to do so, esp with that nice lady you flirt with.
The problem is that every vendor (that I encounter anyway) does this "so you gonna let me finish what I was saying?!" comment, even when it's the first time I've ever entered their shop. :steamhappy: This has been an issue for several versions of the game, and it's always amused me.
Originally posted by Falaris:
Originally posted by Silverbane7:

Don't.
You may have saved em more than they know.
Couple of YouTubers I watch have talked about that gig, and the comments section there had some. . . interesting info on it.
Lets just say both of them were going to likely get a real cyberpunk ending, if you know what I mean...

The boss lady you spoke with there definitely said Tommy was out of the program. At the least, that means they reclaim the cyberware - leaving him with a lot of missing bits - and send him home... or just disappear him. This is not your fault. Getting him out with any sort of maintenance is a HUGE improvement. The dad just don't know ♥♥♥♥.

It's a little worse than that.
Iirc from the comments, just 'washing out' is bad, but being picked for some minor team rather than a more major one may get them a few months but then they get the same treatment.

Folks in the comments were agreeing that flatlining her was actually the better option because once Hands sent in the deets, the Taxmen commeth.

Taking her deal meant Tommy would get a little longer. Being kicked out meant at best, they swapped out high grade chrome for basic bargain basement, or back alley fix-ups. Or in some cases, just removing. But at least he wouldn't be Scav'd out.

But if you took all the data and ghosted her, the whole place would get shut down, kids scattering with their implants intact.
Where as her still breathing meant a bunch more kids might get recycled down the line.
(Think that's their plan for non superstars tbh. The difference between major and minor league players. You don't recycle top stars that everyone in the world knows.. but everyone else is just spare parts.
Falaris Jan 23 @ 5:55am 
Originally posted by Silverbane7:
Originally posted by Falaris:

The boss lady you spoke with there definitely said Tommy was out of the program. At the least, that means they reclaim the cyberware - leaving him with a lot of missing bits - and send him home... or just disappear him. This is not your fault. Getting him out with any sort of maintenance is a HUGE improvement. The dad just don't know ♥♥♥♥.

It's a little worse than that.

I should probably mention that kids and cyberware don't mix well - it doesn't grow with them, so they'll need changing it out not just once, but near continuously. I think the sourcebook on it mentions every 3 years, but it probably wouldn't be all on the same time; regular cyberware for kids would probably be made to tolerate some growth- although sports mods would probably not, with higher emphasis on performance.


The dad in question - David - is doomed to a life of poverty, desperately trying to get cyberware for the right age group so Tommie won't be in crippling pain or just plain crippled - not to mention the effects of wrongly sized brain connections. Then there's a all the medicines to adjust hormone levels to ensure normal-ish development, which will be both challenging to get and properly administer. BUT this is not on you. This was their future the moment he signed his kid over to the monsters; Tommie failed his tryouts and ends up in The Drawer of Doom. You could help him - but realistically you just buy him a little time. If he's not good enough for a team, he's likely to wash out soon(ish) anyway, and at what cost? I decided she needed some fresh air in her brainpan,
Originally posted by Falaris:
Originally posted by Silverbane7:

It's a little worse than that.

I should probably mention that kids and cyberware don't mix well - it doesn't grow with them, so they'll need changing it out not just once, but near continuously. I think the sourcebook on it mentions every 3 years, but it probably wouldn't be all on the same time; regular cyberware for kids would probably be made to tolerate some growth- although sports mods would probably not, with higher emphasis on performance.


The dad in question - David - is doomed to a life of poverty, desperately trying to get cyberware for the right age group so Tommie won't be in crippling pain or just plain crippled - not to mention the effects of wrongly sized brain connections. Then there's a all the medicines to adjust hormone levels to ensure normal-ish development, which will be both challenging to get and properly administer. BUT this is not on you. This was their future the moment he signed his kid over to the monsters; Tommie failed his tryouts and ends up in The Drawer of Doom. You could help him - but realistically you just buy him a little time. If he's not good enough for a team, he's likely to wash out soon(ish) anyway, and at what cost? I decided she needed some fresh air in her brainpan,

Yeah. It bugs me that I'm just walking about Watson or Haywood and some kid is strolling by with malestrom red cyber eyes.
Those shouldn't even be in the kid NPC list for looks. Hell, generally speaking kids shouldn't have ANY cyberware on the looks menu to roll up.

Cyberware generally is implanted at 16 and upwards, unless you loose something in an accident. Medical grade cyberware is mostly designed to look like what you lost. It's kinda cheaper than the stuff they sell to us punks in a way.
It's more expensive than some Scav grabbed second hand resale, but cheaper than a bargain basement bin at a Kabuki flea market.

Mainly because it's just a medical replacement.
A replacement arm or leg won't make you stronger, might even be weaker. But it stops you from being crippled.
A replacement eye won't see any better, won't get a zoom or scan function, and can't be connected to a cyberdeck. But it stops you from loosing all sight or depth perception.

That's why 'medical grade replacement cyberware' (or replacing a damaged or destroyed item with punk chrome) does not cause humanity reduction in RED. Tho it would have in 2013/2020.

I'd love a mod that would remove all cyberware from the kids that walk around the city tbh. I don't mind them with 'play' versions....fake gloves, goggles and so on. But they are just too young to really have it.
Sure, if we had actual teens then yeah, I can see them getting chipped illegally and running about. Juve-gangs they were called. We have a whole (old lol) game centered around the juves in Cybergenerations (tho they didn't NEED cyberware lmao)

And teens in uniforms with a little chrome fits. Academy brats in Arasaka and MiliTech uniforms works fine, turning up in the city centre, Corpo plaza and Charter Hill zones.

I think there was a mod that was supposed to make the kids 'less creepy' but I think it was just faces they changed...that, or it was just for River's niece and nephew.
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Date Posted: Jan 21 @ 9:10am
Posts: 13