Cyberpunk 2077

Cyberpunk 2077

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What is that holographic television device hanging from the ceiling ?
Are all apartments required to have one ? Is the purpose to show corporate commercials ?
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Showing 1-5 of 5 comments
what is a TV used for currently?
Near as I could ever tell, yeah it's just non-stop adds.

Maybe people can earn a trickle of eddies letting companies advertise in their own homes?
Maybe part of the agreement to live in a location requires people to have those adds playing 24/7?
Maybe something else entirely?
wesnef Jan 18 @ 8:53am 
Of course, part of the reason it's non-stop ads (aside from the "all ads" channel :D) is because CDPR wasn't about to make whole episodes of TV shows just to put on the TVs around town.

(i.e, suspension of disbelief. TV shows *do* exist - we see ads for Watson ♥♥♥♥♥, for example - but the game itself doesn't have them. Because it's just a game, not a full alternate reality.)
Last edited by wesnef; Jan 18 @ 8:54am
Bjørn Jan 18 @ 8:58am 
Originally posted by wesnef:
Of course, part of the reason it's non-stop ads (aside from the "all ads" channel :D) is because CDPR wasn't about to make whole episodes of TV shows just to put on the TVs around town.

The developer of the game 'Shadows of Doubt' has done this, as I understood it (I bought the game, but haven't played much yet).
yahboi1988 Jan 18 @ 8:59am 
Originally posted by wesnef:
Of course, part of the reason it's non-stop ads (aside from the "all ads" channel :D) is because CDPR wasn't about to make whole episodes of TV shows just to put on the TVs around town.

(i.e, suspension of disbelief. TV shows *do* exist - we see ads for Watson ♥♥♥♥♥, for example - but the game itself doesn't have them. Because it's just a game, not a full alternate reality.)
Shush, you're ruining it for the people who keep crying about not having a city with a population of 6 million people who all have full daily scripts and routines. If they can't watch an NPC use the bathroom on schedule then it's a bad game.
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Date Posted: Jan 18 @ 7:17am
Posts: 5