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Also make sure they are up to date most mods are up to date but there are a few that may or may not work so be aware of that as well. Those ones from what I gather would be anything that hasn't been updated for the current version of cyberpunk I believe the cutoff is like 2023 I could be wrong about that though.
Also quick edit try and avoid redmod because it has horrible compatibility issue from what I've heard in other words it makes mods not always compatible with each other so there's that too
Some mod have depedency to another mod for it work properly but worry not most modder already mentioned about it in the descriptions of their mod or Nexus itself will warn you about it.
You can watch short youtube vidio of how to set up Vortex for CP2077 (worry not it's easy) after it's done all you need to do is drag the mod archive (.rar/.zip) to Vortex to install it and you can also remove the mod from there, also Vortex makes no change to the game original files.
That said, just go to nexus, manually download your mods, and read install instructions, it's nothing more the drag and drop.
I will try the drag and drop method and see what sticks.
Those that not stick I will delete and if deleting starts making problems I'll just deinstall Cyberpunk and play something else.
If your mod setup goes FUBAR, there are a couple of batch file 'mods' on Nexus that will wipe out _all_ mods so you can start fresh. Look for Mod Remover or Cyberclean.
https://i.imgur.com/aFUV1nJ.png
https://www.nexusmods.com/cyberpunk2077/mods/18781
I run maybe... 40-50 mods if I count everything (even the super tiny stuff, like 'skip intro splashscreens'). Plenty of them I did myself.
Regaring "keeping them up to date": In general you need to update the mod frameworks when a patch comes. There's like 5 of them. Just do yourself a favor and make a list of which you need, with a link to the download page.
Typicaly it will be
-CET
-CodeAware
-TweakXL
and maybe a few more, depending on what was changed during the patch (cybercmd, redscript...)