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https://www.youtube.com/watch?v=BEp0JkiqZKQ
edit: I don't like claire either tbh.
This is Night City after all. Not like Bartenders are a hard position to fill. Unless the customer is universally/publically hated, no reason to not take their eddies.
At least Rogue should have more than bartender. Claire seriously can't be the only one staffing the bar 24/7.
Don't project your bad deeds onto everyone.
It's not about killing a dude. It's being lied to. Claire could of just hired V to kill the guy and it would of been like any other job. But Claire mislead you, hired you to be a driver not a killer, and worse, wanted you to do it for free.
If Claire was just some street gonk who didn't know any better, it could almost be forgiven. But being familiar with all the top mercs in town, Claire knows better, and still chose to manipulate V.
Also, let people criticize parts of the game whether you agree or not without trying to bring your personal moral high-ground into the mix. Narrative dissonance in games is worthy of discussion.
And how many gangoons did you kill doing those gigs, or doing NCPD scanner things? Every gangoon's a potential Mom or Dad who never got home and whose kids now have to grow up without Mommy or Daddy or, worst case, both. (Just to drive home the point V doesn't actually have any moral high ground to stand on, compared to Claire. Even if you only ever kill the REALLY evil guys - you do KILL the really evil guys. You may be ridding the world of those evil guys in doing so but you'll still be a killer.)
Get Claire to either get over it and shaddup or go away? Yah.
It's annoying enough where she's all happy and "What can I get ya?" when you have V keep her happy. I can only imagine how annoying it would be for her to yell at V all the time.
How I would write the bad outcome: Claire gets pissy with V at the Afterlife. Rogue and Claire get into it at the next visit (as it's the Merc work that got Claire to recruit V in the first place). All subsequent visits, Claire is replaced by a machine and randos around the bar will occasionally comment unfavorably on it, and one final FU to all useless mercs as a text message from Claire with nothing more.
I didn't write the bad outcome currently in CP'77, but I also haven't seen it first-hand.
1) There is actually a "good" ending to this quest, though it does require that you answer with the correct dialog options inorder to get it. And by "good", i mean Claire decides not to kill Sampson, to try and move on with her life instead, you get both Claire's and Sampson's cars, and Claire will actually appologize to you for manipulating you later on.
2) Yes, Clair is manipulating you to get what she wants, but since when are humans perfect? Claire's story is very belivable, very human, even relatable. People can say and do very hurtful things when they are grief stricken, including trying to pin the blame on someone who doesen't deserve it, because anger is easier to cope with than loss. What Claire is doing here is both very belivable, and very human.
Characters don't have to be paragons of moral virtue for them to be a good character. Infact, the opposite is true. People are flawed. People do dumb and shortsighted things.
It's funny how people just assume everyone plays the game the same way. I don't think I'm alone in playing the kill "only in self-defense" policy. V ain't judge or jury to decide who deserves to live or die in Night City.
You can basically do any mission, gig, etc without killing anyone if you wanted. I don't understand indiscriminately killing scavs or maelstrom either - scavs aren't all body-snatchers and "scav" in the game's lore is a generic term for any of the street-rat denizens that belong go no group and will do anything to survive... some good, some bad.
The game often tells you through dialogue (which you can hear if you stealth) that many the people we would normally blast through are just people doing whatever it takes to feed their families. There was one situation where I came up on a NCPD organized crime and listened to a gangoon woman talking to her young daughter over the phone.
I wish there was a humanity scale in CP2077 that was affected more from killing than simply adding chrome. I like the idea that killing enemies has an impact greater than simply getting an ever decreasing shot of dopamine.
But yeah, Claire wanted V to help her murder someone and unless you the player get lucky or meta-game you can't talk her out of it. Hell, even Judy listens to reason about Woodman, and that guy was truly a monster.