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It doesn't really have anything to do with whether the characters are able to see the enemy as human....humanity has nothing to do with it panam nor the other nomads do not disassociate they simply have good reasons to attack these corpo fighters, good reasons for according to their value's....nomads still follow clan rules and the culture of nomads is far more complex and introspective than this analysis you seem to give them....nomads also help stragglers and people caught in the cross fire of corpo turf wars...you even saying nomads have turf wars shows you don't really know what you're talking about with them its corpos doing this its the direct opposite.
Further more no those pilots are not innocent either you seem to forget the whole reason they are even in that AV is because they have stolen a key person from another corpo company arasaka and have made a deal by FORCE for anders helman to either give arasaka secrets and help with relic tech or die...its not a fair deal whatsoever helman is forced to make the deal to save his life from both arasaka and kang tao...these men will take no hesitation to kill a scientist like helman simply because their corpo higher ups tell them to do so.
you should take time to actually read through the data terms or remember the quest because this is spoken on extensively and its also in the shard rogue gives you before you even go on this mission or meet panam....helman himself also speaks on the deal and reveals this timeline of his events.
No one here is innocent and this idea that panam killed poor pilots that wanted to live a decent life working hard and maybe got lucky to get a job with kang tao is just bullcrap i suggest you go and learn about kang tao and even these specific men, all of them in that av are obligated to follow kang tao's order of what to do with helman should he escape....he made the deal but it was a corpo deal its either you deal or die they are no more innocent than a bloody scav hacking joy toy's implants away because their scav haunt leader told them to.
You can speak about rules of engagement but you need to do so within the lore you can't attribute real life army behaviour with cyberpunk's because its far more different good and bad isn't so simple as it isn't in real war ofc ik this....like i said before many of the nomads fought in the wars for the corpo's they understand better than most how these corpo's are and anyone looking for some sort of honor in engaging them should do so in their playthrough by their own actions....if you're going to judge the actions of nomads or panam be sure to actually understand the culture behind this girl and their clan.
Its easy to say what is right or wrong from your perspective because you're not actually referencing the characters correctly its too narrow minded. there is no right or wrong when it comes to corpo's vs nomads...you would only have somewhat of a point if the nomads were aggressing first but they weren't and when they do most of the time its justified because those same corpo's have usually already wiped out one of their camps or robbed them or even imprisoned them into hell jail torture Brain Dances....not to say vengeance or tit for tat is right but its justified in the sense that if done the other side shouldn't even be complaining....corpo's know what they are signing up for and they do not hesitate to kill anyone if it is ordered of them.
there's so much behind all of the exchanges between them and to judge while also outright getting incorrect the profiles of each faction i think shouldn't be done i believe you should understand the dynamic before trying to assign any moral value.
Pass.
You can play as a pacifist (non-lethal) as much as the game allows you.
And even so, just because you're playing a character that kills tons of people, you're not inclined to like another character that kills in cold blood.
ie. You're playing a videogame killing baddies for fun, but for the characters in the game they are not playing a videogame, so you can't judge their actions like "they're just killing virtual people in a videogame, the same as you are doing".
Panam, Kerry, River, and Judy all have flaws that are quite distinct. I won't break down each of them here, but I think they all have serious personality flaws that make seeing through those flaws feel more real and genuine.
It's miracle itself that anyone has compassion for people. If you also compared her with other people deeds in the game she is an absolute angel. Your Judging from our context of life which is more obscure. So doesn't even seem that bad depending where you live. Since horrible thing are happening in our world. That alot people aren't aware or know about. Unlike the Cyberpunk world constantly being surrounded by death. Most likely if there weren't any cyber-ware implants having such advancements in technology. Then that world would have already been dead. Or be more like Mad Max everyone surviving for themselves with everything in complete disarray.
Hey, remember that time that Saburo Arasaka was ready to blow up all of NC to the ground, if he couldn't find the biochip? Heh, cute stuff.
Of course, not.
Too many inconsistency in the writing. Like Jackie die from blood loss.. Hello? What year is this? You are mercenary, ridding modified tank, have invisible robot, med pack. It would be more believable if he gets his head blown off by those drones chasing you. Not to mention the stupid chip.
The original is a mess. Fill in quest is... a fill in. Like pump and dump, 5 min and you forgot what have you been doing. THE ending is... what? Why don't just remove your brain and place it in cyborg body! Corpo ending is definitely the worse.
All those excuse the dev give us. Betrayal. Blasphemy.
Oh yeah, and from what I gathered from reading background - CLASSIC Saburo move. Tbh, I dislike Hanako a LOT more than Panam, due to ... well ... *points at Corpo ending*