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https://cyberpunk.fandom.com/wiki/Claw_x-MOD2
Be prepared to do some roof-climbing to get it!
More so if you want max slots (what is the max number of slots on a thrown weapon?) with nothing already in them.
So basically hand in there and your luck should turn sooner or later
Probably
There is also a problem that all throwing and melee weapons dropped from enemies will never be 2 open mod slot, which is just stupid. Your only chance of getting either of those with 2 open mod slots are from "chests".
I was lucky enough to get a 2 mod slot 5++ knife from a high yield chest on my throwing knife playthrough, but your mileage may vary.
If it is the aesthetics you are interesting in, the Stinger is pretty good.
To be clear, these are NOT dropped loot. These are always weapons that are at specific locations.
https://steamcommunity.com/sharedfiles/filedetails/?id=3442740381
+50% range
50% chance for instant return on impact
Why not just use the throwing weapon perk instead of the second mod?
1) There's a little over a dozen "Perk Shards" hidden around the city. The wiki has the list.
Each one, as the name implies, gives a single free perk point.
2) The respec only applies to your Ability points (Tech, INT, Cool, etc), NOT your perk points, which can be swapped out at pretty much at will. Just right click on them.
Just counted mine and iam at 77. Maybe i will look for a Guide and check if it isnt too much work getting the last 3^^ Still need that 5++ unmodded Neurotoxin knife tho xD
Thanks anyway. But the Thread went a bit sideways because of me. this is about normal Knives and Kaiken. We should return to that.
Seems the new max is 82, but only so long as you didn't miss the one hidden in the underground car park you travel though to first enter Dogtown.
Otherwise option two would work if you can find a perk you don't really use.
and no... long time User of the Internet with decent brain damage from it ;D
But still. Forum Threads should stay on track of the original Theme.