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Back on topic:
Between Quality and Balanced, the difference is not even noticeable by human eye, or only if you are really trying to really split hairs .. but while you play? i doubt you will ever notice any difference in the game image. But it will let you have a nice 15-20 fps more and that is a lot. I honestly think you should use ray reconstruction and frame generation. Totally disable film grain, chromatic aberration and motion blur, it really help to not have that "oily" feeling on the faces.
RR makes my game crash when RR 3.10 DLSS4 version is in use. But if you use the old RR dlss 3.5 then, you can use DLSS4 by disabling RR in menu
Just disable RR and use TR model DLSS4, i play dlss4 4K Performance and i get 120fps via FG. It looks similar to DLAA almost ( dlss4) in DLSS3.5 it looks awful in comparison ( I use dlss3.5 to avoid crashes when I want to use RR ) but in that latter case i use dlss 3.5 quality
You lost me here.
I have RR active, as well as Transformer Model. So if you right, i'm actually using 3.5?
How do i configure my settings to have the 4.0?
If you are going to run at a lower native resolution (DLSS) then you shouldn't be increasing it with DLDSR... It's one or the other, if all you wanted was to run at native then use DLAA instead and you will have better results.
I would run DLSS at balanced and try frame gen to see if you are bothered by the additional input latency.
I prefer higher FPS to slightly higher image quality because smoothness of motion makes the gameplay more fluid, so you may also want to try DLSS on Performance, or simply ditch path tracing and just go max ray tracing.
Maybe you have a working game with DLSS4 RR but i can't. To check if your RR is the DLSS4 just check the fps counter, when DLSS3.5 is in use you get a 5% fps boost. ( also picture quality downgrades a lot) . You can use DLSStweak mod apps to check if your RR in use is the 3.100 ( DLSS4) or 3.5version.
RR makes my game crash when RR 3.10 DLSS4 version is in use. But if you use the old RR dlss 3.5 then, you can use DLSS4 by disabling RR in menu
or still image testing, with DLSS4 RR on or off you should be getting no donwgrade in PQ if your right and still using RR DLSS4 . But in my case with RR on, my PQ drops alot, and get a 5% fps boost, so thats 3.5 in action.
so im using DLSS4 TF model with no RR to avoid crash due RR 3.100 dll.
if some one has a working version dlss 4 with RR and wanna tell me which dlls is he using id be grateful.
But I am not upscaling post DLDSR? DLSS on Balanced = 1440p so there is definitely no upscaling post DLDSR. Most people recommend DLDSR and DLSS and not only in Cyberpunk though.
Transformer Model
DLDemosev1 v310.1.0 DX12
With RR on
My recommendation would be to remove your framegen and instead just upscale your game a bit to gain your fps back. DLSS transformer already does a great job in upscaling without leaving a blurry image and your game will also look less blurry in motion without framegen.
In the end there is no such thing as "best", it's all a matter of preference, that's why games give you so many settings to tweak in the first place.
Thanks a lot. What should I do then? My monitor is 1440p. Should I use 4k resolution, and DLAA? It is pretty laggy on PT without FG I believe.