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You do understand that when selecting Ray Tracing it already disables whatever it replaced. It doesn't try to compute 2 things but display only 1 thing as an example. It disables what it replaces and computes what it replaces and displays what it replaces. But not everything is replaced. Like local shadows.
Ray traced Local shadows ON+Local shadows High
Ray traced Local shadows ON+Local shadows Off
Ray traced Local shadows Off+Local shadows High
These 3 look completely different from each other. I didn't go thru all the settings. Just wanted to verify that some things aren't replaced. Didn't bother with Local shadows low and med as they're self explanatory.
To me Ray Traced Sun Shadows makes some shadows not look good. Power lines for example. Also causes horrible flickering bushes with framegen enabled. It still flickers or has bad distance popin if you will without framegen making it look to odd to use imo. Turning it Off looks best to me. So this is a Ray traced sun shadows deal breaker for me.
Ray Traced local shadows is not as detailed as regular local shadows. There are some situations where Ray traced looked better. Overall though Turning it off looks best. A quick example is when entering Dog town Bazaar there's a huge fan above your head. Ray traced shadows On doesn't cast a shadow on the ground. Turn it off and shadow now appears if Local shadows is On and stands out more the higher the setting. This alone is a ray traced local shadows deal breaker for me.
Here's the overhead fan shadow i was talking about.
https://steamcommunity.com/sharedfiles/filedetails/?id=3490952354
Same settings but doing a benchmark.
https://steamcommunity.com/sharedfiles/filedetails/?id=3490960741
So visual and performance wise do as such;
Ray traced Sun shadows=Off
Ray Traced Local shadows=Off
Now Path Tracing is an option and can look quite good. But it suffers from the same problems ie Ray traced sun and local shadows still look inferior. But i go back and forth with my ray traced settings and path tracing.
So just because there is a Ray Traced option doesn't mean it looks the best and that oh my new tech i must use it. If it's inferior don't use it. Ray Traced Reflections though is absolutely gorgeous and at a minimum that needs to be used. The Ray trace lighting is good to so psycho it is.
This game works both alot
Lets put it this way, the game will almost guaranteed crash by overclocking the GPU, even the "factory" overclock that the Nvidia App does will cause the game to crash, especially on the latest drivers. 576.28 has been stable for me so far though, just don't update your drivers.
Protip, you SHOULD NOT just be blindly updating your GPU drivers btw, Nvidia software development is an absolute disaster and has been for at least a year. Always always always wait a month or so to see if other folks have issues with the latest Nvidia drivers, and I strongly recommend not using the Nvidia App since it has a history of causing issues with basically every game on the market...
As for your GPU, I'm personally running a 4070ti at the "factory overclock" setting of +30mhz over stock spec with the 576.28 drivers, i7-13700k, 32 gig ram overclocked to 6000 mhz, M.2 ssd, about 50 mods (mostly texture improvements and quality of life stuff so it's a significantly bigger GPU VRAM demand than stock), 1440p, all game settings maxed including path tracing and ray tracing, DLSS quality transformer and forcing the latest DLSS4 using DLSS Swapper and the game runs a silky smooth 90-120fps with frame gen and it looks fantastic.
No crashing EVER, seriously I have about 60 hours in the game on these drivers over several weeks and not a single crash.
If I can do that on a lesser GPU then you should have zero issues whatsoever on a 5070, but it's all about the drivers, and how you configure your system.
See my post #6 pics. 1st is at 2820mhz while playing and 2nd shows 2535mhz while in menus. Note my power setting is maxed out but voltage is at default. If your gpu can't even run 2535mhz correctly you really need to check your PSU or RMA that card. Or figure out what's really wrong with it.
Please stop spreading nonsense dude.
I'm running 1440p as well on a 4070ti with maxed game settings (except for the crap that makes the game look worse like film grain, chromatic bs, etc), and a ton of mods including LUT and texture mods for basically everything. PT+RR, frame gen gets me 90-120fps.
RT doesn't "supersede" these settings as you suggest, it just adds RT to those effect. Most of those settings have to do with the distance or resolution of those effects. Turning them down just makes the game use them at a closer distance to the camera or at a lower resolution. Thus makes the game look worse.