Cyberpunk 2077

Cyberpunk 2077

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I hate K+M car controls, any trick?
I hate K+M car controls, any trick?

I checked command options and saw only car options for gamepad, lame.

But past this the game has files, is there any to improve this?

I can't say exactly the difference but most or all Uisoft games do a much better job for K+M car controls, and Rockstar games are much worse but Rockstar is a console dev and they are still learning (with difficulty) to make proper PC games.

Without figuring the difference between all those games I would say that the skidding is insane when a tiny hit of key is quickly generating skidding which is pure junk design. Or I would say it's junk max turning or nothing, instead of some progression based on push key duration. But that's pure guesses.
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Showing 1-15 of 15 comments
Bjørn May 2 @ 11:41am 
I've gotten quite used to K+M in this game, even though I could have used a controller. I mainly tap the buttons slightly when turning. And using the same bike (Jackie's) all the time also makes me more familiar with the handling, I guess.

But, I saw someone mention here somewhere that you can hold Shift (I think?) when turning, then the input from the keys will be more reduced, for better control.

I haven't tried this myself, though, but might be worth a try.
Nar! May 2 @ 12:07pm 
I think there's a mod you can install that makes for tighter car controls on nexus. Good for MnK users. I ended up switching to my XBox controller because vehicle control was pretty rough, especially if you wanted to use off-road vehicles on paved roads (or vice versa).

Off road vehicles handle much better in the Badlands. Cars for paved roads can easily spin out of control out there though. So kind of a pro-tip to choose your vehicles wisely.

But yeah, check nexusmods for something that may help you with that. Lowering the steering sensitivity is the only thing I was able to adjust that showed some improvement when using mouse and key.
Only trick I know if is practice, practice and practice. You can get used to it in time.
Easiest way to get used to it is by using bikes as they tend to feel more forgiving when trying to get the hang of doing it this way.
Once you have that figured out (most) cars start to feel a lot more controllable.
Originally posted by Bjørn:
...And using the same bike (Jackie's) all the time also makes me more familiar with the handling, I guess.
I'm ok with the bike that is significantly different, still no way any Far Cry games but ok. But some quests and races quest require use the car.

Originally posted by Bjørn:
But, I saw someone mention here somewhere that you can hold Shift (I think?) when turning, then the input from the keys will be more reduced, for better control.

I haven't tried this myself, though, but might be worth a try.
Bother with this key won't help me, but thanks.

Originally posted by Nar!:
I think there's a mod you can install that makes for tighter car controls on nexus. Good for MnK users.
A tested mod suggestion would be better but thanks.

Originally posted by Nar!:
Off road vehicles handle much better in the Badlands. Cars for paved roads can easily spin out of control out there though. So kind of a pro-tip to choose your vehicles wisely.
I stole a few cars without notice much significant difference so gave up on that. I could try but it's annoying to have to grind to get a few choice.

In one quest, I received a late call, mentioning a car was waiting for me as extra gift (not the taxi AI), but noticed nothing, weird.

No matter the whining against Far Cry 6, it handles much better this aspect, you can steal cars or other vehicles and bring them to a garage to own them, really great to have more choices without too much extra grinding. And there's many variations in cars, without mention other vehicles choices. And the K+M controls are widely better.

Originally posted by Amanoob105:
Only trick I know if is practice, practice and practice.
Or play a game with better car driving and shooting. That said, I quickly preferred the bike and used a lot teleport so it's not helping to have more practice.

Still when practice itself is annoying because of the unpleasant feeling, expect more practice isn't a right game design, it needs be fun quickly not after hundred of hours. Yeah skills matter too, but I quote there's games doing much better with K+M.
Last edited by Letterit; May 2 @ 4:54pm
Tokenn May 2 @ 5:18pm 
I use the arrow keys on my keyboard for driving. Maybe it's just a matter of practice, but I get along pretty well with it. I have not gotten good with car combat...driving and shooting is darn tricky, but maybe I just have to work at that too.
Personally I just keep a PS5 Dualsense controller next to my KB+M and swap to it anytime I'm driving. This game was obviously meant to be driven with a controller. Wired Dualsense has full haptics plus adaptive triggers btw, native, no steam emulation.
Graf Erik May 2 @ 10:33pm 
First of all, check your steering sensitivity, its somewhere inn the options.
By default its 1.00, thats insane. I think I use 0.20.

Second, pick your ride with some care. Some cars are pretty skittish, others drive perfectly fine. High powerded rwd cars are mostly pretty bad.
Bounc May 3 @ 6:57am 
Cyberdrive : https://www.nexusmods.com/cyberpunk2077/mods/1153
Cyber Vehicle Overhaul : https://www.nexusmods.com/cyberpunk2077/mods/3016
Gripped Up : https://www.nexusmods.com/cyberpunk2077/mods/12937

all compatible with eachother, i just use Cyberdrive. works perfectly fine
Cameron May 3 @ 10:49am 
Choom, it's not that hard. Welcome to Night city.:dexter:
Letterit May 3 @ 11:13am 
Originally posted by Cameron:
Choom, it's not that hard. Welcome to Night city.:dexter:
Listening problems? Not Hard, Bad.
Letterit May 3 @ 11:25am 
Originally posted by Nar!:
Off road vehicles handle much better in the Badlands. Cars for paved roads can easily spin out of control out there though. So kind of a pro-tip to choose your vehicles wisely.
Originally posted by Graf Erik:
First of all, check your steering sensitivity, its somewhere inn the options.
By default its 1.00, thats insane. I think I use 0.20.

Second, pick your ride with some care. Some cars are pretty skittish, others drive perfectly fine. High powerded rwd cars are mostly pretty bad.
As I wrote before, I stole some cars for no clear differences.

But I gave a try to buy some cars, one was a special Porsche generating a small quest, same junk that most cars, perhaps a bit faster, but it wasn't really the point.

Then I tried the seriously ridiculous car, the tiny Mai Mai, and the difference is huge, without this systematic dripping, and the small size is definitely a plus in town even if it's no bike, but it should let make some quests the bike can't.

This exception is showing there's something wrong in K+M cars controls of the game. But at least there's this exception.

Originally posted by Bjørn:
I've gotten quite used to K+M in this game, even though I could have used a controller. I mainly tap the buttons slightly when turning. And using the same bike (Jackie's) all the time
Bikes are somehow different and this thread isn't about them, and overall it's a bit like I tried drive cars.

But the Beast car allowed find that when the car is dripping accelerate forward will most often allow take back control better than try a small counter drip. This also helps for some cars I tried that aren't the Beast, but not as much, and not much for some got some other.
Last edited by Letterit; May 3 @ 11:26am
Nar! May 3 @ 11:34am 
Try the Galena GA32T, which you can buy from the net. You might like it, as it's also pretty good on controls. The Rayfield (Murkmobile) and Caliburn are the fastest vehicles and also with excellent controls. However, I cannot say how the experience is on keyboard and mouse.

But the Galena GA32T may be a decent choice for you, if you haven't already tried it.
Originally posted by Nar!:
Try the Galena GA32T, which you can buy from the net. You might like it, as it's also pretty good on controls. The Rayfield (Murkmobile) and Caliburn are the fastest vehicles and also with excellent controls. However, I cannot say how the experience is on keyboard and mouse.

But the Galena GA32T may be a decent choice for you, if you haven't already tried it.
I confirm your advice for K+M:
- The Galena GA32T is quite similar to the Mai Mai, so both have the easiest K+M controls among those I tried. The GA32T have probably a bit more power and more durability, and looks less bizarre, but it looks so flat common, that's not appealing.
- The Caliburn is ultra fast, acceleration rate at least, but it is also surprisingly less tough to controls than most other cars including the Beast, but not than the GA32T and Mai Mai, it's different. Counter break still works even if it's less easy than for those both, but it also also has a much better control back with acceleration forward than both.

I load back after a Galena GA32T try and thought I could stick to Mai Mai for that, I can still pick it later. And I only wanted try the Caliburn but I think I'll keep it to use it sometime.
Last edited by Letterit; May 3 @ 3:09pm
Originally posted by Letterit:
I hate K+M car controls, any trick?

I checked command options and saw only car options for gamepad, lame.

But past this the game has files, is there any to improve this?

I can't say exactly the difference but most or all Uisoft games do a much better job for K+M car controls, and Rockstar games are much worse but Rockstar is a console dev and they are still learning (with difficulty) to make proper PC games.

Without figuring the difference between all those games I would say that the skidding is insane when a tiny hit of key is quickly generating skidding which is pure junk design. Or I would say it's junk max turning or nothing, instead of some progression based on push key duration. But that's pure guesses.
Pick up a controller when it is time to drive, just like in GTA.
Letterit May 6 @ 11:32pm 
I started play recently Far Cry 4, quite similar to FC3, particularly for car driving, it's different than later FC but after few seconds I had quite good fun with vehicles and driving with K+M.

And it's with a lot of dripping, and even more it's with first perspective view, that view being impossible to use for driving a car in CP77 (controls are even more junk and stupidly the view is a lot too restricted by junk details).

And then I admit it's not the same driving context at all, so it's more later Far Cry that show how car driving could have been with K+M, and that it's junk in CP77, and it's even worse in GT5 (I'll ignore mention GTA4 probably even more worse).

Otherwise I admit I'm in a situation not common, I can't plug a Gamepad to my PC, but when I could I doubt I 'would endure switch constantly between gamepad and K+M, and also never liked gamepads.
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