Cyberpunk 2077

Cyberpunk 2077

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FSR4 when?
The game supports FSR 3.1, so upgrading to 4 should be quick & easy.
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isnt FSR 4 only for the latest amd graphic card which is a shame that older or even different cards cant use it
FSR 4 isn't the great improvement some might think it is. It's more like 3.2 than 4.0.
they won't add it, development is over, they moved on other projects.
Originally posted by ★REM★:
they won't add it, development is over, they moved on other projects.
you say but they added FSR 3 and they did that whole update with photo mode etc
Rune Apr 2 @ 8:43am 
Originally posted by SarmatII:
The game supports FSR 3.1, so upgrading to 4 should be quick & easy.

The game supports FSR 3.0, not FSR 3.1. If it did, and the game was whitelisted by AMD, you could simply upgrade to FSR 4 through the driver manually. It would be good if CDPR upgraded the game to 3.1, seems to be the best solution for both older cards (upgraded spatial model + decoupled FG) and newer cards (upgrade path to FSR 4). Right now you can use something like optiscaler to force the DLSS .dll to bridge with FSR4.

Originally posted by popmanbrad:
isnt FSR 4 only for the latest amd graphic card which is a shame that older or even different cards cant use it

Correct. FSR4 uses ML-based upscaling, so it's only for the 9000 series and up because older cards lacks hardware support.

Originally posted by EricHVela:
FSR 4 isn't the great improvement some might think it is. It's more like 3.2 than 4.0.

Considering that FSR 4 went for a ML-CNN model for their upscaler, I'd say it's a big step forward in quality compared to their previous models. Calling it FSR 3.2 wouldn't make sense, especially when it's hardware limited.
Originally posted by EricHVela:
FSR 4 isn't the great improvement some might think it is. It's more like 3.2 than 4.0.

I have two gaming rig (1 for missus), one with RTX 4070 and other just got a 9070XT, DLSS4 is a huge leap from 3 in terms of visual clarity (less blur, smears, ghosting). I have found FSR4 to be very similar quality to DLSS4. In some areas, its actually better, like less dis-occlusion where edges of objects or characters that move cause a break-up of objects behind it in a ghosting-pattern, FSR4 basically eliminated that artifact. While DLSS4 retains an edge in texture detail & appears a bit more sharper.

Edit: Both are leagues ahead of FSR3 and even DLSS3, which while decent, is prone to serious artifacts & blur that reviewers like Digital Foundry either ignore or gloss over, but my eyes do not lie to me.
Last edited by SarmatII; Apr 2 @ 6:46pm
Originally posted by Rune:
Right now you can use something like optiscaler to force the DLSS .dll to bridge with FSR4.

I tried, the latest nightly build of Optiscaler no longer works with CB2077, it crashes immediately. Yes I have followed the instructions correctly.

CDPR has a good record of updating older games, they even did the Witcher upgrades. Hopefully they will include FSR4 for CB2077, this game is great!
Originally posted by EricHVela:
FSR 4 isn't the great improvement some might think it is. It's more like 3.2 than 4.0.
FSR4 uses AI. It's equivalent to DLSS.
Originally posted by popmanbrad:
Originally posted by ★REM★:
they won't add it, development is over, they moved on other projects.
you say but they added FSR 3 and they did that whole update with photo mode etc
Fsr 3 was added by modders.

All the Devs did was actually move that to the install folder.
Lahgtah Apr 3 @ 12:03am 
Unlikely since CP77 is basically an nVidia tech demo.
Originally posted by ₢ Cryptic Chipp:
Originally posted by popmanbrad:
you say but they added FSR 3 and they did that whole update with photo mode etc
Fsr 3 was added by modders.

All the Devs did was actually move that to the install folder.

FSR4 has been modded to work with Optiscaler, all CDPR has to do is use their work and make it official.
Originally posted by SarmatII:
Originally posted by ₢ Cryptic Chipp:
Fsr 3 was added by modders.

All the Devs did was actually move that to the install folder.

FSR4 has been modded to work with Optiscaler, all CDPR has to do is use their work and make it official.
Which probably won't happen. They said we'll get bug fixes from this point forward if that.
It'd be nice if it would happen. I have an NVIDIA GPU currently but have seen videos of comparisons between FSR 3, 3.1, and 4. 4 is bounds ahead and dare I say close to DLSS in terms of looks.

Also, AMD recently made it so that if a game uses at least FSR 3.1, their software suite (Adrenaline I think) can just override it to FSR 4 in an app. Kinda like how NVIDIA's app now also has DLSS overrides on a per game basis.

It'd be nice if all FSR 3 and under games at least got to FSR 3.1 so they could just use the FSR 4 override.

Not sure if Intel XeSS has a similar feature, but GPU Driver Overrides to upgrade versions of FSR / DLSS / XeSS should be standard IMO.
Needs it to make the game the best benchmarker.
If you have a 9000 series GPU you can use OptiScaler to force FSR4.
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