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hm. I should probably see if I can find some object to test things at, because I really can't see the knife when it's in flight and usually not where or when it lands either.
I am pretty low in that tree so far, so perhaps that doesn't help. If there are perks that make you throw farther or with less drop or something, it might explain how a youtuber playing without HUD can hit almost every time at very long ranges (or he's using a mod...).
I always hit when using them to silence noisy loudspeakers, though!
The Guys from Bhargest were so friendly, to involuntarily help with an example.
https://steamcommunity.com/sharedfiles/filedetails/?id=3398908676
When you aim, you can see a slight change of Color in the Healthbar of the Target. Thats an indicator, how much damage you will generate.
https://steamcommunity.com/sharedfiles/filedetails/?id=3398908595
In this Case, it was a Headshot, but not one-hit. He had a tiny bit health left, but my Neurotoxin Knife had its Toxin triggered.
https://steamcommunity.com/sharedfiles/filedetails/?id=3398908642
Not sure whats the Distance in this example, but i had to aim a bit above his Head to compensate for the Drop-Curve.
His colleague needed a higher throw
https://steamcommunity.com/sharedfiles/filedetails/?id=3398919286
https://steamcommunity.com/sharedfiles/filedetails/?id=3398919317
I'm surprised you didn't have to aim even higher at that range, but I guess that's the reason I miss.
I believe you need a perk for this. I don't remember which one now, but it's on very low tier in one of the skill trees
Maybe not a large Group of targets, but there are many 3-man groups everywhere in the City. Throwing knives are a good Weapon for sneak kills, so they will make the most damage if the Target didnt notice you and receives a surprise Knife to the Head.
There is a modifikator for increased range, that also affects the drop-curve positively.... but that seems to be rather rare.
Distances like this example are not common, atleast for me. Im usually not that far away^^
I've wanted some way to silence them for a very long time....
yeah, Killer Instinct in Cool. I have that. Just never noticed it did something. Or maybe I didn't understand what I was looking at.
Ah, thanks for pointing out the perk
https://cyberpunk.fandom.com/wiki/Killer_Instinct
About the speakers, I'm afraid I have to disappoint you
Good idea.
oh, right. Zero-G. "+10-50% effective range. Gravity has no effect on trajectory."
That sounds kind of interesting. According to the wiki, it can just be bought from two melee weapon vendors (and not even Phantom Liberty ones).
hmm. Maybe I should look for a good knife that can take mods.
There really should be a way to permanently silence them, and the ad pylons and tvs and everything. It's a very loud game sometimes (which is intentional, of course).