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The game breaking bugs are gone. You may experience some minor bugs tho (Nothing immersion breaking)
Just play it, or don't.
Progression and balance is still boring, you earn money and new rarity weapons so fast you don't even feel like progressing. You can basically buy anything you want soon from the start. My street cred level was almost top near the beginning of the game, and it's not like i was doing many side missions. The open-world still feels dead because the NPCs walking the streets still feel like soulless robots. Braindead AI, awful animations, and immersion breaking bugs, glitched animations during some boss fights, missing sound effects, your car falling from sky and so on, camera being completely broken during some gameplay cutscenes (Takemura car chase scene almost in the beginning of the game, the camera jumps all over the place), hearing certain important character still breathe after he dies (nOthing ImmerSion brEaking though, yeah right :D) and so on. Game is still full of bugs. I had to do a mission to recover my old car and the car was floating above ground. Getting knocked to the ground when getting out of the helicopter when playing as Silverhand for the first time. Certain scripted NPC falling half-way through the ground. Cops suddenly bugging out while chasing you and just looking at you and not shooting. I started new character few times and all of these bugs happened to me every single time, so it's not like I encountered some rare bugs, i could reproduce them every time.
Those telling you this game is fixed are either big fat liars or they are living in denial because it was made by their beloved CDPR. Game is a joke, and i tried really hard to like it because I was looking forward to play this game for so long, I gave it many chances, but it will never be fixed. This is my experience playing the version 2.13.
Since you already have the game, you can try it, but in the end it's still broken, buggy, awful game. It's not completely different game compared to first release like some people here want you to believe.
I relate with your post and the post just prior to yours with an even more negative view of the game. I just personally think the game is pretty solid though as opposed to not being solid. I'm only pointing it out because like you, I'm a gamer that doesn't cope or try to believe some narrative if it doesn't exist. I definitely overall am not a gamer that cow tows to studio narratives. So that's why when the experiences were being discussed, I could understand what is being said and even agree with a lot of it. I think maybe because the game was never a closely followed title for me, I was able to enjoy it more simplistically.
I liked the game even at launch outside of the bugs. My systems are always pretty top tier so I can muscle my way through a lot which does mitigate some of the frustration others have. The game is super linear and there really is no living breathing world. But as a linear story, it was enjoyable as were the graphics that only got better. So the illusion of just a beautiful immersive world got stronger under the fresh paint.
But when I came back to the game for the DLC I was way more impressed with it compared to when I played and beat the game at launch. The bugs are less prevalent, the builds for me were OK. I feel they are better than launch and it makes a lot more sense. For example having cyber ware controlling the buffs and not the old stat system that had the chance to reroll a bunch of items to go from 2 slots to 4 slots and then buff everything from head to toe with clothing. It's more cohesive now. Less just grinding stats rolls which I think is better.
I don't think the game became this true classic but I respect that the game did improve significantly on a lot of metrics that absolutely wasn't cheap to accomplish. This studio hung on by a thread and it absolutely needed to regain player trust in them. There are a lot of people who say the studio never deserved the negative reception and that I'll never agree with. I truly hope they don't ever repeat those mistakes and I'm glad gamers caused them to earn back the communities trust. The end product doesn't make the game people hoped it would always have been. But it makes for a polished linear and very well acted and directed story with a compelling cast and for me is worth people revisiting from the launch version.