Cyberpunk 2077

Cyberpunk 2077

View Stats:
Spada Dec 26, 2024 @ 4:15pm
Ray Tracing and Path Tracking at the same time?
Hi, when i activate Ray Tracing i can activate Path Tracking too so you activate Both at the same time??
I have a 4070 Ti and Ryzen 7 7700X
Last edited by Spada; Dec 26, 2024 @ 4:18pm
< >
Showing 1-14 of 14 comments
Spada Dec 26, 2024 @ 5:02pm 
??
Bjørn Dec 26, 2024 @ 5:05pm 
Yes, path tracing is a more advanced form of ray tracing (I think), so both are enabled when you select path tracing.

I'm not quite sure of the main differences, but I'm also using path tracing. It looks much more natural than normal ray tracing, I think.
Holografix Dec 26, 2024 @ 5:26pm 
path tracing enables ray tracing. ray tracing does not enable path tracing.

path tracing is a more extensive way of processing how light sources behave in game. it is more intensive (cpu/gpu processing) than ray tracing.
Sgt. Flaw Dec 26, 2024 @ 5:31pm 
Path tracing is just ray tracings ultra high setting
egg fu Dec 26, 2024 @ 5:48pm 
path tracing is ray tracing on steroids, and the difference is staggering. so naturally it'll be more demanding.
★REM★ Dec 26, 2024 @ 6:15pm 
Path Tracing is Ray Tracing on steroids.
To make more simple , Path Tracing already has ray tracing ULTRA + more enabled by default.
Avalanche Dec 26, 2024 @ 7:26pm 
Originally posted by zaza:
path tracing is ray tracing on steroids, and the difference is staggering. so naturally it'll be more demanding.

I honestly don't see it.....having a 4070ti super, i know it will put it too its knees, but i honestly don't see the hype of RT at all, let alone path tracing.

Maybe, i am looking in the wrong places?
Eren Jäger Dec 26, 2024 @ 7:51pm 
Originally posted by Avalanche:
Originally posted by zaza:
path tracing is ray tracing on steroids, and the difference is staggering. so naturally it'll be more demanding.

I honestly don't see it.....having a 4070ti super, i know it will put it too its knees, but i honestly don't see the hype of RT at all, let alone path tracing.

Maybe, i am looking in the wrong places?
The best way to see path tracing is to drive through the city at night (even better when it rains). Then you can see an extreme difference because of all the lights and reflections in the city. It's not so noticeable during daylight.
Avalanche Dec 26, 2024 @ 7:54pm 
Originally posted by Eren Jäger:
Originally posted by Avalanche:

I honestly don't see it.....having a 4070ti super, i know it will put it too its knees, but i honestly don't see the hype of RT at all, let alone path tracing.

Maybe, i am looking in the wrong places?
The best way to see path tracing is to drive through the city at night (even better when it rains). Then you can see an extreme difference because of all the lights and reflections in the city. It's not so noticeable during daylight.

Ohhhhhh.

Well, i am likely going to go back to AMD when the new 8000 series GPUs come out, depending on their performance compared to the 7000 series.....but also by then the 7000 series will be so cheap it will be a steal....so i will get used to having RT turned off..
Bjørn Dec 27, 2024 @ 7:04am 
Originally posted by Avalanche:
Originally posted by Eren Jäger:
The best way to see path tracing is to drive through the city at night (even better when it rains). Then you can see an extreme difference because of all the lights and reflections in the city. It's not so noticeable during daylight.

Ohhhhhh.

Well, i am likely going to go back to AMD when the new 8000 series GPUs come out, depending on their performance compared to the 7000 series.....but also by then the 7000 series will be so cheap it will be a steal....so i will get used to having RT turned off..

I recently got a 4080 Super, and was thinking I'll get a cheap 4090 in a while when they weren't produced anymore and were 'old news'.

However, I see they predict that they will instead become more expensive, since many are apparently planning to do the same thing, and for other reasons I don't remember now... :steamdeadpan:

Regarding path tracing, I used to play with ray-tracing on a 3070 Ti, and I switched on path tracing a few times to see how it looked. It was like being given temporary access to some forbidden fruit! 'Tasted' wonderful, but unplayable for the low frame rate...

I partially blame it for me spending too much money on a new PC, though... :flammable:
Tr3m0r Dec 27, 2024 @ 10:53am 
I may be incorrect on this but to try to give a bit of a possible difference than just saying it's ray tracing on steroids. If I'm wrong I apologize.

I think ray tracing will do all the bounce calculations of light reflections and refractions that still has pre-baked light sources in game.

Path tracing is using only real time illumination that isn't pre baked...I think. So it may be a global illumination without any already artistically done lighting and shadows for every single light in the game. Which is why it's much more resource intensive. Ofr example in spiderman it was focused on ray traced reflections. Some games focus on shadows which tend to have little impact. But a global illumination that then is using hardware calculations for everything will be quite powerful and also the most accurate.

The reason it doesn't always look the best is because video game artists have been quite competent in making great lighting and lighting techniques that sometimes artistically may look better but be less technically accurate. Then there is the factor that people are used to seeing it incorrectly implemented and therefore have a bias for the wrong lighting.
Holografix Dec 27, 2024 @ 12:29pm 
Originally posted by Bjørn:
Originally posted by Avalanche:

Ohhhhhh.

Well, i am likely going to go back to AMD when the new 8000 series GPUs come out, depending on their performance compared to the 7000 series.....but also by then the 7000 series will be so cheap it will be a steal....so i will get used to having RT turned off..

I recently got a 4080 Super, and was thinking I'll get a cheap 4090 in a while when they weren't produced anymore and were 'old news'.

However, I see they predict that they will instead become more expensive, since many are apparently planning to do the same thing, and for other reasons I don't remember now... :steamdeadpan:

Regarding path tracing, I used to play with ray-tracing on a 3070 Ti, and I switched on path tracing a few times to see how it looked. It was like being given temporary access to some forbidden fruit! 'Tasted' wonderful, but unplayable for the low frame rate...

I partially blame it for me spending too much money on a new PC, though... :flammable:
personally, viable path tracing on a 4080 super means DLSS+Quality+ .80 sharpening + 1440p + everything else at max/ultra. What this does is very slightly blur the face maps of all the characters in the game. So you get kind of a light vaseline smear look on the faces on the characters. It looks good and decent enough, but if you really care more about face detail than ambient lighting, try Ray Tracing (Ultra/Maxed) + 1440p + DLSS + DLAA + .45 sharpening. With this, the faces look crisp and detailed and you can see all the emotion.

*edit - dont forget to enable framegen too
Last edited by Holografix; Dec 27, 2024 @ 1:17pm
CzUSMC Dec 27, 2024 @ 2:19pm 
Yeah on my 4080 Super I just leave RT off. Its a gimmick I don't care to use honestly. Raster lighting looks better than RT especially in Cyberpunk. You can see this first hand by turning off RT lighting and just turn on RT reflections and shadows only. The game looks exactly the same with 10 times more performance.
Ray reconstruction leaves a blurred smear on everything with ghosting looks terrible.
Last edited by CzUSMC; Dec 27, 2024 @ 2:22pm
Ramstar Dec 27, 2024 @ 10:03pm 
Ray tracing is notable at night and when it rains. If your fps is an issue, use lossless scaling on steam and thank me later when your fps boosts to 120fps with ultra settings with ray and whatever tracing you want turned on!
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Dec 26, 2024 @ 4:15pm
Posts: 14