Cyberpunk 2077

Cyberpunk 2077

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changing clothes right away after character creation???
I don't like that darn street kid moxxy b_itch shirt and those tiger claw puff daddy pants your character is given to wear after character creation and well at the el coyote bar and to change them in Equipment-EX the option is locked because they clothes have a exclamation mark on them and those can't be changed tell after the rescue mission is started or at h10
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Showing 1-11 of 11 comments
valium Jan 14 @ 8:24pm 
You will only be wearing them for like 10-15 minutes, have some patience.
You just started the game stop whining you gonk.
Get past the prologue........
Originally posted by Lord Commissar Terra:
You just started the game stop whining you gonk.


I bought the game when it first came out and refunded it right away and then bought it again on sale after patch 2.0 was released, steam only tracked my license for the game from original release and the re-purchase receipt is missing in my steam settings


I used to launch the game from the desktop shortcut and that is the wrong way to launch the game and time played and achievements weren't added from last year and I only started getting achievements and game time registered properly as played a couple months ago after I started launching from my steam library and my achievements added too and I need 20 more achievements to get a perfect game

I use the bypass launch option too --launcher-skip for the last two month's
Last edited by craigsters; Jan 14 @ 8:50pm
https://steamcommunity.com/sharedfiles/filedetails/?id=3407803763
Game.AddToInventory("Items.Q000_half_StreetKid", 1) added by CET console and was able to wear a banana and sunglasses also added by CET console

I have the valentino cross on but it didn't show, it uses the green vest to add the cross


I ended up adding one of his street kid outfits from the 6 month montage start out video cut scene
Last edited by craigsters; Jan 14 @ 9:43pm
Amanoob105 Jan 14 @ 10:27pm 
As other have said, get past the prologue :steamfacepalm:.
What outfit you start in it set by what background you picked. You picked the Streetkid option, so I'm not sure why you're surprised that your V is dressed like a punk from the streets.

If you're trying to convince everyone that you're "long played the game and are only 20 achievements from max despite what steam says" showing an image of a level one character doesn't help with that.
So just move past the prologue, which takes about 30 or so mins, and get into the game proper. After that you can dress your V anyway you like from the ever increasing number of options the game keeps throwing at you.
If that isn't enough options, speed your way to the "big job" that opens up the rest of the city.
If that isn't enough, speed your way to the opening of Dogtown.
Not to mention the clothing options you can get from certain side quests.
craigsters Jan 14 @ 10:35pm 
Originally posted by Amanoob105:
As other have said, get past the prologue :steamfacepalm:.
What outfit you start in it set by what background you picked. You picked the Streetkid option, so I'm not sure why you're surprised that your V is dressed like a punk from the streets.

If you're trying to convince everyone that you're "long played the game and are only 20 achievements from max despite what steam says" showing an image of a level one character doesn't help with that.
So just move past the prologue, which takes about 30 or so mins, and get into the game proper. After that you can dress your V anyway you like from the ever increasing number of options the game keeps throwing at you.
If that isn't enough options, speed your way to the "big job" that opens up the rest of the city.
If that isn't enough, speed your way to the opening of Dogtown.
Not to mention the clothing options you can get from certain side quests.


actually it was a mix of the mox look and Tyger Claws look and didn't properly represent a street kid look at all and a lazy put together outfit by the devs

there are Valentino outfits from the street kid glen area they could of given him, with skull's on the pants and several skull shirts , yes I know street kid isn't a Valentino gang member, but he/she can rep that look, like the full body Valentino tattoo you can wear that the game added
Last edited by craigsters; Jan 14 @ 10:37pm
Amanoob105 Jan 15 @ 12:39am 
Originally posted by craigsters:
actually it was a mix of the mox look and Tyger Claws look and didn't properly represent a street kid look at all and a lazy put together outfit by the devs

there are Valentino outfits from the street kid glen area they could of given him, with skull's on the pants and several skull shirts , yes I know street kid isn't a Valentino gang member, but he/she can rep that look, like the full body Valentino tattoo you can wear that the game added
You and I have very different understandings of what makes something "lazy", as what you describe shows the devs have an understanding of very the world they set their game in and where paying attention to the stories they made in it.

Steetkid V's prologue makes it clear they already tried to climb out of the city once, but just ended up falling right back in. They want more and are happy to (at least try) to leave the past behind. So their clothing choices also reflect this.
As you say, they from Valentino gang territory, yet they avoid wearing anything that looks directly like they do.
They're clothing choice is a mix of others seemingly randomly mashed together partly in an attempt to find their own look and more than likely also partly based on what they could afford or just get their hands on :steammocking: (they ain't exactly rolling in creds when the game starts after all). That's good, simple, visual storytelling.

The other two backgrounds also follow this trend. Just looking at the clothing they start the game in helps tells you what sort of a person they've been in their life so far before we "take over".

In all three cases when we first meet Jackie it also adds a distinct difference between how we look, to how he looks, further highlighting the sort of person he is compared to us at that time.
While V tried to get away from their past (a running theme with all three versions), he wears it as a badge of pride. V's looking to start a new life, he's got experience on how to get settled into one in Night City (certainly at the level we're now starting at).
Rabidnid Jan 15 @ 3:56am 
I had a bug last 2 playthroughs that V was naked until waking up to see Vik so I've no idea what your problem is.

https://steamcommunity.com/sharedfiles/filedetails/?id=3407926555
Last edited by Rabidnid; Jan 15 @ 4:00am
I know people like to think it's their V, but when I play, it's my version of someone else's V.

V will do and not do things completely different than I, and I can't change that. I find it confusing why people think they're writing V's story. It was already written in parallel scripts, and we're just deciding which pre-written script we're going to see next. I think it's the lack of separation that I find confusing.

I'm not Lara, Roger, Cal, Kay, Nathan, V, Shepard, the Hero of whatever, Jesse, Dax, Vlad, Franklin, Indy, Amanda, Chell, or any of the others. What outfits are available are limited by the scripts and stories written by someone else if any are available at all.
Last edited by EricHVela; Jan 15 @ 5:41am
Originally posted by EricHVela:
I know people like to think it's their V, but when I play, it's my version of someone else's V.

This. You have some agency, but there's a lot about who V is that's "locked in". Kind of makes the game an....RPG Lite, IMO. You're playing a character, sure, but you're playing SOMEONE ELSE'S character. It's kind of like when a TTRPG DM does a one-shot with pregen characters. You control the character, but within the bounds that were already established for the character. V can't tell Jackie to F-off and not do the suicidal Konpeki heist. They can't refuse to slot in the chip when Jackie's dying. They can't ditch on the No-Tell after and go to find Evelyn. They can't say "F it" and go live out their last days in peace.

It's not exactly "on rails", but it's definitely a guided tour.
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Date Posted: Jan 14 @ 8:16pm
Posts: 11