Cyberpunk 2077

Cyberpunk 2077

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Seriously what the ♥♥♥♥ CD Project Red? (Technical state of Game Rant)
So i wanted to give this game a shot after i preorded and played it in the first month of release. Back then i stopped playing, because literally every 20 minutes something gamebreaking happened or the game crashed.

now after 5 Years and countless fixes there are still so many especially visuall immersion breaking bugs that i cant believe the User Review the game has. here is a selected list i remember just from the get go:

-Regina jones Elevator: the Elevator door doesnt move with the Elevator
-When sitting with Jackie: He randomly stands for a few frames before sitting again
-Cars in general: Spawning and despawning right before your face while driving.
-Cars in general: Loading only the Driver and Wheels
-Panam Main Quest: Police gets alerted by Shooting tutorial on Bridge and Police "chases" you with Siren while all the Waiting cutszene plays above the Solar Towers
-Panam save Saul Sidequest: The Sandstorm in the bag is flickering
-Enemys: Cant loot dead enemies, sometimes shooting limbs of makes them lootable again

Theses are some of the visual bugs are found. I didnt mentioned the janky NPC Driving and other visual NPC Bugs because i already forgot the exact location of them happening. But there were a lot more for me. But thats "only visual"

Technical Bugs like having the Main Menu Intro playing ingame after loading or the Cutszenes becoming stuttery after 2 hours of playing or the Overillumination that sometimes happen after going from Map into Game are maybe due to settings or my PC so i dont go into Detail.

But Man i really expected more after 5 years of Patching and all the Buzz about how this Game is "polished" now.
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Showing 1-13 of 13 comments
Ffabbia May 14 @ 2:26am 
I have never had a single one of those things happen to me in hundreds of hours of playing and don't know anyone else who has.
Ppl likes to mock Bethesda games for bugs, but i have never played game with more bugs than this one. And its not just amount of bugs, its the variety what is staggering. And its callet "ultimate edition". Visual bugs are kinda funny (how you didnt mentioned floating guns that forget to drop on the ground when their owners die?) but theres plenty of bugs that needs save/load to get fixed, or reload older saves cuz alot of scripted quests likes to break in various ways.
Ffabbia May 14 @ 3:26am 
I can only assume you people are attempting to play this on an Amiga Saturn.
When the game was first released, I did encounter many bugs and many crashes. However, with the current game, none of these happen (for me). The only bug you mentioned that I have experienced in the current game is the car with only wheels and driver (and this happened only twice). There are a couple of instances of items hanging in the air, but that occurs every time the area is loaded so I don't think it's a rendering error. The items were probably improperly placed by the developers.
Floating guns is very common. And its not "items improperly placed by devs". It looks like prematurely terminated script. You kill guy, body drops down and gun stays in the air. Gravity simulation just didnt happen.
Originally posted by predestruction:
-Regina jones Elevator: the Elevator door doesnt move with the Elevator
-When sitting with Jackie: He randomly stands for a few frames before sitting again
-Cars in general: Spawning and despawning right before your face while driving.
-Cars in general: Loading only the Driver and Wheels
-Panam Main Quest: Police gets alerted by Shooting tutorial on Bridge and Police "chases" you with Siren while all the Waiting cutszene plays above the Solar Towers
-Panam save Saul Sidequest: The Sandstorm in the bag is flickering
-Enemys: Cant loot dead enemies, sometimes shooting limbs of makes them lootable again
.

1: Never seen it

2. Never seen it

3. Never seen it

4. I get the driver sitting as if driving an invisible vehicle sometimes. Caused by the driver being spawned, but not the car. Normally happens in chaotic scenes with LOTS of cars going boom. Look away and back, and the car, 99% of the time, will then spawn.
It's a user created issue, anyway....

5. Never seen it

6. Never seen it

7. Only happens for me, if i run them down with a car and they die to the car. For example, using one in "Take Over" mode to run them over, and then park on them until they die.
Again, another user created issue... I just move on if it happens, and remember not to use it on bosses.

Originally posted by predestruction:
Technical Bugs like having the Main Menu Intro playing ingame after loading or the Cutszenes becoming stuttery after 2 hours of playing or the Overillumination that sometimes happen after going from Map into Game are maybe due to settings or my PC so i dont go into Detail.

100% your PC.
Originally posted by Dwane Dibbley:
Floating guns is very common. And its not "items improperly placed by devs". It looks like prematurely terminated script. You kill guy, body drops down and gun stays in the air. Gravity simulation just didnt happen.

I've never encountered floating guns. The items I was referring to are static items: A radio in the badlands, some vegetation in Pacifica, and a couple of others.
Originally posted by Ffabbia:
I can only assume you people are attempting to play this on an Amiga Saturn.
i have a ryzen 5800x3d and a rtx 3080 so i think it should be able to handle this game
Tokenn May 14 @ 10:42pm 
Originally posted by predestruction:
So i wanted to give this game a shot after i preorded and played it in the first month of release. Back then i stopped playing, because literally every 20 minutes something gamebreaking happened or the game crashed.

now after 5 Years and countless fixes there are still so many especially visuall immersion breaking bugs that i cant believe the User Review the game has. here is a selected list i remember just from the get go: But Man i really expected more after 5 years of Patching and all the Buzz about how this Game is "polished" now.

Are you playing on a fresh install of the game? If not, you might want to completely delete your game and download the latest build.
Originally posted by Tokenn:
Originally posted by predestruction:
So i wanted to give this game a shot after i preorded and played it in the first month of release. Back then i stopped playing, because literally every 20 minutes something gamebreaking happened or the game crashed.

now after 5 Years and countless fixes there are still so many especially visuall immersion breaking bugs that i cant believe the User Review the game has. here is a selected list i remember just from the get go: But Man i really expected more after 5 years of Patching and all the Buzz about how this Game is "polished" now.

Are you playing on a fresh install of the game? If not, you might want to completely delete your game and download the latest build.
Can this really affect the bugs? I will try it out
Originally posted by predestruction:
Originally posted by Tokenn:

Are you playing on a fresh install of the game? If not, you might want to completely delete your game and download the latest build.
Can this really affect the bugs? I will try it out

Nop. You may try to verify game files, maybe clear game cache if it has one, but reinstalling shouldnt have any effect. This aint windows 11.

I bought game like month ago so i have "clean" install - full of bugs. Most of them cant be caused by anything else than slopy coding.
Last edited by Dwane Dibbley; May 15 @ 3:27am
Nar! May 16 @ 10:16pm 
Originally posted by predestruction:
Can this really affect the bugs? I will try it out

YES. I tried to continue playing my old 2.0 save when patch 2.13 came out and I had a lot of issues with it. Like constantly.
I even kept falling through the map when driving in random areas of Heywood. I didn't want to believe that the new patches could render older saves broken because of my progress.

But I ended up doing a fresh install and started a completely new game save.
This helped a great deal with the stability of the game. No longer falling through the ground nor weird NPC behavior (broken animations, etc).

I imagine 2020 launch saves are extremely incompatible with the current patches, since they changed so much of the core game's build mechanics and added quite a few things into it since.

I don't doubt you're experiencing these problematic issues. Definitely take Tokenn's advice on reinstalling the game and starting a fresh new save.

Some of the things you've listed, like vehicle pop in, is an unfortunate side effect of the engine's rendering process. Apparently even some 5090 owners may see it happen from time to time (without mod fixes). There's one area in particular, known for this visual anomaly by the Glen District.

There's actually a mod that will fix it. (sorry I forget the name, but it's been mentioned with video results a few times around these parts). It will prevent vehicles from disappearing at a short/mid distance.

It's also important to acknowledge that certain computers can produce varying effects on the game's engine. If it's too slow, it's to be expected to see certain scripts not load in correctly the first time around.

Pawel (quest director at CD) mentioned that after playing longer, it can fix most of these issues as shaders are loading after each run. Making the game look and feel more stable.

So far, that's been the case for me. So I hope it will help fix your issues as well.
The game is in much better state than before, but not 100%. So expect to see some (hopefully only minor) bumps along the way, from time to time.
Last edited by Nar!; May 16 @ 10:18pm
The funny part for me is you found 7 bugs in a game this size 4.5 yrs down the track & you thought you should spend however many minutes:-

A) Getting mad about the apparently outrageously bad state of the game
B) Putting your mad into words & typing said mad here

Gamers...
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