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They will probably implement them in DLCs and tell you: "Hey! We gave you free DLCs! We are good guys!".
Discovering optional missions that can only be found by exploring.
Hidden Easter eggs.
Extra lore.
More loot.
Finding details related to past missions.
Plotting alternate approaches to missions.
Sense of immersion.
I'm sure you have reasons why none of that counts for you, but many people (myself included) have been having a lot of fun exploring.
Smart weapons, bullets that ricochet, melee weapons, cyberware, there are plenty of ways to deal with enemies in this game. I wouldn't call it "simple", its just more than the average for a rpg.
As for the exploration, again, people that want to play skyrim must stay very far from this game. You don't need to enter every building, you wouldn't do that in a real life city.
The only way to feasibly make every door openable would be to use procedural generation to create hundreds (if not thousands) of similar-but-not-identical rooms of various types. There's certainly no way to make all these rooms MEANINGFUL, so you'd end up with a lots and lots of places that would serve no purpose but to waste your time. I'm pretty sure everyone who complains about not being able to open every door hasn't actually considered the implications of that.
Get creative people. Think of a mission needing to hack into a corpo’s pc. You find yourself in the middle of a gun fight with security. Grenades flying around blowing holes in walls and the floor, water pipes bursting with water spewing everywhere, electrical shocks, see a lose electrical cord and hack a water sprinkler to electrocute a team around that cord, glass breaking everywhere, etc. It could be pure fun madness.
am actually thinking about starting another playthrough of fallout 4 or skyrim its been a while since I played them
that defeats the purpose of next generation open world though, the whole point is to get rid of loading zones between exterior / interior
(I'm assuming by "instanced" you actually mean procedurally generated. If you don't, I apologise.)
Separately to those on this thread saying games like Elder Scrolls have more interiors to explore. Have people forgotten that the "cities" in Skyrim have a population capacity of about 20 people? They are each about the size of a hamlet (calling them "villages" would be to romanticise them). That they are bursting with thousands of unique interiors is simply not true.
"Next generation" means PS5 or XboxX.
"Next generation" does not mean "artificial intelligence which simulates crowds of humans living in an environment which is indistinguishable from real life".