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Since you did not post your rig's specs my post might be off base but:
it sounds like either your graphic settings might be too high for what your rig can deliver. try lowering your graphic settings. ( you mentioned t-posing )
are your video card drivers up to date ?
did you install the game on a SSD ? lots of people say they get better performance from installation on a SSD.
My rig:
AMD 5800x
RTX 3080
16GB DDR 4 3500MHz
Mobo Gigabyte Aorus Master X570
At the time of Cyberpunk release it was truly the best PC I could buy. I even managed to get RTX3080 before the prices went berserk! I know how to maintain my PC in good technical shape, I've been doing it for 15 years plus. Bugs, glitches, issues and overall jank is not the hardware fault. It's not drivers fault. It's the game's fault.
Then you're not even looking lol.
I played yesterday for the first time in ages. Doing that mission where you have to meet someone between 6pm and 6am at a club? I got there a bit early, parked and waited. As soon as it turned 6pm 3 cars fell from the sky on top of mine.
As I was waiting I thought I'd take in the sights and sounds. Well that was buggy too. A man holding a woman who is being sick? Only sometimes she disappears, but he's still doing the animation of holding her up. Before that I simply drove my car down a street and everyone was acting like I was trying to run them over when I was driving like I had Miss Daisy in the back.
This is just what I've noticed in about an hour of gametime.
Then what, it's somehow perfectly fine that a game is demanding $60 bucks and a 'top of the line pc' just to run a janky buggy mess? wtf kind of cope is this lmao.
I already said it was top of the line in 2020. Unless you consider 3090 a good graphics card for the money. If so, then I have bad news for you. :D
I forgot to mention that I have only SSD drives in this PC.
My point still stands: having the most flagship PC I could build at the time, non of the issues of Cyberpunk was caused by my system. Not a single one.
It's not a GTA clone and I don't think it was ever meant to be. It follows the Witcher 3 template of story first.
Personally, I think the storytelling is exceptional, but that's going to depend on taste and your appetite for exploring, reading the lore and being receptive to the atmosphere the game generates. Essentially all the narrative content, plus the design of the world itself, adds colour to the central narrative themes. It's like a grand novel, but as a computer game. I find that super impressive, and something I've never seen a game even attempt before.
If anything, I think the game could have done with making it clearer from the outset that that is what it's doing, because too often it seems to get mistaken for a dumb action game. That is not what the game is trying to be.
I think they would have done well to gate act 1 so you can't just storm through the main quest, and to change some small bits of dialogue to stop players who are less familiar with the open world RPG conceit of "the world is going to end in minutes but spending three days picking flowers and helping a three-legged dog get back home is fine" from assuming that completing the main quest at light speed is how the game should be played. Plainly, it isn't, and it's no surprise that players who play the game that way aren't impressed.