Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There's a game out there where, if you're nice to everyone, you end up with someone as the thing most dear to you in a hostage situation near the end of the first primary arc and you don't even remember who the person is.
I just want to be civil with the pixel people. That's not flirting.
Reads to me like V won't have any time for romance.
Yeah yeah, I had to find the original tweet and read through the thread because the author of this community forum post didn't include important context which supports their theory.
Just my two cents.
+1. I really dont need new character to have feelings to. If they add new random messages, chit chat and things like this to Judy/Panam it would be enough. That is all you need, some warm text when you ride trough nigh city looking for purpose.
But then BioWare started emulating Bethesda, started focusing on huge open worlds with tons and tons of grind, and lost sight of their stories and characters and gameplay. And we all know the rest.
Oh and also agree on the developing existing romances part.