Cyberpunk 2077

Cyberpunk 2077

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Farnsbarns Aug 12, 2021 @ 3:55am
Police system broken or just not desirable to some?
I see lots of people bemoaning the police system because police spawn and kill you easily.

Imagine if you were creating game mechanics and there was a bunch of things you wanted or needed to prevent the player from doing, a deadly police reaction seems a sensible method. I think the system works fine in that sense. You're not 'supposed' to be able to take them on.

I'd also add, irl people don't go around committing insanely violent crimes in broad daylight, in public. The reason criminals keep
their activity clandestine is to avoid a firm reaction by police. Seems realistic to me as well.

Whether one likes it or not, it clearly isn't 'broken' and doesn't require 'fixing'. I do like the slight change where there's now a better opportunity to escape when you accidentally commit a crime but I think of that as a tweak in reaction to feedback not a 'fix'.

Do those who do, hate it because it prevents you from just walking about killing the general public, or that defeating the police while staying put is all but impossible? I just don't understand the objection to a part of the mechanics which seems to me to perfectly achieve its goal.
Last edited by Farnsbarns; Aug 12, 2021 @ 3:56am
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Showing 1-15 of 323 comments
talemore Aug 12, 2021 @ 3:57am 
It is not my fault.

There shouldn't even been any cops in the game.

When you do crime you were meant to get blade runners after you.

That's why there is a wanted system, who was never finished.
Farnsbarns Aug 12, 2021 @ 4:00am 
Originally posted by talemore:
It is not my fault.

There shouldn't even been any cops in the game.

When you do crime you were meant to get blade runners after you.

That's why there is a wanted system, who was never finished.
Interesting. Do you have a source?
vonbleak Aug 12, 2021 @ 4:01am 
I guess technically its not 'broken' as it is working as intended - however its far from acceptable and needs alot more work... They have tweaked it and its better, but they could and should tweak it more fo sure...
🍌 Aug 12, 2021 @ 4:04am 
2
Lmao of all the things to defend in this game this is the least defendable. The police are broken its a fact. It was so bad that cdpr had to patch them to spawn farther a way which doesn't really fix the problem. GTA San Andreas has a better police system than cyberpunk and that game is ancient.
vonbleak Aug 12, 2021 @ 4:09am 
Originally posted by P O T A T O 🔥😿🥔🔥™:
Lmao of all the things to defend in this game this is the least defendable. The police are broken its a fact. It was so bad that cdpr had to patch them to spawn farther a way which doesn't really fix the problem. GTA San Andreas has a better police system than cyberpunk and that game is ancient.

Yeah its pretty astounding how bad the cops are implemented... Im guessing/hoping it was more due to them rushing and not really finishing it properly as opposed to that being what they actually wanted the system to be... To be fair all games spawn in cops, even GTA, but its done in such a way thats its totally transparent to the player... So yeah i hope they really work that system over...

(...And the second thing they need to fix/tweak is the civilian AI for both on foot and traffic)
Last edited by vonbleak; Aug 12, 2021 @ 4:10am
Farnsbarns Aug 12, 2021 @ 4:16am 
Originally posted by P O T A T O 🔥😿🥔🔥™:
Lmao of all the things to defend in this game this is the least defendable. The police are broken its a fact. It was so bad that cdpr had to patch them to spawn farther a way which doesn't really fix the problem. GTA San Andreas has a better police system than cyberpunk and that game is ancient.

But that's a different game where you are expected to take the police on and commit crimes in public.

Could you articulate what about it seems broken to you?
EddystoneM17 Aug 12, 2021 @ 4:17am 
To be honest I never had a problem with the first implementation. Now it seems they take to long to get to you. Or if they are close take forever to run away from,forcing me to get in a car. Or sometimes I don't see them at all. It's still a bit rank.

Wanted to incarceration to eventual escape back to most wanted into miltech fodder would be rather nice. But I don't make games......
vonbleak Aug 12, 2021 @ 4:22am 
Originally posted by Farnsbarns:
Originally posted by P O T A T O 🔥😿🥔🔥™:
Lmao of all the things to defend in this game this is the least defendable. The police are broken its a fact. It was so bad that cdpr had to patch them to spawn farther a way which doesn't really fix the problem. GTA San Andreas has a better police system than cyberpunk and that game is ancient.

But that's a different game where you are expected to take the police on and commit crimes in public.

Could you articulate what about it seems broken to you?

It does not have to be like GTA at all - it just needs to be better - Like not just spawning in front you - or instantly appearing even if you are in the middle of the desert...
🍌 Aug 12, 2021 @ 4:23am 
Originally posted by Farnsbarns:
Originally posted by P O T A T O 🔥😿🥔🔥™:
Lmao of all the things to defend in this game this is the least defendable. The police are broken its a fact. It was so bad that cdpr had to patch them to spawn farther a way which doesn't really fix the problem. GTA San Andreas has a better police system than cyberpunk and that game is ancient.

But that's a different game where you are expected to take the police on and commit crimes in public.

Could you articulate what about it seems broken to you?
yes and it has a way better police system despite being an ancient game. Its laughable how bad cyberpunk did this, its probably just recycled from the witcher.

Anyway: Police teleport near you and won't follow you beyond a few blocks so you can commit any crime and get away by just driving away a little bit.

Its just laughable. And this game had a police chase in its trailer, guess what the police don't chase you.
Farnsbarns Aug 12, 2021 @ 4:36am 
Originally posted by P O T A T O 🔥😿🥔🔥™:
Originally posted by Farnsbarns:

But that's a different game where you are expected to take the police on and commit crimes in public.

Could you articulate what about it seems broken to you?
yes and it has a way better police system despite being an ancient game. Its laughable how bad cyberpunk did this, its probably just recycled from the witcher.

Anyway: Police teleport near you and won't follow you beyond a few blocks so you can commit any crime and get away by just driving away a little bit.

Its just laughable. And this game had a police chase in its trailer, guess what the police don't chase you.
That would appear to be a description of a thing but could you articulate what seems "broken" about it as opposed to it not being to your liking?

I suppose my perspective is from the basis that CDPR want you to avoid invoking the police response, making them a deterrent like real life.

Would it be fair to say you'd like taking the police on to be a playable path? Genuine question. Not trying to put words in your mouth. I'm genuinely interested in understanding other people's perspectives.
Last edited by Farnsbarns; Aug 12, 2021 @ 4:37am
🍌 Aug 12, 2021 @ 4:40am 
Originally posted by Farnsbarns:
Originally posted by P O T A T O 🔥😿🥔🔥™:
yes and it has a way better police system despite being an ancient game. Its laughable how bad cyberpunk did this, its probably just recycled from the witcher.

Anyway: Police teleport near you and won't follow you beyond a few blocks so you can commit any crime and get away by just driving away a little bit.

Its just laughable. And this game had a police chase in its trailer, guess what the police don't chase you.
That would appear to be a description of a thing but could you articulate what seems "broken" about it as opposed to it not being to your liking?

I suppose my perspective is from the basis that CDPR want you to avoid invoking the police response, making them a deterrent like real life.

Would it be fair to say you'd like taking the police on to be a playable path? Genuine question. Not trying to out words in your mouth. I'm genuinely interested in understanding other people's perspectives.
Maybe its not broken if that's the best cdprs coders can do, but it is unrealistic and poorly implemented. Even cdpr has attempted to patch and fix it because they realized how bad it was.

Why would cdpr want you to avoid the police? You are a notorious criminal in an open world game. You are free to do what you want, so let me ask you this... Why should invoking them be avoided?
Farnsbarns Aug 12, 2021 @ 4:49am 
Originally posted by P O T A T O 🔥😿🥔🔥™:
Originally posted by Farnsbarns:
That would appear to be a description of a thing but could you articulate what seems "broken" about it as opposed to it not being to your liking?

I suppose my perspective is from the basis that CDPR want you to avoid invoking the police response, making them a deterrent like real life.

Would it be fair to say you'd like taking the police on to be a playable path? Genuine question. Not trying to out words in your mouth. I'm genuinely interested in understanding other people's perspectives.
Maybe its not broken if that's the best cdprs coders can do, but it is unrealistic and poorly implemented. Even cdpr has attempted to patch and fix it because they realized how bad it was.

Why would cdpr want you to avoid the police? You are a notorious criminal in an open world game. You are free to do what you want, so let me ask you this... Why should invoking them be avoided?
I'd have to say because the creators obviously designed the mechanics that way.

Ok, so the game is obviously fictional and set in the future so "realistic" might not be as important as "believable". Fair? I mean, if it was realistic V would be an over weight, greasy gamer who doesn't go out enough and argues on forums a lot 🤣 <-- that's a joke, btw, not aimed at anyone

On that basis, in a world where I and the public can teleport around the city I find it believable that the police can teleport to anywhere and arrive with insane firepower and quickly finish the perpetrator.
Last edited by Farnsbarns; Aug 12, 2021 @ 4:51am
apocryphalbob Aug 12, 2021 @ 4:50am 
I am just about to finish my first playthrough and am pretty bewildered by this whole thread.
I have never had more than the briefest tangles or encounters with the NCPD (yes, I have had warrants on me and yes, I have killed civilians in the open) in all this time.
Spawn in front of me? Never.
Respond instantly? Never.
Take forever to shake off? Never.
I really have no idea what (other than their response being unrealistic) the big deal is with NCPD ingame. :lunar2020thinkingtiger:

🍌 Aug 12, 2021 @ 4:51am 
Originally posted by Farnsbarns:
Originally posted by P O T A T O 🔥😿🥔🔥™:
Maybe its not broken if that's the best cdprs coders can do, but it is unrealistic and poorly implemented. Even cdpr has attempted to patch and fix it because they realized how bad it was.

Why would cdpr want you to avoid the police? You are a notorious criminal in an open world game. You are free to do what you want, so let me ask you this... Why should invoking them be avoided?
I mean, if it was realistic V would be an over weight, greasy gamer who doesn't go out enough and argues on forums a lot 🤣

How would that be realistic in your opinion?
Karax Aug 12, 2021 @ 4:52am 
The police response is utterly disappointing, and it's not "broken" in the sense that it doesn't achieve what they are supposed to do, ie. a deterrent, the police interaction is laughable and it's breaking immersion.

This is important because, CDPR rode on a very high hype they themselves build up, all this mess could've been avoided if they were upfront with their product from the start, saying stuff like "it's not gta etc.." only leaves interpretations.

You have all those cool trailers with a special police unit coming after dangerous cybernatically enhanced individuals, from a hovering vehicle, and what we get are teleporting police that can't even drive a car.
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Date Posted: Aug 12, 2021 @ 3:55am
Posts: 328