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There shouldn't even been any cops in the game.
When you do crime you were meant to get blade runners after you.
That's why there is a wanted system, who was never finished.
Yeah its pretty astounding how bad the cops are implemented... Im guessing/hoping it was more due to them rushing and not really finishing it properly as opposed to that being what they actually wanted the system to be... To be fair all games spawn in cops, even GTA, but its done in such a way thats its totally transparent to the player... So yeah i hope they really work that system over...
(...And the second thing they need to fix/tweak is the civilian AI for both on foot and traffic)
But that's a different game where you are expected to take the police on and commit crimes in public.
Could you articulate what about it seems broken to you?
Wanted to incarceration to eventual escape back to most wanted into miltech fodder would be rather nice. But I don't make games......
It does not have to be like GTA at all - it just needs to be better - Like not just spawning in front you - or instantly appearing even if you are in the middle of the desert...
Anyway: Police teleport near you and won't follow you beyond a few blocks so you can commit any crime and get away by just driving away a little bit.
Its just laughable. And this game had a police chase in its trailer, guess what the police don't chase you.
I suppose my perspective is from the basis that CDPR want you to avoid invoking the police response, making them a deterrent like real life.
Would it be fair to say you'd like taking the police on to be a playable path? Genuine question. Not trying to put words in your mouth. I'm genuinely interested in understanding other people's perspectives.
Why would cdpr want you to avoid the police? You are a notorious criminal in an open world game. You are free to do what you want, so let me ask you this... Why should invoking them be avoided?
Ok, so the game is obviously fictional and set in the future so "realistic" might not be as important as "believable". Fair? I mean, if it was realistic V would be an over weight, greasy gamer who doesn't go out enough and argues on forums a lot 🤣 <-- that's a joke, btw, not aimed at anyone
On that basis, in a world where I and the public can teleport around the city I find it believable that the police can teleport to anywhere and arrive with insane firepower and quickly finish the perpetrator.
I have never had more than the briefest tangles or encounters with the NCPD (yes, I have had warrants on me and yes, I have killed civilians in the open) in all this time.
Spawn in front of me? Never.
Respond instantly? Never.
Take forever to shake off? Never.
I really have no idea what (other than their response being unrealistic) the big deal is with NCPD ingame.
How would that be realistic in your opinion?
This is important because, CDPR rode on a very high hype they themselves build up, all this mess could've been avoided if they were upfront with their product from the start, saying stuff like "it's not gta etc.." only leaves interpretations.
You have all those cool trailers with a special police unit coming after dangerous cybernatically enhanced individuals, from a hovering vehicle, and what we get are teleporting police that can't even drive a car.