Cyberpunk 2077

Cyberpunk 2077

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"Ingame Flickering" Bug (not a technical issue)
I can get rid of fhis highly annoying bug for a minute or two if i get drunk but then it returns back to eye-cancer again, also the vending machine trick @H8 doesn't work.

is there an "actual" and practical solution for this problem without the need to replay 10 hours again by loading an older save?

TYIA :)


ps: https://youtu.be/yn8T2qbsZls?si=SPvW5yBu11UWf26V
Last edited by BestUsernameEver; Oct 3, 2024 @ 7:52am
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Showing 1-9 of 9 comments
Proxy Oct 3, 2024 @ 5:15am 
What bug is this, exactly?
Nar! Oct 3, 2024 @ 6:53am 
Yeah, I'm experiencing this too since patch 2.13. I asked about this over at cdpr but unfortunately there doesn't seem to be a fix.

It may be an issue with TAA transparency, or shadows due to driver issue, but i tried several versions of Nvidia drivers and none fixed it.

I see the nasty flickering over fences, some buildings and vehicles, from a certain distance and mainly during the day. It goes away once I get closer to the objectsbaffected. Hoping it will fix itself over time, because I tried everything I could think of, to no avail :'(
DANEDANGER Oct 3, 2024 @ 7:00am 
I had flickering too but also bad visuals overall in a couple of games. I then went trough settings for over a week but found out at least for me it was the Anti Aliasing stuff that caused the issues. I turn it off ingame and in gpu companion software and no more flickering in the darkest area's as i had before. It may be related and work for you guys as wel but i dont know for sure ofcourse. Just give it a go and check for changes ingame. Dont forget to restart game and then use load save after turning these effects off just to be sure the game engine reloads the new settings :steamthumbsup:
Bishop-Six Oct 3, 2024 @ 7:17am 
I have this flickering since the beginning and also in other games.

Its because of TAA, especially noteable in lower resolutions like 1080 and lower.

My solution is to activate any form of Scaling, upscaling or down scaling.

With use of XESS / FSR the issue completely disappeared and even the holographics are crystal sharp now when before (in native resolution) they were flickering too.

In other games it can help to incrfese resolution scaling and in CP it even can help to activate dynamic resolution and set min and max at 95.

Any kind of sharpening increases the issue, so careful with that tool.

Edit:
DLSS should help too but i only have a gtx1660 so i cant verify
Last edited by Bishop-Six; Oct 3, 2024 @ 7:19am
BestUsernameEver Oct 3, 2024 @ 7:52am 
Originally posted by Proxy:
What bug is this, exactly?
https://youtu.be/yn8T2qbsZls?si=SPvW5yBu11UWf26V
DANEDANGER Oct 3, 2024 @ 7:57am 
Originally posted by BestUsernameEver:
Originally posted by Proxy:
What bug is this, exactly?
https://youtu.be/yn8T2qbsZls?si=SPvW5yBu11UWf26V
Not a bug but a effect from the broken relic thats stuck in your head and were Johny comes from as far as i know and these effect happen on random moments outside missions and johny related content too. The red random lines is what gave it away for me as red it gametheme color for ui and all, also no gpu wil glitch out like that unless its damaged and often by the time a gpu is damaged enough to glitch it wil affect much more then some random red lines.
Nar! Oct 3, 2024 @ 8:45am 
That's not the flickering I'm referring to. That's an actual broken effect in the video.

My problem emerged the moment I installed patch 2.13. It wasn't prevalent before that and I used to always stare at the cityscape, so there's definitely something broken with TAA or shadows in my game. Even the shadows on certain objects and building, jitter violently from a distance. I hope this gets fixed on its own somehow.

Reminds me of the time I got this sudden permanent vignette issue. About a month later, it resolved itself. But I'm not sure if a driver update fixed it for me.
This flickering thing I'm seeing in my game right now is really bad during the day though. :shonen_sad:
Last edited by Nar!; Oct 3, 2024 @ 8:46am
Nar! Oct 3, 2024 @ 8:47am 
Originally posted by Bishop-Six:
I have this flickering since the beginning and also in other games.

Its because of TAA, especially noteable in lower resolutions like 1080 and lower.

My solution is to activate any form of Scaling, upscaling or down scaling.

With use of XESS / FSR the issue completely disappeared and even the holographics are crystal sharp now when before (in native resolution) they were flickering too.

Yes, this is true. I played with XESS an saw the flickering go away. Really weird. I wonder why it broke for me. It was super nice before.
Question Oct 3, 2024 @ 9:10am 
Try these settings :

-Intel Xess

-Dynamic resolution scaling mode for Intel Xess

-Min/Max resolution at 100%

-Dynamic resolution scaling on (yes its a different from the mode)

-Sharpness at max

This dramatically reduced flickering for me. Doesnt help with shadows/sunlight causing blinking lights though...
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Date Posted: Oct 3, 2024 @ 3:29am
Posts: 9