Cyberpunk 2077

Cyberpunk 2077

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Galaxy 👻 Sep 12, 2024 @ 5:54am
Mods not work after Patch
Hello, first of all it's great that the patch was available. Thx CDPR.

Some mods e.g. cars no longer seem to work. I'm fairly new to the CP 2077 modding scene. When can you expect updates on Nexus Mods, for example? Does it happen quickly or rather slowly?

Thx
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Showing 91-105 of 114 comments
Cooperal Sep 13, 2024 @ 5:46pm 
Hopefully the mod authors are active and provide an update. The take away from this is to always turn off automatic updates before you start modding any game.

I admit I also made that mistake this time, but I have yet to launch the game to inspect the damage.
Andrew Sep 13, 2024 @ 5:56pm 
All but 2 of the framework mods have be updated for 2.13...

Majority of the mods should be running now.
Actalo Sep 13, 2024 @ 6:04pm 
Originally posted by Andrew:
All but 2 of the framework mods have be updated for 2.13...

Majority of the mods should be running now.

That's not true, those two are Redscript and TweakXL, which affect many, if not most mods.
Andrew Sep 13, 2024 @ 6:20pm 
Originally posted by Actalo:
Originally posted by Andrew:
All but 2 of the framework mods have be updated for 2.13...

Majority of the mods should be running now.

That's not true, those two are Redscript and TweakXL, which affect many, if not most mods.

Absolutely true.

There are over 500 mods and I know for a fact that over half of them are running now by simply running a search based on requirements.

While there are some nice mods that run off redscript and TweakXL... Majority runs off CET and AMM (which runs off CET).

Key word, Majority does not mean your mods exclusively.
tbloyzz Sep 14, 2024 @ 3:26am 
I had problems starting the game via the launcher after the patch messed up the mods. Starting the game through Vortex solved that. Just in case somebody else still has issues.
andressergio Sep 14, 2024 @ 10:20am 
what mod is not working for you guys, mostly all except TweakXL are updated for 2.13
game says it has issues with virtual car dealer and some other mods works either way but doesn't load any mods, i updated all but still doesn't work :/
Last edited by andressergio; Sep 14, 2024 @ 10:21am
Actalo Sep 14, 2024 @ 1:11pm 
Redscript is 2nd most dl'ed dependency and it hasnt been updated.
andressergio Sep 14, 2024 @ 3:31pm 
Originally posted by Actalo:
Redscript is 2nd most dl'ed dependency and it hasnt been updated.
thank you!
voyager Sep 14, 2024 @ 10:45pm 
Originally posted by andressergio:
what mod is not working for you guys, mostly all except TweakXL are updated for 2.13
game says it has issues with virtual car dealer and some other mods works either way but doesn't load any mods, i updated all but still doesn't work :/
Update Cyber Engine Tweaks, Codeware, ArchiveXL and RED4ext
works for me
Schuetze_Klaus Sep 15, 2024 @ 2:28am 
i installed CP yesterday on GOG. Downloadet all the Mods i had installed end of last Year. Brain wasnt braining and i havent noticed that we are on 2.13 now. Dragged all Files into Game Folder and started the Game. Game is broken and i had to uninstall. took me nearly 3hrs to donwload. Be me, be stupid, do stupid things! :D
Last edited by Schuetze_Klaus; Sep 15, 2024 @ 2:28am
(TTV)OnBrandRP Sep 15, 2024 @ 3:17am 
Originally posted by Galaxy 🦄:
Hello, first of all it's great that the patch was available. Thx CDPR.

Some mods e.g. cars no longer seem to work. I'm fairly new to the CP 2077 modding scene. When can you expect updates on Nexus Mods, for example? Does it happen quickly or rather slowly?

Thx
When the game updates, pretty much expect all mods to not work until they update.

Most mods like texture mods are generally fine, but anything with scripting will certainly break.
Phynrae Sep 15, 2024 @ 3:36am 
Maybe we shoulden't be in such a hurry to update. Some of the 2.13 issues people are reporting, such as sliding nolonger working, are the sort of thing CDPR has issued hotfixes for in the past (2.12a comes to mind infact).

Which would mean broken mods all over again.

If anyone still hasen't set updates to "only on launch", now would be a great time..
Birdy62 Sep 15, 2024 @ 3:56am 
Originally posted by voyager:
Originally posted by andressergio:
what mod is not working for you guys, mostly all except TweakXL are updated for 2.13
game says it has issues with virtual car dealer and some other mods works either way but doesn't load any mods, i updated all but still doesn't work :/
Update Cyber Engine Tweaks, Codeware, ArchiveXL and RED4ext
works for me

Same here.....
egg fu Sep 15, 2024 @ 7:58am 
redscript doesn't even need an update as everything is working fine on my end with it.

can anyone else confirm that tweakxl is working? its the only other mod dependency that hasn't been updated.
andressergio Sep 15, 2024 @ 8:34am 
Originally posted by voyager:
Originally posted by andressergio:
what mod is not working for you guys, mostly all except TweakXL are updated for 2.13
game says it has issues with virtual car dealer and some other mods works either way but doesn't load any mods, i updated all but still doesn't work :/
Update Cyber Engine Tweaks, Codeware, ArchiveXL and RED4ext
works for me

nope keeps saying that some ferrari car texture and mentions virtual car dealer, all the rest updated but keeps on, it works, but i see no moded cars nothing :/
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Date Posted: Sep 12, 2024 @ 5:54am
Posts: 114