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Considering how many deaths occur from random bugs with game's physics (trash bags, vaulting, etc.) permadeath might be a little too much for the game right now, unless they can find a way to fix those physics quirks.
Some of them - But not anywhere near as many as you pick up.
No the op doesn't seem to be referring to permadeath, more like a survival mode.
Not a big fan of survival features in a non-survival game. Basically if they're not core feature of the game I often find them to not bring much to the table (a bit of immersion) and are just tedious (random penalties).
However if eating in cafe, street stall even restaurant I could change up my mind. That could make for some nice non quest related activities in CP.
I fail to see the connection between being thirsty and NPCs sucking up more damage
I'm really hoping they add a way to sit down and eat food, where you can actually order specials and stuff. We know the animations exist in game. I can't imagine it would be hard to simply keep that option active. You should be able to sit down at the Coyote bar or Lizzie's and drink at the bar. The animation is already there.
Ark
Survival
Pick one. It's all about clan wars.