Cyberpunk 2077

Cyberpunk 2077

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Would you like it if this game had a "Hardcore" mode?
Pretty much exactly the same way Fallout New Vegas has it; where you actually have to eat, sleep and drink water, in addition to the usual gameplay.
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Showing 1-13 of 13 comments
Buck Jan 17, 2021 @ 10:38am 
Ah, judging by the title I thought you were referring to Permadeath. But no, I'd rather not see something this tedious in CP77, unless it carries more weight than mere roleplay, like RDR2 for instance.
Zero McDol Jan 17, 2021 @ 10:40am 
Near as I can tell, the only thing that is necessary is for the enemies at the higher tiered areas to be leveled up to the 45-50 range. The other areas are fine as is.
Agent Chieftain Jan 17, 2021 @ 10:45am 
Originally posted by Buck of the Deep:
Ah, judging by the title I thought you were referring to Permadeath. But no, I'd rather not see something this tedious in CP77, unless it carries more weight than mere roleplay, like RDR2 for instance.

Considering how many deaths occur from random bugs with game's physics (trash bags, vaulting, etc.) permadeath might be a little too much for the game right now, unless they can find a way to fix those physics quirks.
Last edited by Agent Chieftain; Jan 17, 2021 @ 10:45am
Mansen Jan 17, 2021 @ 10:49am 
Sure. It's not like I need those 400 bottles of sparkling water or 50 pounds of instant noodles.

Some of them - But not anywhere near as many as you pick up.
Fusei Jan 17, 2021 @ 10:49am 
Originally posted by Buck of the Deep:
Ah, judging by the title I thought you were referring to Permadeath. But no, I'd rather not see something this tedious in CP77, unless it carries more weight than mere roleplay, like RDR2 for instance.

No the op doesn't seem to be referring to permadeath, more like a survival mode.

Not a big fan of survival features in a non-survival game. Basically if they're not core feature of the game I often find them to not bring much to the table (a bit of immersion) and are just tedious (random penalties).

However if eating in cafe, street stall even restaurant I could change up my mind. That could make for some nice non quest related activities in CP.
Last edited by Fusei; Jan 17, 2021 @ 10:52am
sansee Jan 17, 2021 @ 10:51am 
No. It would only make the enemies stand 5x longer, as in more bulletspongy and more annoying, and definitely not smarter.
Last edited by sansee; Jan 17, 2021 @ 10:51am
INFERNAL NEON Jan 17, 2021 @ 10:58am 
Originally posted by Agent Chieftain:
Pretty much exactly the same way Fallout New Vegas has it; where you actually have to eat, sleep and drink water, in addition to the usual gameplay.
Idk why this wasnt a thing, V can just be totally okay without food for 7 days straight.
Mansen Jan 17, 2021 @ 11:00am 
Originally posted by sansee:
No. It would only make the enemies stand 5x longer, as in more bulletspongy and more annoying, and definitely not smarter.

I fail to see the connection between being thirsty and NPCs sucking up more damage
Agent Chieftain Jan 17, 2021 @ 11:32am 
Originally posted by Fusei:
Originally posted by Buck of the Deep:
Ah, judging by the title I thought you were referring to Permadeath. But no, I'd rather not see something this tedious in CP77, unless it carries more weight than mere roleplay, like RDR2 for instance.

No the op doesn't seem to be referring to permadeath, more like a survival mode.

Not a big fan of survival features in a non-survival game. Basically if they're not core feature of the game I often find them to not bring much to the table (a bit of immersion) and are just tedious (random penalties).

However if eating in cafe, street stall even restaurant I could change up my mind. That could make for some nice non quest related activities in CP.

I'm really hoping they add a way to sit down and eat food, where you can actually order specials and stuff. We know the animations exist in game. I can't imagine it would be hard to simply keep that option active. You should be able to sit down at the Coyote bar or Lizzie's and drink at the bar. The animation is already there.
Conan the Brobarian Jan 17, 2021 @ 11:37am 
No. Food is not a scarcity so it would be pointless. Also, it seems in Cyberpunk people sleep a lot less thanks to cybernetics.
I-NOCHT Jan 17, 2021 @ 11:44am 
Hard pass. Survival mechanics belong in survival games, and as someone who has extensively played one (over 1000 hours in ark) they are not worth it and don't add much to the game itself.
Mansen Jan 17, 2021 @ 11:44am 
Originally posted by OMGNocht:
Hard pass. Survival mechanics belong in survival games, and as someone who has extensively played one (over 1000 hours in ark) they are not worth it and don't add much to the game itself.

Ark

Survival

Pick one. It's all about clan wars.
Family Guy Gaming Jan 17, 2021 @ 11:45am 
Yeah that sounds cool. It would actually give a use to the hundreds of pointless consumables I collected. Just don't give the enemies more health, they're spongey as is.
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Showing 1-13 of 13 comments
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Date Posted: Jan 17, 2021 @ 10:34am
Posts: 13