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Could they change depending on time of day or year, or how far into the story you are, or something?
Out of curiosity, what significance does "Zuru Zuru" have, please? I tried a quick search, but...
"Zuru Zuru sign, which interestingly is a Japanese Expression that is used to describe various sound and actions. Zuru Zuru is often used to describe the sound of slurping noodles or soup like ramen, which would make sense why its around all the food bars. It can also describe in a more figurative context the act of being sluggish or of laziness. Im guessing this is a side effect of the genetically modified food that the corporations make the residents eat. Either way this joyful sign is nothing more than an invitation for some slurppy slurppy food.
Other examples are cardboard pieces, bottles, fissures and cracks in the ground/walls, spray paintings, etc... You can test by going somewhere, taking a screenshot, fast travelling somewhere else, then fast travelling back. Lots of small clutter and textures will be slightly different.
A great and clear example of how the game does it is the giant landfill. All that garbage there is mostly procedurally generated (and that's why there's a lot bugged floating around and such sometimes). Very few geometry and textures in the landfill area are fixed assets purposefully placed by devs.