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Precision rifles are terrible, even if they should not. The direst offender here is probably the SOR-22: called the elephant gun, it is basically a confetti shooter…
But some sniper rifles are pretty damn good, especially the Nekomata, IF you have a complementary build fully developed in the tech tree too. I’m using one for my VH run as a sandevistan/ sniper and I’m one shotting everything.
Then I got my hands on the Overwatch and never looked back.
Heads that landed under my crosshairs had a bad habit of popping, more and more so as the game went on.
I mixed it up with a cyberdeck so if someone was being a pain to hit, their legs would suddenly stop working and just as they brought their heads back up to try and spot who did it....that melon did pop.
Precision rifles on the other hand? Yeah, they kinda suck. At least the Power ones, after giving up with them I never bothered to try the tech ones.
Sure they were pretty accurate, but if you wanted anything you were shooting at to die you were better off backing away and using a sniper rifle or getting a bit closer and using a revolver you put a sight on.
Imo, the weapons are fine, but it's how their applied which determines what does and doesn't work for each individual player.
I would say the Rasetsu is the best sniper rifle, it can kill 2 people per shot, and they dont need to be standing in a line. The downside is it is pretty far into the game, unless you rush both the DLC and it's storyline. Second would be the Osprey, but that is only technically a sniper rifle. It is more of a rocket launcher.
I think the Achilles xmod2 is the only precision rifle worth looking at if you're set on precision rifles and playing on very hard. Sniper Rifles have more choices by comparison with the Breakthrough, Nekomata, and Rasetsu all being very strong choices. Do you notice a pattern with those weapons? They're all tech based.
Tech weapons in general are overpowered pretty much because of how easy it is for them to double dip since bolt perks are in the technical tree which we all spec into significantly regardless of build due to cyberware. You get powerful much earlier, and tech bolts are just very strong in this game. Where as smart weapons for example can feel a little underwhelming early on in general. There's just very few tech weapons that don't feel more powerful than other choices until you get to much later in the game. Plus tech weapons shoot through cover. That's an especially powerful ability on weapons with higher range.
It's one of many small decisions they took that are just stupid and are really bothersome. Other things include the Kenshi being burst mode only while NPCs fire it semi-auto, Mantis Blades being slow as f0ck while NPCs literally combo with it without Sandevistan, Focus skill having stupid vignette effect (which the default one both standing and crouching are already insufferably exagerated and can't be disabled like Motion Blur, Noise and Chromatic Abherration can), parts and weapons crafted being random colors you can't choose, owned cars not being able to at least change color even though most of them have exact models with many other colors available for NPCs...
There's a ton of stuff that is just plain "why the f0ck devs changed/made this???" Most of them not even linked to balance or RPGish bull, just plain "please let me have fun with the game".
At least we now have mods, but most of them requiring 3 or 4 other mods to even work is also a pain in the as.
but in this game situations are just easilier solved with a good pistol.
or assault rifle/smg when it a bigger fight.
the long distance fights are just uncommon in this game, even in the badlands with more space there are only a handful situations I would think of a sniper rifle.
They buffed smgs and ARs in some patch afterwards, but LMGs, Snipers and precision rifles never got the same love unfortunately. Pistols are by far the best weapons in the game now and it's a little boring. Sadly they stopped giving this game any balance changes, despite still desperately in need of it after the 2.0 rework.
Call me crazy but It makes me honestly prefer playing 1.6 for non-melee builds. There's simply more variety in viable weapons and builds. Don't get me wrong I love my katana + sandevistan build, going absolute Metal Gear Rising on everyone, but man every time i try to play with anything else now it just feels... bad. That Stamina drain whens hooting was a really unnecessary addition to the game. You're telling me my chromed up beefcake of a V with maxed out reflex and strength can swing a katana for hours without tiring but cant shoot 10 bullets from an LMG without falling asleep or aiming at the sky, despite the average gang member not having any issues mag dumping me with pinpoint precision with the same weapon?
Naaaaaaaaaah.
Overall I love 2.0 but to me it wasn't the straight upgrade that everyone else felt like it was. Some things were simply more fun in 1.6 in my opinion.
You try to use a semi auto or sniper rifle, chances are you're going to miss no matter how good you are because NPCs since 2.0 can play by their own rules, not the ones YOU are forced to obey.
So fun.