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It is still a orange iconic Cyberdeck........but the effects are completely different.
Even if they revamped the cybernetics..... why did they Nerf the Netwatch Netdrive into the ground? Comparing what it used to do, to what it does now.........it's trash.
And I have been respeccing........but.......I ran a pure Netrunner build, and the abilities related to it seem.......off.
And all the quick hacks are MUCH more expensive RAM wise......
What happened? Did one of the directors at CD Project Red lose a computer to Malware and suddenly decide he hated hackers?
IT may have been done purposefully to nerf it to make the game more challenging. I don't know, honestly. You gotta find the right skills to spend points on to gain RAM, use less RAM, gain RAM on kills, etc. It's just all laid out weird, now. But you can spec hard into RAM usage and never run out, it just takes a bit of time.
God, it feels awful to come back to a game I loved two years ago, only to find out my favorite play style and the things related to it have been thrown in the trash......
And what is with all the cybernetics giving tiny incremental percentage buffs? Like +1.2%, +2.3%, +0.5%
Is this bloody Diablo now?
Of course it has to do with it. Revert to 1.9 if you don't like the 2.x/DLC changes.
The changes in 2.0 are massive - there was no stone unturned. They did not only change all cyberware - they also changed hacks, the talent trees, how cyber-limit/health/armor works and so on. Too much to list it in fact, check the patch notes.
I'd suggest to start a new playthrough with 2.1, it's quite hard to adapt to the new systems from an old save.
Is it still possible to play as a Netrunner? As it feels quite a bit harder now to use hacks to take out foes, and the hacks cost MUCH more to activate.
See here for a detailed suggestion.
https://steamcommunity.com/app/1091500/discussions/0/4635986619924520817/
As in a build that uses nothing but hacking against all foes.