Cyberpunk 2077

Cyberpunk 2077

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What happened to my Netwatch Netdriver Mk.5?!?!?!?!?!
Been a good while since I last played. Before the updates and all.....

But what in the WORLD is going on with hacking?

And what happened to my Tier 5 Netwatch Netdriver Mk.5?!
It now says it is Mk.1 and the abilities are entirely different?!
It was my favorite Hacking tool..

The Mk.5 had the effects~
1. A quick hack can hit 3 targets in a 6 m range.
2. Increase Damage from quickhacks 30%
3. Increase Cyberdeck Ram revovery by 9 units every 60 seconds.
4. Increase Quickhack Spread distance 60%

Now........the Mk.1 it has turned into has these effects.....
1. 20% traceability for quickhacks uploaded through cameras.
2. 50% RAM cost for Device and Vehicle quickhacks.
3. Combat quickhacks uploaded through devices gain: +15% damage +20% effect duration


What.......what is that trash?~?!

And it feels like all my hacking skills are much weaker AND more expensive to use....
......what? Just.......what?
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Showing 1-12 of 12 comments
mistahbungle Nov 8, 2024 @ 12:23am 
What happens when you look at your cyberware in settings & click through to see what operating systems/decks you already have/can swap out at a ripper; is the Netdriver Mk.5 in the list of decks you have but not currently installed ?
Originally posted by mistahbungle:
What happens when you look at your cyberware in settings & click through to see what operating systems/decks you already have/can swap out at a ripper; is the Netdriver Mk.5 in the list of decks you have but not currently installed ?
That's the thing, there WAS no Mk.1 before, there was only the Netwatch Netdriver Mk.5.

It is still a orange iconic Cyberdeck........but the effects are completely different.
Last edited by Tentacule Un Seigneur; Nov 8, 2024 @ 12:26am
Freakshow Nov 8, 2024 @ 12:39am 
It's been a good while since you played, you say? They totally revamped the Cyberware system in the game. You need to go back and respec your character.
Originally posted by Freakshow:
It's been a good while since you played, you say? They totally revamped the Cyberware system in the game. You need to go back and respec your character.
That has nothing to do with the original part of this post.

Even if they revamped the cybernetics..... why did they Nerf the Netwatch Netdrive into the ground? Comparing what it used to do, to what it does now.........it's trash.

And I have been respeccing........but.......I ran a pure Netrunner build, and the abilities related to it seem.......off.

And all the quick hacks are MUCH more expensive RAM wise......

What happened? Did one of the directors at CD Project Red lose a computer to Malware and suddenly decide he hated hackers?
Freakshow Nov 8, 2024 @ 12:59am 
My bad. I haven't really spec'd into netrunner so I'm not sure, but I assume you know you can upgrade everything. They all have tiers.

IT may have been done purposefully to nerf it to make the game more challenging. I don't know, honestly. You gotta find the right skills to spend points on to gain RAM, use less RAM, gain RAM on kills, etc. It's just all laid out weird, now. But you can spec hard into RAM usage and never run out, it just takes a bit of time.
Originally posted by Freakshow:
My bad. I haven't really spec'd into netrunner so I'm not sure, but I assume you know you can upgrade everything. They all have tiers.

IT may have been done purposefully to nerf it to make the game more challenging. I don't know, honestly. You gotta find the right skills to spend points on to gain RAM, use less RAM, gain RAM on kills, etc. It's just all laid out weird, now. But you can spec hard into RAM usage and never run out, it just takes a bit of time.
The Netwatch Netdrive Was already max Upgrade level, a Tier 5 Cyberdeck. There was only one, it was a Iconic legendary Cyberdeck basically, there is only the one. It was "supposed" to be powerful.

God, it feels awful to come back to a game I loved two years ago, only to find out my favorite play style and the things related to it have been thrown in the trash......

And what is with all the cybernetics giving tiny incremental percentage buffs? Like +1.2%, +2.3%, +0.5%

Is this bloody Diablo now?
atrox Nov 8, 2024 @ 1:21am 
Originally posted by Tentacule Un Seigneur:
Originally posted by Freakshow:
It's been a good while since you played, you say? They totally revamped the Cyberware system in the game. You need to go back and respec your character.
That has nothing to do with the original part of this post.

Of course it has to do with it. Revert to 1.9 if you don't like the 2.x/DLC changes.

The changes in 2.0 are massive - there was no stone unturned. They did not only change all cyberware - they also changed hacks, the talent trees, how cyber-limit/health/armor works and so on. Too much to list it in fact, check the patch notes.

I'd suggest to start a new playthrough with 2.1, it's quite hard to adapt to the new systems from an old save.
Is it still possible to play a pure Hacker? (Last played 2 years ago)
I have come back to the game after two years.......and things are VERY different.
Is it still possible to play as a Netrunner? As it feels quite a bit harder now to use hacks to take out foes, and the hacks cost MUCH more to activate.
Mander Nov 8, 2024 @ 3:20am 
toon_link2 Nov 8, 2024 @ 3:55pm 
Originally posted by Tentacule Un Seigneur:
Is it still possible to play a pure Hacker? (Last played 2 years ago)
I have come back to the game after two years.......and things are VERY different.
Is it still possible to play as a Netrunner? As it feels quite a bit harder now to use hacks to take out foes, and the hacks cost MUCH more to activate.
Netrunners builds are very viable, and arguably the strongest build type in the game, 2.0 completely changed nearly everything in the game, so you should approach it with a completely fresh mind, read your reworked skills, your reworked cyberdecks, your reworked quickhacks, everything, and try to make around certain quickhack combos depending on the way you like to play.
Originally posted by Toon_link2:
Originally posted by Tentacule Un Seigneur:
Is it still possible to play a pure Hacker? (Last played 2 years ago)
I have come back to the game after two years.......and things are VERY different.
Is it still possible to play as a Netrunner? As it feels quite a bit harder now to use hacks to take out foes, and the hacks cost MUCH more to activate.
Netrunners builds are very viable, and arguably the strongest build type in the game, 2.0 completely changed nearly everything in the game, so you should approach it with a completely fresh mind, read your reworked skills, your reworked cyberdecks, your reworked quickhacks, everything, and try to make around certain quickhack combos depending on the way you like to play.
How would you recommend creating a pure Hacker build?

As in a build that uses nothing but hacking against all foes.
toon_link2 Nov 9, 2024 @ 7:54am 
Originally posted by Tentacule Un Seigneur:
Originally posted by Toon_link2:
Netrunners builds are very viable, and arguably the strongest build type in the game, 2.0 completely changed nearly everything in the game, so you should approach it with a completely fresh mind, read your reworked skills, your reworked cyberdecks, your reworked quickhacks, everything, and try to make around certain quickhack combos depending on the way you like to play.
How would you recommend creating a pure Hacker build?

First just want to say that while i will give you pointers towards the build, i haven't tried out *everything* available yet, so i will only be commenting on things that i *have* tried out, and i can't possibly cover everything or guess the way you find things the most fun, so i encourage you to read my advice, try to understand it, and then change it in the way you'll find it the most fun, trying out different quickhacks/cyberware/skills and such.

With that said, you'll want to invest in the left and middle side of the intelligence skill tree for quickhack queues and overclock mode respectively.

Focusing on overclock for now, when you activate it, it allows you to spend health to use quickhacks, with 10 health being equal to 1 ram, and with the level 20 skill it also gives quickhacks a 50% chance to spread to other enemies (some more about quickhack spreading later).

With health = RAM, you're gonna want to get healing to keep the feedback loop going, biomonitor cyberware will automatically use your health item when you reach below 50%, which will happen often using overclock, and the blood pump cyberware is a very powerful healing item that pairs well with it, investing in body will help as more body gives you more health and the middle tree focuses on healing, additionaly the "chitin" cyberware you can get from dogtown ripperdocs give you +10% health regen for every point you have in body, allowing you to gain ridiculously fast health regen, the left of the technical tree helps you regen health items faster and gives you an additional health item, back on the intelligence tree, sublimation skill lets all RAM regen effects also regen health, and blood daemon gives you 25 health for every quickhack queued on an enemy when they die (more detail on queues later).

Onto quickhack queues now, the queues allows you to put up to 4 quickhacks on a single enemy, and they will be uploaded in order, and you can use that to make mean combos, embedded exploit gives a combat hack 60% more damage against enemies affected by covert/control hacks, so queueing a control and then a combat hack is a simple but effective combo, and the icepick skill reduces the cost of that combat hack by 1, queue mastery reduces the cost of the 4th quickhack by 50%, so using a bunch of cheap then an expensive one is a viable strategy, another strategy is with the data recycler skill, which will give you 80% of your ram back if an enemy with queued hacks die before they are uploaded, with sublimation making any ram regen give you health and blood daemon giving you 25 health for every hack queued on an enemy when they die, if you're overclocking and you use a powerful hack that will kill the enemy, and then a bunch of queued hacks afterwards, you'll get 80% of the ram back as health + 25 health per hack, which can allow you to out-heal the cost spent, combining it with the heal-on-kill cyberware for even more healing.

Now onto the quickhacks, synapse burnout is pretty much the strongest combat hack in the game, while it is rather expensive, it deals 10% more damage for every unit of ram you currently have missing, combine it with the "cox-2 cybersomatic optimizer" found in dogtown ripperdocs to give it 100% crit chance and it will one-shot nearly everything you come across, and at tier 5 it extends overclock duration by 3 seconds every time you kill someone with it, short circuit is a good backup for it if you don't have the ram to use synapse burnout, cyberware malfunction and cripple movement are cheap control quickhacks which you can use to easily trigger the embedded exploit +60% damage bonus, cyberware malfunction disables enemy cyberware and increases damage dealt against the enemies by 5%, or 15% at iconic tier, and cripple movement completely disables enemy movement, both are very useful, contagion is a combat hack that as it's name suggests, spreads to nearby enemies, making it effective against tight groups, and at tier 4 it gains an effect that enemies affected by contagion will explode if hit with any burn effects, conveniently, you have the overheat quickhack that does just that, turning a group of enemies into a group of bombs (IMPORTANT: quickhacks DO NOT spread to enemies that already have a hack in their queue, so if you want contagion to spread, make sure you don't queue overheat on enemies it hasn't spread to yet), for stealth, sonic shock and memory wipe are gonna be super useful, sonic shock prevents any quickhacks on enemies affected by it from increasing the trace progress, and the combos you'll use to kill enemies increase trace significantly, so it's absolutely necessary to maintain stealth and memory wipe reduces trace progress by -35% so if it ever gets too high you can bring it back down to prevent detection.

That's about everything i can think of right now, once again, i'd recommend to try to make your own modifcations to things after trying em out for whatever suits your playstyle, experiment with things and all, maybe you'll find combos you find more fun than what i described.
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Date Posted: Nov 8, 2024 @ 12:01am
Posts: 12