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As far as I understand it, the main reason for using the PAX mod (makes weapon non-lethal) is that it also makes head-shots non-lethal. It also increases damage quite much, so I use it for my silenced guns.
Barring occasional bugs, most things will drop the enemy in a non-lethal fashion. But the enemy can still be killed if they receive any further damage after that "downed state" has been activated. Note that the "downed state" is at the moment when their health hits 0, not when they are fully on the ground. So when they are in the process of collapsing to the ground, they are already considered in a "downed state". So even a "non-lethal" weapon can kill if it does further damage to such a downed enemy.
It would be best to stick to single shot weapons (eg pistol, revolver, sniper) towards the end of the fight with them. Automatic or burst fire weapons fire multiple rounds so there is a higher chance of us inadvertently killing them. For example, if we burst fire 3 rounds when they are low health. Two rounds might be enough to drop them non-lethally but because it is a 3 round burst, the third round follows up after the second round (that took the enemy down non-lethally) and ends up killing the enemy when they are already considered in a downed state after the second round hits.
Avoid going for the head as well. Even though that does more damage, it can sometimes kill the enemy even if we use non-lethal.